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My first hour with Zelda


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I'm a self confessed Zelda fanboy and I loved it. True, it's not the best in the series and it has some faults, but it's still a fantastic game. The dungeons are among the best in any Zelda in my opinion. I was still totally taken in by the game for the entire 70 odd hours I played it for. I guess this type of game just appeals to me. It took me three months to play through, and hour or so hear and there when I get the chance. I loved the little things like Malo Mart, bug hunting, Poe collecting, just wandering about to see what was to find. I very rarely warped anywhere, I'd rather ride along and see if there was anything I could get/do on route. Plus it had the added bonus of having a side character that wants in the slightest bit annoying.

I think those complaining that the overworld felt a bit empty have a point though, as did the village and the town. I think there are a few section of the land that could have been trimmed to make it feel more compact or together, and the village in particular could have done with becoming more liveley after clearing Death Mountain.

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Acording to the people I know that finished it it was that long, I tend to play things at the same pace as them too.

If you warp everywhere, don't bother with the bug hunting, poe collecting, pit of trails etc and just stick to the main quest you could do it in around 40 hours. If you play it to have some fun with everything it's got to offer and take some time to explore and have some trail and error moments then it'll be closer to 70.

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I don't get how a 'good' game can ever be too long. Sure, a lot of us don't have as much time to play games as we used to, but isn't that more of a criticsm of our current lifestyles than of any particular piece of software?

If a game is good, and I'm enjoying it, then, in common with films, books and comics, I never want it to end and feel a little bit sad when it does. If a game is bad, and I'm not enjoying it, then 5 minutes is still too long.

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I don't get how a 'good' game can ever be too long. Sure, a lot of us don't have as much time to play games as we used to, but isn't that more of a criticsm of our current lifestyles than of any particular piece of software?

If a games good, and I'm enjoying it, then, in common with films, books and comics, I never want it to end and feel a little bit sad when it does. If a game is bad, and I'm not enjoying it, then 5 minutes is still too long.

No, just no. A story based game is far more satisfying when you get to the end, for one thing. Another is that not everyone has the time to sink hours and hours into a game anymore, just to see the ending. If a film was amazing, you wouldn't think, "I didn't want that to end, it should have been 80+ hours!", would you? I see from your post you would. Which is just wrong. Brevity is an important quality in (I'll say it) art, and one that shouldn't always be sacrificed just to put more hours on the back of the box.

The fact of the matter is, as you get busier and older, you don't really see the appeal of spending 70+ hours per game, when there's so many great games coming out. Give me games that are 15 hours max, please. People like you are the reason people look down on short games, and reviewers feel it necessary to break every game they review down into number of hours.

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No, just no. A story based game is far more satisfying when you get to the end, for one thing. Another is that not everyone has the time to sink hours and hours into a game anymore, just to see the ending. If a film was amazing, you wouldn't think, "I didn't want that to end, it should have been 80+ hours!", would you?

The fact of the matter is, as you get busier and older, you don't really see the appeal of spending 70+ hours per game, when there's so many great games coming out. Give me games that are 15 hours max, please.

I think the long playtime is unavoidable with this type of game. Beyond Good & Evil lasted around 8 hours and while it was great, my first thought after completing it was "Is that it?".

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I tried to play through it again after not 'feeling' it last year, but it's just...there. It's not completely shit, but it's not completely amazing, either. There's some nice art direction in places, but it just feels like it becomes part of the background because of the tired and poorly executed story. Mind, I couldn't feel the love for PH, since I thought that got boring quickly too. I'm starting to hate similar sequels, I think.

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In this thread we discover who are the people who enjoy playing the same tired game again and again and again, as long as it has a bit of polish.

Let's all shot people that enjoy a games series eh? :lol:

Put it this way, no more Zeldas and my interest in gaming would probably die very quickly. It's hardly tired four games on home consoles that have all be similair, but different enough in what ten years?

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I'm on the look out for a copy of BG&E which I'm infinately more excited about and that in part is exactly because its 'only' about 10 hrs long

Edit: This is not a slur on the Zelda series more on drawn out over long epics that I want to finish but will never have the time fristratingly. I actually really enjoyed Phantom hourglass (and it's length).

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I think the long playtime is unavoidable with this type of game. Beyond Good & Evil lasted around 8 hours and while it was great, my first thought after completing it was "Is that it?".

1. Play Portal.

2. Check the short games thread.

3. Play some of those

4. Realise that you're wrong

5. ????

