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Scog

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I'm having a lot of fun with it too. The only downside is, and maybe I just have sausage fingers, I find the cannon aiming a little awkward. The trajectory often ends up spinning 180 degrees away from where I want to aim. Perhaps it's easier on iPad?

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I'm having a lot of fun with it too. The only downside is, and maybe I just have sausage fingers, I find the cannon aiming a little awkward. The trajectory often ends up spinning 180 degrees away from where I want to aim. Perhaps it's easier on iPad?

I'm playing on iPad, and get that too sometimes, but not often enough to be bothered by it. I like it actually, it lends itself to the whole chaotic nature of fighting on the high seas!

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I don't like it (Sonic Dash) and I got it for free last time. Part of my dislike is probably down to the make of my iPod Touch as I suffered a bit of slowdown and unresponsive control, which isn't really what you want in that kind of game. Oh, and the milestones for unlocks are daft and you pretty much have to go down the IAP route if you ever want to see some of the extras. :(

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I'm in. More depth to it, than you first realise.

Where exactly, in Fish Out of Water, is this depth you're talking about?

After some initial excitement and thinking it had a great idea and visual style, it's taken about half an hour of play to realise there's no game here. Nothing. You just lob some fish and it never goes beyond that does it? I've gotten up to level 4 and all that happens is I get a different set of challenges that amount to 'Just keep playing and you'll get this'.

You can get gems, and they arbitrarily just give you a one go boost.

That's all there is.

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Really impressed with Mr. Crab. Gorgeous one-button Nebulus clone.

Loving this too, perfectly suited to the format and lovely presentation. Never really one to three star levels but when it's your little baby crabs how can you not?

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I have to confess that I'm really struggling with Year Walk, I don't really understand the puzzles; I've managed to get up to a room with two owls in. How are you supposed to work out what order to prod them in?

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I have to confess that I'm really struggling with Year Walk, I don't really understand the puzzles; I've managed to get up to a room with two owls in. How are you supposed to work out what order to prod them in?

Have you found the hut with the wind up toy? Watch its arms.
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Nimble Quest is fantastic, it's basically Snake meets rpg elements!

It is but there were several things, all consessions to being freemium that put me off.

Starting from scratch every single time for one.

Charging real money for the arena battles, Nimble Quest's version of the Pocket Planes "events", which seems like a dick move.

They've also reduced the "token" spawning to a trickle.

Basically every release Nimblebit games trend more towards the EA/Zynga approach to freemium and while it's probably inevitable, it's a shame.

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