Jump to content
IGNORED

Geometry Wars 2


Eighthours

Recommended Posts

Okay this thread has run off into the distance leaving the likes of me just getting on with it. I have a good few rllmuk'ers on my friends list and it amazes me how the people on top scores got where ghy got. Still, it's too damned addictived and I fancy a go right now, damnit!

Link to comment
Share on other sites

Oh man, I'm so chuffed, I just bumped my score on Pacifism from 15 million upto 45 million odd :) It was ridiculously intense, like playing through all of Dead Rising saving every survivor but condensed down into 3 minutes. I feel like I've run out of focus now, completely drained.

Link to comment
Share on other sites

This is one of the few times I've ever been really good at a game, instead of just competent. With the advent of online scoreboards, I've always consoled myself that the people at the top are probably full blown autistic and spend several hours every day honing their skills. But I've put 5-6 hours tops into GW2 since Wednesday - most of that yesterday on Pacifism, but I'm still top of my Friend's board in Waves and vying for top spot in a couple of other. I woke up today wanting to break 200m. I got my massive score on my 3rd or 4th go, then switched it off contented with my work.

Link to comment
Share on other sites

Yeah, its funny how this works.

As someone else posted you can have lots of shit games and then it just gells but you don't really know when that is. I mean with some games you have a better idea of how you'll play but with this its different. You can make a really stupid mistake whilst thinking your doing well.

Also as mentioned, the real godsend is the fact its immediately action packed - no more of this 2 mins of boredom as the spawn timer increases.

Another tip BTW is to stop thinking about beating scores as tha adds pressure you don't need.

Link to comment
Share on other sites

In all the hours I put into GW:RE, I never got the 1,000,000 achievement. After a while, knowing that I had to go through the same slow starting 4-5 minutes and any death meant I'd blown my chances, made me lose interest in persevering. I kind of feel the same way about Evolved, Sequence and to some degree Deadline. Because of the immediacy of the action, Waves and Pacifism are where it's at. Death means it's instantly game over and within half a second I've jumped back in to try again.

Edit: Now I don't look at my score until I'm dead. I quickly found that the combination of pressure and the split second your attention isn't on your ship was a certain recipe for disaster.

Link to comment
Share on other sites

Hey people. I've just discovered what appears to be a proto-GW game in PGR2 for the original XBOX.

Now, hitherto, I had only played GW on the DS.

Twin sticks. Oh my. The difficulty shoots through the roof, doesn't it? Shooting with the stylus on the DS is far easier what with the ability to do large 'sweeps' to destroy the enemies. In an sense you don't have to worry so much about the direction of the craft so much, safe in the knowledge that you will be able to shoot incoming danger.

I think this'll take some time to get used to.

Link to comment
Share on other sites

Quite proud of my 54m score on pacifism, but i'm really struggling to get past about 1.8m on Waves... it just seems so much harder than the rest! I seem to find that whenever i'm flying about collecting geoms I just get raped by an incoming wave shooting towards me, but at the same time if I try and stay in one spot and concentrate on avoidance entirely you just don't get the multipliers you need to hit the big time...

Had a look at some of the earlier tips, but has anyone got any more insight?

I haven't checked it out on HD yet, but is there any possibility the viewing area might be slightly larger? At the moment I often find I don't see the waves coming until it's much too late to react...

Link to comment
Share on other sites

Quite proud of my 54m score on pacifism, but i'm really struggling to get past about 1.8m on Waves... it just seems so much harder than the rest! I seem to find that whenever i'm flying about collecting geoms I just get raped by an incoming wave shooting towards me, but at the same time if I try and stay in one spot and concentrate on avoidance entirely you just don't get the multipliers you need to hit the big time...

Had a look at some of the earlier tips, but has anyone got any more insight?

I haven't checked it out on HD yet, but is there any possibility the viewing area might be slightly larger? At the moment I often find I don't see the waves coming until it's much too late to react...

HD makes no difference on that front. I was scoring abysmally then fluked 7.5m out of nowhere, I just kept shooting diagonally in sweeping motions to take out as much of each wave as possible then some gates started turning up which saved my bacon for another 30 seconds or so.

Link to comment
Share on other sites

I went back to the original for a bit and I do prefer it in a couple of ways, namely the weapons and the fact that, despite it looking a bit dated in comparison, it seems so much clearer. The coloured explosions in this really obscure enemies for me at times.

I sound the same as you Astilius, I never seem to improve at these types of games. I've put a few hours into it and some of my top scores are the ones I set on my very first run-through the mode. And not only can I not beat them, but on some modes I can't even get close to getting near them again. The same happened for me on the original, I just plateaued at about 280,000 and never got any better no matter how much I practised.

Link to comment
Share on other sites

The 'problem' with Retro Evolved for me was that you knew that losing a life once the game had got going was effectively the finish of a high score or many of the achievements.

RE2 solves both of these issues by getting going quickly and changing the multiplier and weapons. It makes it a much better score attack game for that reason.

Also, the game types are nicely varied. The friends leaderboards show that some people can excel at one type but struggle more with others.

Overall it's a more accessible and varied game.

Link to comment
Share on other sites

I'm pretty poor at this, but I've only played it for about 1/2 hour altogether.

The black holes - I always let them suck stuff up and explode under their own volition, then shoot the blue things - is this the best tactic for scores? Anything else I should be doing?

Link to comment
Share on other sites

The black holes - I always let them suck stuff up and explode under their own volition, then shoot the blue things - is this the best tactic for scores? Anything else I should be doing?

Well, harvesting them by shooting them will cause them to score massive (and give you a + multiplier which is 5 rather then 1s and 2s) BUT its utterly pointless now as theres to much happening IMO.

Only in Sequence is it worth it and thats only if you can clear the levels.

Link to comment
Share on other sites

Pacifist and Waves are brilliant... the quick turn around between games and the face that you only have one life means that I can't stop restarting....

I think there should be a forced 2 minute delay between games. As it is, it's taking over all my sodding free time and the rest - the other half just doesn't understand, you can't not!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.