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54 minutes ago, spatular said:

the scoring system on original is just use shot when the number in the top left is green, and laser whan it's blue right? and it changes every 500 i think.

 

Aye, that's it, and the quicker you scoop up the yellow things, the better. They're green for a little while and worth more, so get up nice and close if you can when the baddies are about to cark it and stop using laser so you can scoop all the gems up really quick.

 

 - Don't get hit and don't bomb

 - use rapid shot when the combo number is green, laser when it's blue

 - get nice and close when enemies are about to die and stop using the laser to suck all the gems in nice and quick

 

You'll have to post a photo of the cat gonk when it arrives!

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cheers for the scoring tips ImmaculateClump! and yeah i'll try to remember to post a cat pic but i don't thing it'll arrive for a while :) 

 

stage 1 score - 11'999'496

 

total score - stage 5 - 138'132'162

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2 hours ago, Marlew said:

16.98m

 

Wow! I think that might be out of reach for me.

I had this really good run before, I don't think I'd have beaten you, but I could tell I was beating my score as I got to the boss. Just my luck, the rhythm of the green/blue combo was so out of sync with what I'm used to, it was landed exactly on the end of the first phase and again when the boss died so I didn't manage to switch shot in time and got a measly gem payout. Nightmare!

 

16,768,341 so far.

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@ImmaculateClump

 

I know that feeling. I've not had it at that key point but the constant switching means that I tend to screw up quite a bit at the changeovers, or you're having to delay and double check and then you miss some enemies because you're trying not to blow stuff up with the wrong shot. It's something I don't especially love about 1.5.

 

Spoiler

With BL God Mode, you know that you basically score nothing outside of cashing in your counter, so it's a race to point blank and fill it up and then cash out to the max, and then rinse and repeat, etc. It's got a different rhythm, longer phases. It's still really intense because you're constantly trying to squeeze more counter/big gems/point blank gems out of every enemy but you have the release of cashing out the big cancels and so you can measure your score more easily. In 1.5 I've had the counter right up near 6k in the first phase of the boss but the final score was still short of my best. I don't really get it in the same way. 

 

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4 minutes ago, spatular said:

^ 1.5 maniac has the same/similar scoring system as black label god mode (and maniac) though right?

 

It is similar, but the rate of gaining counter is different so it's got a quite different rhythm again. To be honest, the differences are probably very minor but because I've put 99% of my time into God Mode, muscle memory just makes it feel more unusual to me. 

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^ that’s cool, I just really like 1.5 maniac (and black label maniac) so wanted to stick up for it :p I really like god mode too but it’s too hard for me, the original modes are great as well but like you say the scoring system isn’t as good and later on the bullets are too fast for my liking. Ultra is just stupid but I’m glad it exists. I guess that’s another great thing about this game, loads of different game modes for different people to enjoy :)
 

scooping those gold nuggets up quicker really helped my stage 1 score, Still a bit behind but doing better: 15’702’462

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7 hours ago, Dig Dug said:

FFS now I’m googling region free 360 shumps and contemplating trying my luck on eBay.


Learn the one you've got first! Otherwise you end up being a collector rather than a player. "One thing at a time" has improved my life more than I can say. 

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If you're looking for more switch recommendations, Black Bird and Dezatopia are good fun.

 

On 29/08/2020 at 14:46, Marlew said:

Abnormal Palm all the way.

 

Wow, he really tears through bosses once his shots powered up a bit, game feels much more visceral, bodies hitting the floor left, right and centre.

I must have gone reco/normal straight off the bat and just stuck with that. Gonna play palm for a bit tomorrow.

 

Still scoring better with Reco though, done a little bit better tonight, 16,839,370.

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6 hours ago, ImmaculateClump said:

If you're looking for more switch recommendations, Black Bird and Dezatopia are good fun.

 

 

Wow, he really tears through bosses once his shots powered up a bit, game feels much more visceral, bodies hitting the floor left, right and centre.

I must have gone reco/normal straight off the bat and just stuck with that. Gonna play palm for a bit tomorrow.

 

Still scoring better with Reco though, done a little bit better tonight, 16,839,370.

 

Despite thinking I'd go Ape, I actually switched to Reco, too. He's great for survival because you can basically negate certain boss patterns but his normal shot is a bit harder to control. I found myself blowing stuff up by accident (as blue/green changeover discussion above). I imagine he's the actual best for score if you can get him under control.

 

Your score tells an interesting picture, there. You got more airborne gems so you've got a route/tactic with more potential there than mine. I got more ground gems (which are worth quite a lot more) which is why I'm just in front. Make sure you scoop them up and you're on to break 17m.

 

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I think you're right, there's definitely a few moments I can think of where I see them and I know they're there, but if I'm using normal shot, I'll often not bother sucking them up because I'm concentrating more on grabbing the ones in the air.

