the_buddha_of_gaming Posted August 23, 2008 Share Posted August 23, 2008 Oh and this. Is that for real? Most of that dialogie is fine, considering the game and its storyline (macho space vikings). In fact, the author of the article seems to get several of them completely wrong. As I've said, the bad blood by mouthy internet people for this game is unprecedented. Link to comment Share on other sites More sharing options...
Gorf King Posted August 23, 2008 Share Posted August 23, 2008 It's ok, the author of the crit is illiterate. I think he wrote the piece just for the sheer 'huh?' of it. 4) "Your fear soaks your armor. I can smell it."Not many videogames feature characters who smell each other. Fuunnnny guy, eh? Nope. Link to comment Share on other sites More sharing options...
Mr Peckerston Posted August 23, 2008 Share Posted August 23, 2008 Link to comment Share on other sites More sharing options...
Mafro Posted August 28, 2008 Share Posted August 28, 2008 Anyone else got this yet? I've been playing it quite s bit today. Its not bad. Link to comment Share on other sites More sharing options...
moosegrinder Posted August 28, 2008 Share Posted August 28, 2008 The voice acting sucks. The graphics are ropey. The frame rate is inconsistent. The sound effects are to high in the mix by default and blows my fucking ears off. I love it Link to comment Share on other sites More sharing options...
hanzo Posted August 29, 2008 Share Posted August 29, 2008 You what? Link to comment Share on other sites More sharing options...
the_buddha_of_gaming Posted August 29, 2008 Share Posted August 29, 2008 I'll be all over this later. Anyone wanting some co-op, add me. Link to comment Share on other sites More sharing options...
mechamonkey Posted August 29, 2008 Share Posted August 29, 2008 Once it comes down a bit I'll be getting it too. Link to comment Share on other sites More sharing options...
moosegrinder Posted August 29, 2008 Share Posted August 29, 2008 You what? Sigh and rolleyes. It's wonky as fuck but it's ace. The graphics are inconsistent, the sound levels are wrong, the frame rate suffers (even during cut scenes) and in the 'flashbacks' you're wearing what ever gear you have on in the 'present'. If you didn't like the demo, you're not going to like it. If you're a loot whoring button(stick)masher with a thing for cheap, hokey plotlines, overwrought dialogue and some cool character design like I am then it'll float you boat. And it floats mine very well indeed. RE: Co-op. I ain't wading into that until the campaign is finished. Link to comment Share on other sites More sharing options...
Mad Gear Posted August 29, 2008 Share Posted August 29, 2008 Once it comes down a bit I'll be getting it too. You can pick it up around the £23-£25 mark on Ebay already, i'm quite tempted. Link to comment Share on other sites More sharing options...
hanzo Posted August 29, 2008 Share Posted August 29, 2008 Sigh and rolleyes. It's wonky as fuck but it's ace. The graphics are inconsistent, the sound levels are wrong, the frame rate suffers (even during cut scenes) and in the 'flashbacks' you're wearing what ever gear you have on in the 'present'. If you didn't like the demo, you're not going to like it. If you're a loot whoring button(stick)masher with a thing for cheap, hokey plotlines, overwrought dialogue and some cool character design like I am then it'll float you boat. And it floats mine very well indeed.RE: Co-op. I ain't wading into that until the campaign is finished. Cool Wasn't trying to be a dick, it's just inconsistent stuff like terrible sound, voice acting etc. usually makes me go mental, so I was curious as to why you love it. Link to comment Share on other sites More sharing options...
sandman Posted August 29, 2008 Share Posted August 29, 2008 I loved the demo (in fact, it was my favourite demo for some time) and picked the game up this morning. Will post impressions later.... Link to comment Share on other sites More sharing options...
Joyrex-J9 Posted August 29, 2008 Share Posted August 29, 2008 Interested but only once it's goes <= 20 quid - which probably won't be long Link to comment Share on other sites More sharing options...
moosegrinder Posted August 29, 2008 Share Posted August 29, 2008 Yeah, give it a couple of weeks and it'll drop like a stone. Link to comment Share on other sites More sharing options...
Joyrex-J9 Posted August 29, 2008 Share Posted August 29, 2008 Man, NeoGaf are doing victory laps now. Oh those guys, those crazy guys... Link to comment Share on other sites More sharing options...
the_buddha_of_gaming Posted August 29, 2008 Share Posted August 29, 2008 Well I'm liking it. Two hours in, and no loading screens. Link to comment Share on other sites More sharing options...
Suizid Posted August 29, 2008 Share Posted August 29, 2008 Steve, can I take you up on that coop offer? I'm only back in the country on the 20th so you should have plenty of time to finish up. Link to comment Share on other sites More sharing options...
moosegrinder Posted August 29, 2008 Share Posted August 29, 2008 Of coooooooooooooooooooourse you can! I haven't actually played live with you Link to comment Share on other sites More sharing options...
