Jump to content
IGNORED

All things Yakuza! - Start with Yakuza Zero


womblingfree
 Share

Recommended Posts

7 hours ago, Harsin said:

 I think there was some scandal involving the guy who played the cop character in Yakuza 4 as well, which is why he got the Poochie treatment after that game.

 

Tanimura.

 

I did wonder why he didn't come back. I think he was in a cutscene or two in either 5 or 6 as an non-playable, and he was obviously in the HD version of 4 so clearly they can use him though maybe not for brand-new installments perhaps.

 

I never cared for his fighting style in the PS3 version of Yakuza 4 but I had a complete about-turn when I played through the HD remaster, and really appreciated the more technical style as opposed to the brute force of the others.

Link to comment
Share on other sites

They recorded a whole new voice performance and changed the character likeness for the Yakuza 4 remaster, just like they did for the villain in Judgment. Actors who have drugs scandals in Japan get erased.

 

yakuza_4_hd_tanimuras.thumb.jpg.180b63cbe330c4575861fe2bb264d168.jpg

Link to comment
Share on other sites

Damn, I didn't realise the difference was that big! That said, I played the original when it released and the HD last year so that's a lot of years in between.

 

Is Judgment's alterations done via a patch, then? (Haven't gotten round to them yet).

 

I was pissed enough that they patched the Don Quixote theme music out from the HD revamps...

Link to comment
Share on other sites

  • 2 weeks later...

How people persist with the first game when playing the first Shimano fight is beyond me. That's probably the worst boss fight in the last decade or so that I've had the misfortune to play. I initially thought I was doing something wrong, but after a brief search on the web, it seems it's just poor game design. That's me done with the series for a long while. Enjoyed the Judgment games a lot more tbh.

Link to comment
Share on other sites

5 hours ago, Keyboard Koala said:

How people persist with the first game when playing the first Shimano fight is beyond me. That's probably the worst boss fight in the last decade or so that I've had the misfortune to play. I initially thought I was doing something wrong, but after a brief search on the web, it seems it's just poor game design. That's me done with the series for a long while. Enjoyed the Judgment games a lot more tbh.

 

Kiwami 1's not great. If you only tried that one before deciding to sack in the series, you're missing out big time.

 

0 and LAD are the shining stars, though Kiwami 2's also a huge step up over the first.

Link to comment
Share on other sites

The series has very good balance on boss fights tbh, so I've no idea how that first Shimano fight slipped through. I think I'd read a warning about it here so was prepped and had grinded my level before hand. It was still total bollocks though.

Link to comment
Share on other sites

6 hours ago, Kayin Amoh said:

 

Kiwami 1's not great. If you only tried that one before deciding to sack in the series, you're missing out big time.

 

0 and LAD are the shining stars, though Kiwami 2's also a huge step up over the first.

 

Yeah I know, but I'm playing it for the story as much as anything else, so being stuck somewhere in the first game and then moving on to other games in the series, would be like reading a book and skipping a few chapters. Hence why my Yakuza experience probably ends here.

Link to comment
Share on other sites

3 minutes ago, Keyboard Koala said:

 

Yeah I know, but I'm playing it for the story as much as anything else, so being stuck somewhere in the first game and then moving on to other games in the series, would be like reading a book and skipping a few chapters. Hence why my Yakuza experience probably ends here.

 

You can just drop the difficulty to easy as it doesnt ruin the game if its just one boss fight.

Link to comment
Share on other sites

21 minutes ago, Keyboard Koala said:

I'll try that then. But my fingers hurt from pressing X yesterday which wasn't much fun tbh.

Zero and 6 are as good as the Judgment games. Kiwami 2 is close, as is 5. Like A Dragon is even better than the Judgment games. Would be shame not to play the good ones because you don't like the worst one 

 

Zero is the first one you should have played regardless, before Kiwami 1 and, it also works standalone.

 

If you play Zero and want more, you could skip Kiwami 1 and move straight to Kiwami 2 and watch the "previously on..." in that game

 

Like A Dragon is completely standalone

Link to comment
Share on other sites

Based on couple of peeps suggesting here, I actually skipped kiwami 1 after finishing 0 and went straight to 2 after watching the cut scenes on YouTube. I played all through on easy as was after the story more than the battles. May just play kiwami 1 soon though, as close to finishing LAD and will have a empty void in my life!

Link to comment
Share on other sites

1 hour ago, Totoro said:

Based on couple of peeps suggesting here, I actually skipped kiwami 1 after finishing 0 and went straight to 2 after watching the cut scenes on YouTube. I played all through on easy as was after the story more than the battles. May just play kiwami 1 soon though, as close to finishing LAD and will have a empty void in my life!

 

Kiwami 1 is good and you missed out on an awful lot. 

