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Edge 167


sofasurfer
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Yakuza must pick up considerably then as I'm five hours in and it's nowhere near good enough for an 8.

From reading the review on the train this morning it reads like they've wilfully overlooked flaws that they'd usually hammer - loading times, unskippable cutscenes, a mostly terrible translation with woeful voice-acting, random battles - because it's Sega and Sega are supposed to make broken masterpieces.

It's a wonderful idea badly executed on ageing hardware. Pretty sure it's just a testbed for the PS3 version which will enable them to pull the concept off without any compromises (hopefully)

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It's a wonderful idea badly executed on ageing hardware.

You on about something narrative related? See, I've played the Japanese version and I've no idea what you're getting at. Fairly alright brawler going on what I've played but it's not like there was much evidence of grand ambition or anything.

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How many rubbishy games do Rare have to make before they stop giving them huge build ups, eh?

Bristish Dev innit, they could release a game that gave you herpes and they'd still big up their next game regardless. See the gushing bi-monthly four page reports they always have on some British game that usually usually turn out to be vaporware. In the months between they tend to have palpatations about the latest generic MMORPG being developed in Kazakhstan.

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Would that be something that got lost in translation? See, I've played the Japanese version and I've no idea what you're getting at. Fairly alright brawler going on what I've played but it's not like there was much evidence of grand ambition or anything, unless it's a narrative thing.

I got about an hour into the Japanese version myself until I realised that the ratio of game to cutscenes was skewed in the wrong direction and as they were unskippable (and I couldn't figure out the funeral stealth section for the life of me :)) I set it to one side.

But what really sold it in Japan, as far as I can tell, is the story; written by a renowned novelist, voiced by renowned actors. And yeah, that definitely gets lost in translation. Unfortunately they've assumed that us Westerners won't understand that the Yakuza are gangsters unless they talk like the script was written by Fifty Fucking Cent.

I can forgive the little loading pauses on each street corner as it really does feel like wandering around Kabukicho, and while a half-second pause breaks the sense of immersion briefly you soon get used to it. I can forgive the pre-fight loading times to an extent because it gives me a little moment to relight the spliff and take a sip of wine. What I can't forgive is an absolute hatchet job on the localisation. It's an inherently Japanese experience through and through, imo, and for Edge not to pick up on the contradiction between the (entirely correct) emphasis on the actors pronouncing Kazuma-san correctly when every other word is jive talk profanity is just a bit annoying really.

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edge is in the shops now folks. subs are rubbish.

My sub copy turned up this morning and yes subs are rubbish.Future seem to have problems actually getting sub copies of their mags to customers.My Total Film hasnt turned up and neither has my Official Nintendo mag.

This months Edge looks a good read though.I have only flicked through so far but Edge is one of the only magazines that i savour like a fine wine.

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I'll tell you if you tell me what they gave GTA3.

I didn't realise until I went through my back issues, but Edge reviewed Halo, GTA3, and Rez in the same issue. I can't remember what the thread was like for that one, but I can guess.

Also, their "crack-smoking cyber stalker" jab at Cacophanus was immortalised in the eminently collectable 100th issue. Spectacular.

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I think it's mentioned, but the one you're thinking of is probably an earlier thread. This is the one where Tony eventually says that he had never been to the place that Cacophanus claimed he met Tony at, and there's a huge fight about that and about every other thing you could possibly think of. Classic.

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