Sabreman Posted August 29, 2008 Author Share Posted August 29, 2008 I've just finished the single-player campaign playing as a Commando. It's short for a start - a pip over 11 hours, and that was with me watching the cutscenes and doing a bit of general wandering and a lot of item management. The length of the single player isn't really an issue with this kind of game though, and I don't feel short-changed considering how long I'm likely to spend with the co-op. The game has a number of issues, many of which are frustratingly elementary. The most obvious ones being a very wilful and sometimes wonky camera. For the most part it does its job fine, but I came across a few moments where it simply didn't seem to know what to do (mainly when moving into an area on the edge of the main course, or trying to explore smaller spaces). Also, hitting the bumper to re-centre the camera causes you to stop moving, which is so annoying I gave up on trying it. In PSO a quick flick of the trigger and you were squared up again no problem. I know this isn't PSO but it's my closest comparison in game style and control scheme. The controls do take a bit of adjusting to, but in full flow the right-stick combat system works incredibly well. The mapping could have been a little better thought out (I wish reload was somewhere other than the right-stick button) but overall the maligned-at-concept control scheme is much more preferable than hammering away at buttons for hours at a time. Humourous glitches crop up here and there as ever. Your AI-controlled human support team get caught all over the scenery, camera angles in lesser cutscenes sometimes find themselves inside objects or characters. When you're out and about in the hub world and you stop to talk to someone, you remain in your idle animations. So you get the sight of Baldur breathing very heavily, flexing, hopping up and down, etc. while someone is dishing out dramatic exposition. Memories of The Witcher come flooding back. Sometimes cutscenes end abruptly before characters have finished talking. Not the set-piece ones, but the incidental ones. It is surprising and a little disappointing that these kind of things - very much visible on a single playthrough - didn't get ironed out, especially in a game so long in development. The visuals are an odd mix of the rough and the smooth. There are moments where it looks very impressive indeed... huge environments stretching away as far as you can see, no pop-up at all. As far as variety goes, the game holds to a very specific design choice. Three of the four main areas are quite alike, albeit with different colour schemes. Stone and metal rules the day, and you could say it gets repetitive but I guess it's in keeping with the grim northern roots of the mythology. I didn't really expect a forest level, but a bit of respite would have been refreshing. You do get the cyberspace areas, but these are almost throwaway. It's chunky. Everything is larger than life, a bit overwrought. Maybe overdesigned. Where an elevator would suffice there are enormous armatures that lift entire sections of floor up. The rooms are huge, probably to accommodate multiplayer better. At one point a character remarked that a room was too big to be empty, which made me chuckle. There are times where the framerate suffers - usually from atmospheric effects - and others where the screen is chock-full of action with no performance hit at all. The engine has a weird... I don't know quite how to describe it... a 'chalky' look to it. If Unreal Engine is a coat of gloss, this is a coat of matt. Completely superfluous point I know, but all the way through I had that in my head. I'm not saying it looks bad as such, but it definitely has a feel of the not quite finished. The game itself is thankfully a blast to play. It's not for everyone, it's most definitely one for the loot whores out there. Kill stuff, pick up stuff that makes you look cooler and kill more stuff. If that was all there was to it I'm sure it would die a quick death, but the combat is actually very, very exciting and satisfying. It's wonderfully noisy as well, which just adds to the fun. Playing as a Commando I encountered the usual issues with a ranged character. Some areas simply don't allow you to move about and give yourself the space you need to be effective (once you're in the midst of mélee you're pretty much toast). The game does have an unfortunate habit of dropping you into such situations, especially during the second area. Gunplay can be a bit fiddly too, and you'll sometimes find yourself locked onto an enemy you've already dispatched while others are bearing down on you. Like the Ranger in PSO, Commando is all about careful choice of targets, a bit of crowd control, and running away. I think the Commando will come into his own in the multiplayer. The weapon types, their strengths and weaknesses are a little cloudy too. There were times where I was lasering an enemy, merrily dropping its health down to a certain point before suddenly and inexplicably being unable to damage it further. Blast damage is frequent and annoying, as it seems to affect you way beyond its visual area of effect. The enemies do the age-old trick of beelining for you regardless of whoever else is around, but I guess your comrades are really only there to chip in with story bits and banter (and the banter does become extremely tiresome, especially in the case of Thor). On this play through I never really figured out any boss strategies, and it seemed to be the old job of constantly running away while trying to get a few shots in. Might just be a Commando issue, but essentially it's a case of when the boss wants to hit you, it jolly well will. The loot is overwhelming, and in the early stages it's barely worth thinking about as it gets superceded constantly. Later on though, when you start getting into the crafting and start playing about with the runes and charms it becomes very compulsive. There's oodles of depth in there for tinkerers. The only thing that mars that aspect is the fact that everyone is playing as the same guy. I liked the story. I'm an easy sell because I have a soft spot for mythology. Bang a bunch of old gods in something and I'll immediately be more interested than usual. It's not the ground-breaking, surprising masterpiece Denis Dyack managed to lead people to believe, but as videogame tales go it was fine. I cared about the characters and I wanted to know what would happen to them. That's enough for me. There's a lot of setup in here so I can only hope the follow-up games are forthcoming. It doesn't have the charm, visual appeal or variety of PSO. The touted 'challenge areas' amount to little more than timed rooms and hidden areas (which seemed to thin out considerably after the first couple of levels, or I was just getting worse at spotting them). It does however have a raw, hugely satisfying action-heavy feel, one which can only be improved considerably by the multiplayer mode. It's a game to be played through and through. I'm happy with it, in the end. Link to comment Share on other sites More sharing options...
