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Scog

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I'm getting quite a lot of premium currency, actually. There are three separate minigames, you get three a day from visiting friends, and Pepin gives you loads. As long as you keep crafting stuff so you've got a constant supply of stuff in stock, you can get 10 flooz a day or more. If he offers you coins, don't sell (unless it's logs or apples or something) and just use the time to craft something else, and then when he offers you flooz you can sell straight away and get a few in a row. I've got two or three of everything at the moment, so no matter what he wants he can have it without waiting.

You'll get new quests from other people when you level up.

Obviously there's always going to be an element of waiting, but I certainly don't find this one to be particularly needy in terms of wanting real money, it's pretty generous with it.

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Guys, whatever you do, don't download Zookeeper Battle for free. It's basically the best game ever and you will never get anything done ever again. Seriously.

It's Zookeeper, but you match Elephants and Hippos for defence, and everything else for attack, and someone else does the same on their grid. Then after thirty seconds you attack each other depending on the stats you've built up. At the end of a few rounds the winner is the one with the most life left or the one who killed the other guy.

mza_7808964344626238153.320x480-75.jpg

It's utterly brilliant. There's some free-to-play stuff there, you only have two games "charged" and have to wait six minutes to get another one, but games take a few minutes anyway so this isn't much of a stumbling block really. The presentation and feel of it is just lovely though, like the way you have to greet your opponent at the start just makes me feel all warm inside for some reason. There are tons of achievements too and you level up and get rewards to decorate your avatar with and new greetings as you earn them. It's fucking brilliant.

GOTY.

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Essentially that is what all games are.

Anyways, carry on.

No, they are not. You have to boil the mental reward idea pretty much bone dry to equate Tiny Towers with Modern Warfare, at which point it becomes a meaningless observation.

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Played 46, won 23, lost 23, best winning streak 3, worst losing streak 3.

I'm calling myself average :lol:

Oh, the six minute recharge thing is a launch promotion by the way, and it's gonna be half an hour as standard. This is not as good but does mean you might be able to actually get stuff done inbetween games of Zookeeper. Today's the best time to grab it if you want to play a lot, though!

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He/she just whupped me in one turn! :(

Ha! I just handed out a few of them. Currently on a 14 win streak, ranked 6th. Presumably the ranking isn't individual, it's some kind of skill rank.

Zoo Keeper took over my life on the DS years ago, this threatens to do the same.

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Gonna share some tips, then? :P

Just attack the board, I start at the bottom and work up, it increases your chances of chains. Keep an eye out for 4's and 5's obviously. There's a bonus animal each round, I'd say ignore it and focus on connecting. Also, make sure you collect the bonus tiles.

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One Tap Hero is worth a look - its a 69p one button puzzle/platformer that works very well - in general I hate platformers on iphone but this is really more focussed on the puzzle element, with your character auto running in the direction they face until they hit a wall, turning them round, or fall down a hole.

Think it said in the app store blurb it won some indie game award or another.

Worth a look

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So Zookeeper battle - three things:

The CP potion thing can fuck off. 69p for six games? Maybe not eh? It's that or wait five minutes for the next game which can equally fuck off. Just charge a sensible amount for the game.

The in app purchases break the games balance - I came up against a bunch of people using anti-dirt and anti-zookeeper - it ruins the game.

The controls are poor. It keeps registering my swipes incorrectly (the original game on iPhone does this too). I know it's possible as Bejeweled works perfectly.

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Downloaded Puzzle Craft last night, but it keeps crashing on start up :( - latest gen iPod touch (4th I think?) Ive tried downloading it again but no joy, anyone else had issues?

It crashes occasionally on iPad 1 (which is how my missus is playing it), but fine on my iPhone 4S, as you might expect. Shame it doesn't work for you. Have you tried turning all other apps off, re-booting,etc? It seems to be ok on the iPad if I turn off all the network stuff, but that might just be me doing the equivalent of blowing into a SNES cartridge. I "completed" it today which was rather satisfying, but I'm glad to see they plan to release additional content.

Anyway, someone at work just showed me The Curse - 69p for 100 frustrating puzzles and riddles. Like the block sliding bits you would get stuck on in Resi. Don't say I didn't warn you.

the-curse_548001324_ipad_01.jpg

Nice presentation I think.

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Apparently there's a card game called Lost Cities out at the moment, released by TheCodingMonkeys - the same folk who did Carcassone. Based on the Knizia game of the same name, it was released yesterday and is £2.49...

lost-cities_5.jpg

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