Good advice! I didn't know they were worth more.

 

Reminds me of when you'd see that one smart lad in the dome at the end of the crystal maze, stooped over, his daft mates flailing their arms around wildly while he's howking big armful's of golden tickets, shovelling them into his bulging half zipped down jacket, going around the edges where they've piled up heavy and the fans haven't been able to lift them.

 

Yeah, palm might be a bit of a poisoned apple because although bosses cower in fear of that laser, you really do need a decent wide shot with lots of coverage for the last few stages and he might not cut it when you get there.

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On 30/08/2020 at 12:16, Dig Dug said:

FFS now I’m googling region free 360 shumps and contemplating trying my luck on eBay.

 

Cave region free shooters for the 360 are...

 

Mushihimesama Futari

Espgaluda II Black Label

Muchi Muchi Pork! & Pink Sweets

DoDonPachi SaiDaiOuJou

 

...everything else was region locked as far as I know. All essential IMO apart from the Muchi / Sweets comp I'd say. If you only get one, make it Futari, although there will be a missing piece of DLC you won't be able to get.

 

I was hoping that with the PS4 being a big success in Japan that they would end up all being reissued on the machine forcing them being region free

 

Of course, Cave, nope. I think there have been 3 so far, Ketsui, Dangun Feveron and ESP Ra.De. Psi, all exceptional, but now we are talking PS5, the PS4 window clearly not long enough. Dangun Feveron wasn't produced physical either I think.

 

Cave made/make some of the greatest arcade shooters, but are the shittest company ever.

 

Not forgetting Rising Star Games released Dodonpatchi Ressurection, Akai Katana and Deathsmiles for the UK market. Again, if you can only get one, make it Dodonpatchi.

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Yeah, the PS3 port is good and possibly the cheapest way to get hold of the game at the moment. It has an "X Arrange" mode that probably differs significantly from the arrange mode in Deathtiny (which I haven't played yet), too.

I sold my 360 copy of SDOJ a few months ago, figuring I hardly ever played it and shouldn't have so many games around just for the sake of having them. Recently I've had the urge to play it again, so I... bought another copy last night for £20-30 more than I sold it for. :doh:

 

As for switch recommendations, the ACA Neo Geo games are must-haves (Blazing Star, Pulstar, Last Resort), Dragon Blaze is one of Psikyo's best (and this port is one of Zerodiv's least iffy), and Psyvariar Delta adds an excellent new mode and a playable character to what was already the most endlessly replayable game ever. Seconding Rolling Gunner and Neko Navy, too - I've only played them on PC but I haven't heard of any issues on the consoles...

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5 hours ago, englishbob said:

 All essential IMO apart from the Muchi / Sweets comp I'd say.

 

I love muchi muchi pork! You don't care for it much? Didn't really get round to playing pink sweets, I'll have to dive into that some time. All I remember about it was that I didn't really know what I was meant to be doing and it seemed really hard!

 

UQwkrEe.jpg

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Awesome work :D Seems you actually didn't need to scoop too many more off the deck, just beasted the point blanking even more instead! This is no cowardice or excuses but my hand is still pretty sore from yesterday so I'll have to watch from the sidelines for a couple of weeks. Back for another push before the end of Sept though, defo. This is fun. 

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Liquid football!

 

I promise I'm not making excuses, by the way. It felt all right yesterday, just being upfront that I'm going to ease off to make sure it's actually better. Might just get a bionic one fitted to try and catch that last score. 

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I know you wouldn't do that. Best not risk any permanent damage just to teach me a lesson.

I don't want to beat you while you're wearing a sling. It'd be like sucker punching Muhammad Ali on a Parkinson's ward.
You'd feel great, obviously, but it wouldn't really count.

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It's a small price to pay. Runs great in some xenia builds nowadays anyway, and there's the exa version coming too - https://exa.ac/en/2020/03/19/dodonpachisdoj-exalabel/?v=0f177369a3b7

 

https://store.steampowered.com/app/1388230/DANMAKAI_Red_Forbidden_Fruit/

 

kRMWkBa.jpg

 

"Also, cat!"
Sold.

 

Quote

 

Aggressive play is the closest you'll get to capturing it, and this is a Danmaku shooter with a Rank System.
Defeating enemy, Graze a bullet, Shooting enemy...
All of these active actions lead to Power Up.

You can use the power you've saved to maintain a strong shot and attack it,
You can also use a buster attack to eliminate enemy bullets while blowing them away,
Your play style depends on your ability.

The beauty of the Danmaku and the pleasure of the Shooter is Here!

 

 

Looks a bit touhou but also not boring. Might be worth a try!

 

https://store.steampowered.com/app/761920/Zenodeath/

 

Also zenodeath coming in a couple of days (4th September). Still not sure about the on foot sections, but fingers crossed it'll feel good.

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