moosegrinder Posted August 29, 2008 Share Posted August 29, 2008 Yeah, that pretty much sums it up. It's a good appraisal of it. To be honest, I don't think many folks around here are going to buy it by accident. Link to comment Share on other sites More sharing options...
Corleth the Fey Posted August 29, 2008 Share Posted August 29, 2008 I gots! Looking up the page, I can see that it's still a shame theres no 4 player co-op! Link to comment Share on other sites More sharing options...
Aardvark Posted August 29, 2008 Share Posted August 29, 2008 I'm only just cooking myself dinner at this later hour because I thought I'd play TH for just half an hour or so. Yes it has some rough edges but it really is fun. Link to comment Share on other sites More sharing options...
Gorf King Posted August 30, 2008 Share Posted August 30, 2008 Proper review Ah, thanks for that, Sabe. Looks like my 360 cold feet are thawing slightly. Let us know how multiplayer turns out, eh? I guess people won't be playing it forever as I can't see it getting all the updates and 'new' content that PSO did, but I suppose you never know what's waiting on the disc to be unlocked. Link to comment Share on other sites More sharing options...
the_buddha_of_gaming Posted August 30, 2008 Share Posted August 30, 2008 I enjoyed the first level, but the second blows it away. Bigger, better enemies, and more of them. Then the game crashed. Link to comment Share on other sites More sharing options...
moosegrinder Posted August 30, 2008 Share Posted August 30, 2008 Yeah, it's a bit of a buggy mess. Link to comment Share on other sites More sharing options...
Joyrex-J9 Posted August 30, 2008 Share Posted August 30, 2008 Thanks sabe. I was waiting for someone on here to post a detailed opinion. You've more than done that! Link to comment Share on other sites More sharing options...
templar wizard Posted August 30, 2008 Share Posted August 30, 2008 Sabre's impressions are right on the Meat. its a good game, nothing awe inspiring, but quite solid. I am on my third playthrough and the loot crafting charming is addicting. in addition to Sabre's words i would classify it as Lego Star Wars mixed with titan quest set over 4 levels. Which isnt too much of a bad thing. Hopefully the DLC isnt just 'horse armor' and we could get a level or two. Link to comment Share on other sites More sharing options...
Hexx Posted August 30, 2008 Share Posted August 30, 2008 I'm about 4 hours in, level 17 Champion. In the ice. It's good. It has some massive issues, but it's still fun. It's very much been built for 4-player co-op in my opinion, and then there's been an "Oh fuck...we can't actually manage 4 players!" - but they haven't changed much of the design. Combat is actually becoming quite interesting - especially once you realise that B/roll makes you invulnerable (it's the only way to avoid some attacks...stupid spiders with shockwaves you can't jump over!). The "typed" enemies are becoming annoying (how the hell are you meant to damage the ice ones? nothing, bar melee seems to work?). Getting Poisoned/Burnt is also a chore...as it most likely means you'll die with no way to heal (why can't I carry med packs) and no way to undo status effects (unless you're the relevant class...another "designed for 4" thing). My sentient power (press RS/LS) - how do I recharge? I used it once and now it wont again? Link to comment Share on other sites More sharing options...
Hexx Posted August 30, 2008 Share Posted August 30, 2008 Stupid buggy game. My character can't deploy Spider or target (beyond directions, no reticles appear so no health/shooting/sliding). Had to restart 360 :evil: Link to comment Share on other sites More sharing options...
the_buddha_of_gaming Posted August 30, 2008 Share Posted August 30, 2008 The sound effect for the money pickup is just like the reveal-o-square sound effect from Catchphrase. "It's good but it's not right" pretty much sums up Too Human. Link to comment Share on other sites More sharing options...
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