Link to comment
Share on other sites

5 hours ago, Keyboard Koala said:

 

Yeah I know, but I'm playing it for the story as much as anything else, so being stuck somewhere in the first game and then moving on to other games in the series, would be like reading a book and skipping a few chapters. Hence why my Yakuza experience probably ends here.

 

You still get great, self contained stories in each entry - and as Gerbik mentioned, Yakuza 0's unquestionably the best starting point for Kiryu's saga, not Kiwami 1.

Link to comment
Share on other sites

14 hours ago, Orion said:

The series has very good balance on boss fights tbh, so I've no idea how that first Shimano fight slipped through. I think I'd read a warning about it here so was prepped and had grinded my level before hand. It was still total bollocks though.

That one was bad.

 

Overall though, Yakuza 3 is the hardest imo. Not "hard" hard as far as games in general go but, as a Yakuza game, I don't know what's up with the CPU but they are SO good at blocking everything. Even regular street thugs just block block block. It does teach you get better at the fighting system though (and abuse throw + grounded enemy heat actions!). It did make me wonder whether this was intentional or some sort of bug because it's a stark contrast to the games that came before, and the sequels where enemies are generally FAR less guarded.

 

The bonus battle stuff against bosses in the remaster  of 3 (think these might have been DLC in the original PS3 release) are really tough against certain characters though. Tiger-dropping is obviously imperative but Mine would get me every time.

Link to comment
Share on other sites

4 hours ago, Kayin Amoh said:

 

You still get great, self contained stories in each entry - and as Gerbik mentioned, Yakuza 0's unquestionably the best starting point for Kiryu's saga, not Kiwami 1.

 

True, but personally I think I'd like the first one as a starting point, with Zero being the flashback story where you can understand a lot more things after having played the first one, as you've already had an introduction to the main characters and their stories.

 

I think I've read similar comments in this thread as well.

Link to comment
Share on other sites

32 minutes ago, Keyboard Koala said:

 

True, but personally I think I'd like the first one as a starting point, with Zero being the flashback story where you can understand a lot more things after having played the first one, as you've already had an introduction to the main characters and their stories.

 

I think I've read similar comments in this thread as well.

No, absolutely not. Play Zero first. It's in the thread title even, what more do you want? All Yakuza experts agree. Why so stubborn? 

Link to comment
Share on other sites

I agree with playing Zero first.

 

However it was a treat to go backwards and play the prequel out of order after starting with the series from the PS2 original.

 

But with the Kiwamis, they were made with Zero's existence in mind and so there are little bits here and there purposely added to provide continuation after playing Zero.

Link to comment
Share on other sites

Shimano is deffo an oddity. You don’t get nearly that bad at any other point in the game. I think the main issue is that it’s frustratingly long to beat no matter how you approach it.  I certainly had to google it I was doing something wrong because it felt like there was something that I was missing, but no, everyone has the same issue and it’s basically a battle of attrition. Annoying if you end up getting beat after a long fight too, But its worth sticking with as the story is great. I’d also say that the story is much better after playing zero because they set up a lot of the relationship between Kiryu and the antagonist and I can’t imagine it being better experiencing that the other way around.  You could argue though that Majimas origin works better if you see how he is now, though it’s minimal compared to Kiryus story.

 

The only issue is that Zero is the best of the Kiryu saga so playing the other games after isnt as good. 1 is quite short comparatively and while 2 has more stuff it’s not quite as good. 

Link to comment
Share on other sites

I think with Shimano he's at least bearable if you've started unlocking the Kiwami moves in the menu. From memory they give you some sort of way of breaking into his self-healing animations. But the game doesn't point this out, or suggest they might be useful, and the fight is still very early in the game where it's perfectly reasonable that players might be prioritising stuff like extra health instead. If you don't have any Kiwami moves then the fight is a frustrating marathon of running in circles and doing chip damage. I think it took me over half an hour.

Link to comment
Share on other sites

You can largely breeze through all the games in the series knowing a handful of combos and a certain fight style. My approach is largely to dodge counter, which works well most of the time, but there will be the odd boss where it's the absolute worst possible approach. Shimano wasn't a difficult fight from what I recall, the fight

Spoiler

in the disco where it's two on one

on the other hand was painful.

Link to comment
Share on other sites

2 hours ago, megamixer said:

I agree with playing Zero first.

 

However it was a treat to go backwards and play the prequel out of order after starting with the series from the PS2 original.

 

But with the Kiwamis, they were made with Zero's existence in mind and so there are little bits here and there purposely added to provide continuation after playing Zero.


There was a bit at the end of 2 featuring Goro and a watch that really tugged at the old heart strings. That would of been meaningless if I’d not played 0 first.

Link to comment
Share on other sites

On 09/05/2022 at 13:29, Totoro said:


There was a bit at the end of 2 featuring Goro and a watch that really tugged at the old heart strings. That would of been meaningless if I’d not played 0 first.

