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JPickford

Fallout: New Vegas

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They're nothin', for a laugh I booted up a save with the Mininuke Minigun mod and decided to whack the Mother Deathclaw.

It turned out fifty tactical nuclear warheads just pissed her off.

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Reminds of the good ol times in FO3 with Deathclaws. Quick darts to the legs and watch them hobble towards you pathetically while you dance around them shooting your revolver around their feet and screaming "DANCE!" before blowing their heads off casually :omg:

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You've probably got him still using his scoped hunting rifle. And that thing hasn't got much in the day of armour penetration.

You'll need something powerful like This Machine or the Anti-Materiel rifle (or some manner of ballistic fist if you're melee-focused) to take down a deathclaw.

Ah. Bang on, I'll try that. Cheers! And Uzi thanks too.

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Grrr. Bought this on release and had a few issues with it so chucked it in the drawer until it was ready. It's now had a series of patches, including practically every quest patched, and it's £18. Why do I have no patience at all.

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Started playing this recently and finally got it running fairly well on my laptop. Took a little modding though. But now I'm getting a headache playing it. That's fucked because I never feel weird in the head playing FPS stuff. And I played F3 on the Xbox for ages without problems as well. Very annoying. I guess I'll just have troop through it and endure the pain.

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I in the "this-isn't-as-good-as-Fallout-3" camp, primarily because I think FO3 had a far more solid main plotline, with a definite arc and characters to root for and go seek revenge over and hate on and so forth- combined with the ability to just off and do other stuff at any time. For me FO3 only really began once I'd finished the (rather epic) main quest, though my heroic Vault Dweller did run across the odd side-quest on his foot-driven journey across the Wasteland.

Little things, too, like having Megaton as a home to call your own (or Tenpenny Towers, if you're a complete murdering asshole), or having enforced little stop-points on your journey with real character (like Rivet City, or the Citadel) made it feel more involving for me, so when the training wheel came off and I had nothing to do except walk the Wasteland looking for l33t drops and citizens to save, I was more invested in the world.

New Vegas, with its moral ambiguity, everyone's-a-bastard outlook and pretty threadbare main quest balanced by almost every conversation sending you off on some errand sorta doesn't feel the same. I feel like there's a lot less direction to it. New Vegas is a very, very different game to FO3 in many ways.

Have to pitch my tent in this camp too im afraid. Maybe its just fallout burnout after finishing F3 & all DLC on 360, and vanilla fallout 3 on PC, but i just had a hard time getting excited in any way about NV. From the off i found it ridiculously tough, and like others said not alot was explained to you. Also, as a setting, youd think New Vegas would be way more exciting than D.C, but the wasteland was just so flat, and brown, and uninteresting this time around. Aside from the strip itself, there werent any real 'wow' moments, like seeing rivet city, or even megaton, i think from a design aesthetic point of view, FO3 trumps NV with ease. I havent even been able to bring myself to finish NV, along came AC:B and the sheer joy i got playing that made me realise how much of a slog id been having in NV, and havent gone back to it since.

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Just a reminder that Dead Money is due tomorrow and will cost 800msp.

Here's some info for those still undecided about the DLC. (no major spoilers)

- Dead Money is an entirely self-contained quest, totally seperate from the main quest. It has its own opening and ending slideshow.

- It's very difficult and intended for high-level players (from level 20 up). Below level 10 it would be extremely difficult to finish.

- The storyline ties into the Brotherhood of Steel. If you play through Dead Money, it unlocks new dialogue with Veronica. Your conversation with her will unlock a new perk depending on what you do.

- The player is drawn there because they receive a radio signal advertising the grand opening of the Sierra Madre casino.

- You have to assemble a team from three other companions there - a schizophrenic super mutant called either "Dog" or "God" with two different personalities (each has a different perk). Christine is mute for most of the DLC. She is very damaged but also very intelligent. Dean is a lounge-singing ghoul with his own agenda. You have them on and off with you, but you have to interact with all of them throughout the add-on.

- The quest will take around 4-6 hours for an average player.

- The Ghost People were exposed to the radiation cloud surrounding the Sierra Madre. They are very mysterious, they don't talk, have glowing eyes. They don't die very easily - to really kill them, you have to decapitate them.

For those wanting to go in blind, the DLC will be roughly 4-6hrs long, it's intended for higher level players (20 or above) those who are level below level 20 will find it very hard, the DLC is self contained with its own opening and ending slides.

And here's the trailer for those who might not have seen it...

http://www.youtube.com/watch?v=pa-ectR-tLs

:)

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How do you get into the faction safehouses? Specifically, I've killed Caesar and want to get into the legion house.

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There's nothing in the faction safehouses except a place to sleep and maybe an NPC to provide services, occasionally. You get access to them by getting friendly with the faction in question and there's no reason to go into them otherwise.

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There's nothing in the faction safehouses except a place to sleep and maybe an NPC to provide services, occasionally. You get access to them by getting friendly with the faction in question and there's no reason to go into them otherwise.

According to the wiki, there's a +1 Luck pair of glasses in the Legion one.

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For those of you playing this on PC and experiencing the annoying stutter, try out the Stutter Remover mod. On my laptop it has fixed the framerate at a consistent 30fps and no more of that vomit inducing stuttering. Well, I still get a headache when playing but at least it's not because of the framerate. I think.

