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Scog

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There's a few of us playing at the moment including me, Asura, SaintM and Gosvpg but it's slow progress, haven't even completed the first mission yet and it's been about a week.

I think perhaps it's best played in pairs, even if you don't have all the RPG class-bases covered, as at least that the game should move at a slightly quicker pace.

Nope does not need to be played in pairs, you just need quick players. I have another 4 player games which I am playing with some UGVM members & we are now on mission 6.

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Chimpact is quite nice, pretty simple flick a monkey to collect bananas/gems game

I think Sega and Nintendo would like their graphics back though, did they just rip the characters straight out of Monkey Ball and backgrounds from DK ?

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MusicEditionSmall.png

New SWYS app out on Thursday!

We've bundled together a few of the Music Canvases (Rock Bands, Musicals, Chart Smashers and 80's Music) and added an EXCLUSIVe new canvas (90's Music).

All the canvases are bundled into the app this time, so no more download woes.

The app's free, with one free canvas, and you can just buy the 90's Canvas if that's the only one you don't have.

There's a few new features we're trying out:

* Built in canvases

* The ability to buy all 5 canvases at a discounted rate

* That ability to unlock all hints with one purchase

* A much requested 'Restore all purchases' feature.

Be really great if Rllmuk could get behind this forum app (It's made by Carleton and myself) and download the app on launch day -

we'd love to get some really good feedback, and y'know, it's free. ;)

Plus the hi-def iPad version looks SWEET.

Cheers!

download links:

iPhone: www.tinyurl.com/SWYSappMusic

iPad: www.tinyurl.com/SWYSappMusicHD

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I found Agent Dash to be quite a poor Temple Run clone ( or whichever one came first ) but Pitfall is quite nice although it visible chugs along on my iPhone 4 so god knows what it's like on a 3GS.

I picked up Pitfall and Agent Dash, I much prefer Agent Dash, Pitfall is so weird, it feels unfinished and I can only presume they were testing it on PCs or something because there's way too much stuff going on visually for the devices to handle it and it looks like they've maybe had to make some drastic last minute changes to tone it down a bit(I'm not convinced the untextured style of the landscape is how they intended it)

I like Agent Dash though, has a nice polished feel to the visuals which I'm always a sucker for :)

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