6. Profit!

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I was really enjoying Zelda until more or less this time last year. I was up to the burning bridge bit and I have vague recollections of flying on a dragons back or something. Then I got given a Xbox 360 for Christmas with Gears etc. and literally hadn't had the urge to turn Twilight Princess on since.

I have a few days over Christmas coming with nothing pressing to play, so... give me an honest assessment: would I be able to pick up where I left off, more or less, without being completely baffled by what to do next? I can't remember the plot for love nor money.

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No, just no. A story based game is far more satisfying when you get to the end, for one thing. Another is that not everyone has the time to sink hours and hours into a game anymore, just to see the ending. If a film was amazing, you wouldn't think, "I didn't want that to end, it should have been 80+ hours!", would you? I see from your post you would. Which is just wrong. Brevity is an important quality in (I'll say it) art, and one that shouldn't always be sacrificed just to put more hours on the back of the box.

I think you're taking me a little too literally. Of course, I don't really want a never ending game, (or book, or film), but when we're enjoying something like that don't we all feel a bit sad when it comes to an end? I do. This is the important thing though - the game has to be good. I don't like long games purely because they're long, anymore, I suspect, than you would claim to like all short games simply because they are short.

I had already pointed out that life, more often than not, gets in the way of playing games, but I wouldn't criticise, much less write off, a good game, simply because I don't have the time to play it.

The fact of the matter is, as you get busier and older, you don't really see the appeal of spending 70+ hours per game, when there's so many great games coming out.

I disagree. You may not see the appeal anymore, but I still do, which is the cause of some lamentation on my part, because, like you I no longer have the time.

Give me games that are 15 hours max, please.

Give me both long rambling epics and short punchy gaming sweeties - I like/want/need choice and variety.

People like you are the reason people look down on short games, and reviewers feel it necessary to break every game they review down into number of hours.

People like me? Whilst I'm flattered that you think I have so much influence, I can't help reading your post without picturing you as an indignant Daily Mail reader. People like me are resposible for the country going to the dogs etc.

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I have a few days over Christmas coming with nothing pressing to play, so... give me an honest assessment: would I be able to pick up where I left off, more or less, without being completely baffled by what to do next? I can't remember the plot for love nor money.

This is why modern games without a catchup movie when you load a save / a very extensive journal need to be sorted out.

Case in point: most RPGs.

People like me? Whilst I'm flattered that you think I have so much influence, I can't help reading your post without picturing you as an indignant Daily Mail reader. People like me are resposible for the country going to the dogs etc.

Maybe I was a bit strong :lol:. I see your viewpoint, but I don't agree with it. I guess I'm just tired of long games, is all. Reason I liked Mass Effect is because there was no incentive to do the side quests (they were shite) and I completed it in 16 hours on my first playthrough. Perfect RPG length.

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Maybe I was a bit strong :lol:. I see your viewpoint, but I don't agree with it. I guess I'm just tired of long games, is all. Reason I liked Mass Effect is because there was no incentive to do the side quests (they were shite) and I completed it in 16 hours on my first playthrough. Perfect RPG length.

Well yes it's clear that we have different tastes. Take ME for example, I like that the fact that it can appeal people who only want to spend 16 hours on it, but it's something that I've already put 120+ hours into, (currently on 4th play through, with each previous play lasting 40hrs on average).

Which kind of shows my 'I don't have enough time for games either' to be so much bullshit. :(

I still maintain that I don't have as much time to play games as I want.

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Well yes it's clear that we have different tastes. Take ME for example, I like that the fact that it can appeal people who only want to spend 16 hours on it, but it's something that I've already put 120+ hours into, (currently on 4th play through, with each previous play lasting 40hrs on average).

How are you getting so much play time out of it? The side quests are pants and the main quest is good but not THAT good!

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havent finished it (im in sky temple) but i still enjoyed the majority of the game.

Some of the dungeons are pure genious, but there is a sense of deja vu if you have played previous 3d zelda games.

I thought the controls as a whole were fine.

But I can understand some people just dont get on with it.

I felt that compared to previous Zeldas, the game felt somewhat empty. Well the dungeons on the whole were fine, but the overworld just wasnt filled with enough secrets etc

The first hour is crap compared to the rest of the game..

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TPs biggest flaw is the fishing task at the beginning of the game - it doesn't explain it properly and I can imagine folks who are trying a game like this for the first time being really put off by it. Which would be a shame.

The spinner is the best item in a zelda game ever.

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