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GTA:IV Official Thread


murray

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Drama, drama.

The game is hardly based around ladder-climbing dude. I've done it three times so far, I think.

Niko does not hanlde like ''glue'' on foot. You can walk, job, and run fast. What's the problem there? I've noticed very little gliching with Niko and objects, in fact I was very pleased to see that he actually walks over bodies, one foot up one down on kerbs, that sort of thing.

Sorry Smitty, I guess I should have typed something along the lines of 'everything is as good as gaming is ever going to get in GTA4, I wish I had paid double for what is the defining game experience of our generation. I can literally smell the lint from Nico's pocket when I pull a pistol out, and the spunk on his trousers after a failed date with Michelle.'

Lose the blinkers! Just because you haven't noticed it doesn't mean it isn't there. It's a great game that could be a lot better.

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So when Smitty goes to the park at night in shorts saying 'he really fancies a jog', what does he mean by that?

He is bending over behind a bush with his trousers around his ankles.

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Sorry Smitty, I guess I should have typed something along the lines of 'everything is as good as gaming is ever going to get in GTA4, I wish I had paid double for what is the defining game experience of our generation. I can literally smell the lint from Nico's pocket when I pull a pistol out, and the spunk on his trousers after a failed date with Michelle.'

Oh, what-the-fuck-ever, man. I never said that.

Lose the blinkers!

What blinkers? I am NOT BOTHERED by what you're evidently bothered by. I don't care that I have to press Y to climb a ladder, rather than push foward on the stick. Big deal.

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Now this may sound crazy, but with the awesomely realized city (seriously, it IS New York), the freeform exploration, the default walking pace, the beautiful weather and day/night effects, one of my first impressions is "spiritual successor to Shenmue". I hope there's a sailor finding mission so that sounds a little less mental. :huh:

I discovered that the narrow bridge between the island you start on, and the one north of that (where the strip club is) is perfect for a bit of fireworks. Plenty of traffic coming both ways, easily blocked, get a pile up going then blow up one of the cars = fun chain reaction. Then ambulances scream in and get set on fire, and the police try and chase you but can't get through the mess. GTA's great when it's on form like that.

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Niko does not hanlde like ''glue'' on foot. You can walk, job, and run fast. What's the problem there? I've noticed very little gliching with Niko and objects, in fact I was very pleased to see that he actually walks over bodies, one foot up one down on kerbs, that sort of thing.

Jeez, what is it with you guys?? Get your minds out of the gutter! :(

Anyways, why is everyone making a mountain out of a molehill? Are you telling me that despite the numerous groundbreaking and innovative achievements on display in the game, the fact you can't climb a fucking ladder by jumping at it or shoot a bloody window is ruining your experience? Are you just purposefully looking for faults for some reason?

Yes, the game has issues. Some of which are annoying and some of which have been round since GTAIII. But you know what, I don't care. There is far more amazing things in the game that the fact I spent literally 5 seconds jumping at a ladder before trying the 'Get in car' button to climb it whilst being chased by the fuzz didn't spoil the game to such an extent I felt necessary to tell everyone about it. Until now. Damnit. :huh:

Anyway, quality game. Cannot wait to get home to play it. The sheer breadth of stuff to do - often by inventing it yourself ('How many people can you push off stuff' is my favourite pasttime so far) - is wonderful. I think tonight I'll stop the proper story missions and instead go exploring and doing side missions.

Enjoy the game for what it is. Don't expect it to be a real life simulator and instead just spend time getting to know the people and city around you. And then killing/shagging/running over them.

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Missed opportunity alert!

If they're going to let me call the fire brigade, when

the bedsit gets torched

make them hose it rather than standing there next to a burning building asking who wasted their time.

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I think people were aiming too high. Some people seem to think it was going to GTA crossed with Assassin's Creed crossed with Oblivion crossed with Gears of War crossed Resident Evil 4 crossed with Shenmue crossed with Mercs crossed with Splinter Cell.

NEWSFLASH: it ain't.

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Anyways, why is everyone making a mountain out of a molehill? Are you telling me that despite the numerous groundbreaking and innovative achievements on display in the game, the fact you can't climb a fucking ladder by jumping at it or shoot a bloody window is ruining your experience? Are you just purposefully looking for faults for some reason?

No - they're not game spoiling, and no-one is looking for faults. But as I have just said, when a game has been polished in so many other areas, it's a pain to find issues that seem to be ignored in a hyped up 'next gen experience' title, when as you say they've been with us for ages. Especially when something like Assassin's Creed has raised the bar in these same areas.

EDIT: And as much fun as it is, I just don't find it as groundbreaking and innovative as many people seem to. In what way is it innovative? It's flashier, certainly.

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You're bothered by him being bothered about it.

What is it with you people?

Isn't this a discussion forum? I was disagree with his assessment of those issues. We are still allowed to that, right?

I honestly don't give a fuck that Zok is upset that the game doesn't have the polish of Assassin's Creed, beyond holding a opinion contrary to his.

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The focus of Assassins creed is the free running shit and the assassinations. For the Assassinations, Assassins Creed cannot better Hitman, which has been doing the SAME THING for YEARS with FAR BETTER RESULTS.

The focus of GTAIV is not free running. Therefore when I wasn't able to leap from building to building like the bastard stepchild of Splinter Cell, AC and Prince of Persia, I wasn't particularly bothered.

If the game had been sold to me on Nico's amazing ability to scale walls and ladders like a salmon scaling a waterfall, I would have been gutted with how it was implemented. This was not the case, however, so my guts remain firmly intact for now. :huh:

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What is it with you people?

Isn't this a discussion forum? I was disagree with his assessment of those issues. We are still allowed to that, right?

I honestly don't give a fuck that Zok is upset that the game doesn't have the polish of Assassin's Creed, beyond holding a opinion contrary to his.

It's a discussion forum, not a "have a fit whenever anyone points out a minor annoyance with a game" forum.

Still, it's funny, so don't stop now.

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I think people were aiming too high. Some people seem to think it was going to GTA crossed with Assassin's Creed crossed with Oblivion crossed with Gears of War crossed Resident Evil 4 crossed with Shenmue crossed with Mercs crossed with Splinter Cell.

NEWSFLASH: it ain't.

It most certainly tries and succeeds in various levels of the above. And that is more than a gaming revolution.

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I'm with ya K, but dont worry it does get better. GTA race is actually my favourite. If you have more than about 6 of you it soon descends into fights for the best cars and all sorts of madness. All it takes is one guy at the back of the pack to realise he isnt gonna win, get out of his car and pick up a rocketlauncher for the whole thing to fall apart in gloriously hilarious fashion.

Oh don't be coy now - it's you in 7th place with the rocket launcher :huh:

I had to turn the contrast all the way up. It was unplayable on the default settings, but then I have a shit TV.

Yeah, I couldn't see a thing until I jacked my brightness up

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