Link: http://www.newvegasnexus.com/downloads/file.php?id=34832

You need to have the New Vegas Script Extender installed, but there's info about everything at the link.

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There's nothing in the faction safehouses except a place to sleep and maybe an NPC to provide services, occasionally. You get access to them by getting friendly with the faction in question and there's no reason to go into them otherwise.

Does this still apply? I thought the latest patch added goodies to each one, which would be nice.

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New cheeves with this DLC?

There will be new achievements, but they aren't listed anywhere yet. (guesses are that they'll be for story related events and hitting level 35)

The DLC will also include two or more new perks for the player/companion.

:)

EDIT.

DANDY!

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I caved and bought the dlc, only really wanted it to raise the level cap. Only from the radio signal and the achievment list it looks to involve...

Father Elijah from BoS and there's 2 new companions to recruit and 5 (what look like story) achievements

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I'm totally hooked on this. It perhaps lacks the initial impact that F3 had, but I love the factions and all that stuff. After following the quest until I'd

killed Benny (slept with him then stabbed him in his sleep)

I am now taking on every little side quest, and exploring every part of the map. The quality of some of the locations is pretty variable, but when it's good it is really good.

Loving the unique weapons too. The little bit of western-style music that plays when you draw the Mysterious Magnum is superb.

There are some ridiculous design decisions though. Like the load screen placements that have been mentioned, or The King fucking positioning himself in the far corner of the 2nd level, before sending you on endless fetch and return missions (that's the mission that gets you the

Strip passport

).

But yeah: overall it's awesome. Better than F3 for me.

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Yep.

Haven't played it yet, I've yet to really get anywhere with the main quest. (still haven't been to the strip or done anything beyond a few side quests. I've spent most of my time roaming the Desert finding new locations...most of which have been crappy shacks. <_< )

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anyone else get the dlc for free??

How?

I wasn't going to get it for ages, as I have far too many other games to play. So I got it today. Sigh.

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So really no-one is going to provide a link (which thread?) or simply tell the rest of us how you all got it for free? You're all acting like it's some kind of big secret :lol:

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So really no-one is going to provide a link (which thread?) or simply tell the rest of us how you all got it for free? You're all acting like it's some kind of big secret :lol:

Here's the thread.

http://www.rllmukforum.com/index.php?showtopic=236902

It was free for a while but MS caught on pretty quick so only a few people were able to get it.

It's not very stable though, I had two crashes as the game tried to load the quest info. (first crash was a black screen when I tried to load my save, the second was a hard lock as the quest name popped up on screen.)

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Here's the thread.

http://www.rllmukforum.com/index.php?showtopic=236902

It was free for a while but MS caught on pretty quick so only a few people were able to get it.

It's not very stable though, I had two crashes as the game tried to load the quest info. (first crash was a black screen when I tried to load my save, the second was a hard lock as the quest name popped up on screen.)

Nice, I remember the same happening with Mass Effect 2 with every single DLC available with the launch of the game, including all the pre-order and collectors edition exclusives - I managed to download every single one of those for free thanks to you. Excellent work Sarge :)

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Started this the other day and it has its hooks into me like F3 did.

The NCR are not too pleased with me, as I'm a dirty robbing get, but havent done anything too bad, accidentally kiled some random dude in Sloan, but cleaned out the powder gangers from the prison.

Some bitch in aviators has told me I have to clean my act up or in 3 days they will come and get me. That was 2 days ago, I have 1 day left. Should I be worried? Can I just use some gunboat diplomacy to resolve the situation when they come after me? or am I a dead man walking?

I'm currently trying to send some daft ghoul into space, so doubt I'll be able to up my NCR rep in time.

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Here's the thread.

http://www.rllmukforum.com/index.php?showtopic=236902

It was free for a while but MS caught on pretty quick so only a few people were able to get it.

It's not very stable though, I had two crashes as the game tried to load the quest info. (first crash was a black screen when I tried to load my save, the second was a hard lock as the quest name popped up on screen.)

Yeah, I managed to snap it up while it was free. Thanks for the heads up!

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Started this the other day and it has its hooks into me like F3 did.

The NCR are not too pleased with me, as I'm a dirty robbing get, but havent done anything too bad, accidentally kiled some random dude in Sloan, but cleaned out the powder gangers from the prison.

Some bitch in aviators has told me I have to clean my act up or in 3 days they will come and get me. That was 2 days ago, I have 1 day left. Should I be worried? Can I just use some gunboat diplomacy to resolve the situation when they come after me? or am I a dead man walking?

I'm currently trying to send some daft ghoul into space, so doubt I'll be able to up my NCR rep in time.

That was one of the harshest battles I had so far. They're not very open to diplomacy.

I also still love how the main quest is so, so, so much better than in Fallout 3. So many directions you can take. I probably handled Benny and Mr. House a bit differently than most people...

I killed Benny as soon as I could, took the Platinum Chip and got everything explained by that brilliant Yes Man. After that I went to see Mr. House, didn't want him to have the Chip and managed to massacre his robots and himself. It feels liberating, knowing that I have the power to shape the whole world now.

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