 

I know the part. That was one of the bits added into Kiwami 2 with Zero's existence in mind. The characters from Majima's Zero storyline weren't a part of the OG Yakuza 2 - his past was more of a hinted-at mystery. I agree that it was it was emotional to have those references to Zero added into Kiwami 2 and it bookends Majima's storyline nicely (none of this is ever mentioned again in Yakuza 3-5 obviously since they were made before Zero).

 

I just enjoyed being able to run the hostess club again in Kiwami 2 with the same gameplay as Zero's, and a sort-of continuation of the comedic storyline and characters. Definitely beats the Adam host club sidequest/game from the original Yakuza 2 which was one thing I honestly didn't miss at all, and I'm usually a stickler for authenticity in remakes/remasters.

Link to comment
Share on other sites

Zero and Kiwami 2 are the only ones with a decent hostess/cabaret club minigame. (It is, to be fair, excellent).

 

3 and 4 have the excruciatingly bad "Hostess Maker" where you have to dress a single hostess up in a variety of outfits and have her walk slowly round a club chatting with various flavours of grotty Japanese pervert in order to level her up. Worst minigame in the series? I think so.

 

Several of the games also have the "dating sim" variation of the hostess clubs where you have to visit the same girl over and over to level up her affection for you while eating vast quantities of overpriced food and occasionally taking them on dates. It takes absolutely fucking ages to level up any of them and I think Yakuza 5 in particular has about ten of them split between the various cast members. Not terrible, but very time-consuming and repetitive.

 

One of the things I really liked about Like A Dragon is it generally moved away from the seedier side of the series. Hostess clubs are in there but the gang visit them as a group and it's really just a menu choice and a short cut-scene. There's nothing in 7 like 0's wanking booths, 2's pervy photo game or 6's pornstar chatrooms. It's all much for the better I think.

Link to comment
Share on other sites

1 hour ago, Garwoofoo said:

Zero and Kiwami 2 are the only ones with a decent hostess/cabaret club minigame. (It is, to be fair, excellent).

 

3 and 4 have the excruciatingly bad "Hostess Maker" where you have to dress a single hostess up in a variety of outfits and have her walk slowly round a club chatting with various flavours of grotty Japanese pervert in order to level her up. Worst minigame in the series? I think so.

 

Several of the games also have the "dating sim" variation of the hostess clubs where you have to visit the same girl over and over to level up her affection for you while eating vast quantities of overpriced food and occasionally taking them on dates. It takes absolutely fucking ages to level up any of them and I think Yakuza 5 in particular has about ten of them split between the various cast members. Not terrible, but very time-consuming and repetitive.

 

One of the things I really liked about Like A Dragon is it generally moved away from the seedier side of the series. Hostess clubs are in there but the gang visit them as a group and it's really just a menu choice and a short cut-scene. There's nothing in 7 like 0's wanking booths, 2's pervy photo game or 6's pornstar chatrooms. It's all much for the better I think.

 

The Hostess Maker is indeed absolutely awful. So much of it makes no logical sense, and I've always had to resort to guides on what outfits to match with which customer expectations. On top of that, it's incredibly repetitive and boring.

 

I don't actually mind any of the "seedy" stuff in the series. Most of it does take place in the Red Light Districts anyway (where you would expect this stuff to be) and if it's based on real-life Japanese culture then so be it. Obviously it does join does such games as Dead or Alive under the umbrella of Don't Play This With Other People Around...

 

I also kinda like how Kiryu experiences the evolution of technology throughout the series with these minigames. The phone line thing in Zero (most epic/dramatic animation for answering a telephone btw) seemed bizarre and alien to him and then, in the modern Y6, he has to grapple with the concept of the online chatrooms. It's quite funny really and I think the developers are constantly poking fun at the types of people that engage in these activities judging by the laugh-out-loud crap spewed by other people in the chat on Y6.

 

I never really understood what the hell Hostess Clubs were all about IRL when I first started these games. At first I thought they were utterly pointless - spending so much money just to talk to women - but now I see them as a Japanese iteration of OnlyFans: all the throwing of money at beautiful girls (who are pretending that you are the man/their No.1 customer) except you actually get to see them in person. But again, I see the developers poking fun at the people caught up in these services with the various substories throughout the series featuring pathetic blokes who are deluded into believing that hostesses are in love with them.

 

One final thing: how many of the hostess substories (across the whole series) conclude with a suit in an office trying to take advantage of the girl, then calling out a squad of goons when Kiryu busts in lol.

Link to comment
Share on other sites

Because of peer pressure I eventually started playing Yakuza Zero then, and it does seem a lot better - even from the first hours one can already tell.

 

"Woh, breakin’ the law!
Breakin’ the world!"

 

Already stuck in my head.

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   1 member

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.