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Destiny: FIN


Gorf King

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Super should cancel out super, and that's basically it.

One hammer, dead.

One golden gun shot, dead.

One direct hit with a tether, dead.

Etc.

No ifs, buts or maybes.

All that needs to happen is the armour needs to be dropped down to a fair level, having seven hammers is fine, Bladedancers & Stormcallers probably have a similar super length.

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That's the longest subtweet I've ever read.

FWIW I don't see it being a problem that a single golden gun hit doesn't shut it down, two seems fair enough. Always felt a bit off that you could lose your entire super to one third of another guy's. Don't you need two to take down a Defender bubble? Seems fair enough to me.

I just don't quite see where all the histrionics are coming from. Supers are always going to feel unfair sometimes, just like it sometimes rains when the sun's out, or the way Lechuck goes on a massive dribbly rant about something that doesn't actually exist. All we can do is accept it and get on with our lives and hope he goes off and plays another game at some point. I have lost control of this analogy.

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I bought Suros Regime today, not fired it as yet but I did just get a exotic engram on my titan so transferred it to my only 300+ character and you will never guess what I got.....

To be fair it was 310 and I think I have all the primary guns now! I infused the Banana pulse that name eludes me, love that gun in PvE for some reason!

Ohh, I don't have a thingamabob so I have again been ROBBED by this new RNG

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That's the longest subtweet I've ever read.

FWIW I don't see it being a problem that a single golden gun hit doesn't shut it down, two seems fair enough. Always felt a bit off that you could lose your entire super to one third of another guy's. Don't you need two to take down a Defender bubble? Seems fair enough to me.

I just don't quite see where all the histrionics are coming from. Supers are always going to feel unfair sometimes, just like it sometimes rains when the sun's out, or the way Lechuck goes on a massive dribbly rant about something that doesn't actually exist. All we can do is accept it and get on with our lives and hope he goes off and plays another game at some point. I have lost control of this analogy.

That's a fair point about the golden gun needing two shots, based on that how many of the seven hammers should it take for a Sunbreaker to kill?

;)

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My last words on this matter, as it seems people aren't even bothering to read the earlier ones.

I'm not reading all of that, because I expect it's just regurgitation of the previous 2 pages of uttery misery. BUT.

And so easily avoidable at range by simply jumping away. Try it.

Have tried it. 'Simply jumping away' doesn't work reliably. And my point is not about avoiding it - you can 'simply jump away' from a GG, too. My points are actually in the post you couldn't be bothered to read.

That's the longest subtweet I've ever read.

FWIW I don't see it being a problem that a single golden gun hit doesn't shut it down, two seems fair enough. Always felt a bit off that you could lose your entire super to one third of another guy's. Don't you need two to take down a Defender bubble? Seems fair enough to me.

I don't get that at all. A Gunslinger, or anyone else, can 'lose their entire super' to one seventh of a Sunbreaker's super. By your equation, isn't that even more off - and therefore even less fair? I'm not even arguing that myself, btw - I think it's perfectly fair. The point I've been making isn't about the SB's offensive capabilities, it's about the SB's simultaneously high defence.

I don't see much point in continuing the debate really, given the way it's going.

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Anyway, I need to do that exotic sword strike thing at some point for the void exotic sword. Does anyone else need that for it? Preferably the same element, as keeping more than one alive is a bit of a ballache, however I dont mind running it more than once.

I also need to do Void. I'll probably be on for the next few hours if you want to do it tonight.

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Who's talking about wanting to avoid the hammers? I think you're having conversations with people who aren't even posting.

I thought the discussion was around the hammers being overpowered and to me overpowered meant no escape and you would die in some Thor inspired mess.

Avoiding them would be a good thing. Also, shooting them out of the air.

edit - there are 2 conversations going on though:

Sunbreaker being generally overpowered and super vs super

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Sorry Aimless I got it done earlier with Rambo and Harsin, but if I'm on tomorrow night and not raiding or something like that, I'll try and give you a hand.

I'm playing my Sunbreaker right now, melting faces in Mayhem Clash. And getting jazzhanded to death.

But you dont hear me complaining.

Much.

Edit: I just tried out Antipodal Hindsight in Crucible, and its not bad. I got it off the Cryptarch after ranking him up, which was a bit of a surprise seen as how tight he is with legendaries lately. Good perks (crowd control and hidden hand) and has good stats too, with a choice of extra range or stability. Not much cop in Mayhem Clash sadly, with all the supers going on I only got a few kills with it, but seems a pretty good auto rifle. 26 bullets in the mag, but it reloads quick enough, and has good impact, unlike most auto rifles.

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I thought the discussion was around the hammers being overpowered and to me overpowered meant no escape and you would die in some Thor inspired mess.

Avoiding them would be a good thing. Also, shooting them out of the air.

This is - seriously - the last time I'll mention it.

I haven't got a problem with the hammers. They usually kill me, but so what. What I don't think is right is that their destructive potential should be allied to such a huge regenerative defensive bonus. I think the SB's defence should - and will - be adjusted so that, for example, a Gunslinger can one-shot them. Just like they can one-shot a Gunslinger. It'd only take a small debuff to the SB's max defence to allow that. I also think a direct headshot by a bow should kill them. I think these things will come to pass, and I think that'd be a fair balance.

Such a contentious opinion, I know.

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Nah, it's ok Ben. Don't say that or you'll get someone deliberately misrepresenting your views as if you're an idiot. Because rllmuk, because duhhhh why your post too long to read, duhhhhh u said you can't shoot hammers lol u must be shit.

(I am shit, btw. But that's entirely beside the point.)

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Sorry, I didn't see the higher defence aspect being the main point of discussion. It's a fair point but I have more issues trying to kill blade dancers and storm trancers. I had a warlock twice me the other day despite me unloading everything into him on both occasions.

I did ask my fellow fireteam member who plays a warlock if they got extra armour but we weren't sure

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Nah, it's ok Ben. Don't say that or you'll get someone deliberately misrepresenting your views as if you're an idiot. Because rllmuk, because duhhhh why your post too long to read, duhhhhh u said you can't shoot hammers lol u must be shit.

(I am shit, btw. But that's entirely beside the point.)

And if that's aimed at me - I wasn't trying to come across that way at all, just merely discussing these new supers. Opinions, eh?

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It's just the numbers, Krypt. It's not about skill, or tactics. Like I said - apparently at too much length - you can overcome anything with skill. I'm simply talking about the actual defence of a Sunbreaker being out of whack, given especially that it is a highly effective offensive subclass. It should be able to be taken down with one headshot from a super, like everything else can. And like it takes down everything else with one direct hit.

My reaction to a GG sword block would be 'fine, if it can also block all the supers of another ranged offensive subclass that has several direct shots at a target.' More unreasonableness on my part, I'm sure.

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And if that's aimed at me - I wasn't trying to come across that way at all, just merely discussing these new supers.

A mere discussion? Don't you mean the 'regurgitation of the previous 2 pages of uttery misery' that you couldn't be bothered to read? I'm very sorry if I misunderstood how you intended to come across there - but you did seem quite clear about it, after all.

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And also she'll come in during a busy part of a raid and then strike up a conversation which will end up her having a go at me.

hahahaha

Sorry, I didn't see the higher defence aspect being the main point of discussion. It's a fair point but I have more issues trying to kill blade dancers and storm trancers. I had a warlock twice me the other day despite me unloading everything into him on both occasions.

I did ask my fellow fireteam member who plays a warlock if they got extra armour but we weren't sure

no extra armour but to be fair the electricity fucks your aim up such that you can't actually hit me with anything, except maybe a solar hammer which requires no aim.
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