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Saints Row then.....


Dimahoo

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ok, 15 mins in and i'm in love. Just chasing down an enemy gang member when I flip my car. Now if this was GTA the guy would drive out of range, i'd get a message going "he got away" and i'd have to start again. but in saint row the guy got out the car and came running over firing trying to finish me off. it gave me the opportunity of still completing the mission even though i'd fucked up and it actually felt more authentic.

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I've started to get a bit angry with a few missions, long drives to get there and when you die its a bitch having to go back.

I just did about 15 minutes of a mission, got to the final section where I was being driven and I had to protect the driver and he managed to get the car stuck inbetween a wall and a lamp post... Nothing I could do...

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I've started to get a bit angry with a few missions, long drives to get there and when you die its a bitch having to go back.

I just did about 15 minutes of a mission, got to the final section where I was being driven and I had to protect the driver and he managed to get the car stuck inbetween a wall and a lamp post... Nothing I could do...

But... Restarting isnt as bad as it is in some other games. Probably a bit of an overreaction before, its the first time the AI has let me down on a mission, and it happened to be on the longest one so I was a little pissed off. I just finished it anyway (the mission, not the game...) and it was ace, nearly completed the Los Cornales missions now ;)

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But... Restarting isnt as bad as it is in some other games. Probably a bit of an overreaction before, its the first time the AI has let me down on a mission, and it happened to be on the longest one so I was a little pissed off. I just finished it anyway (the mission, not the game...) and it was ace, nearly completed the Los Cornales missions now ;)

I am doing a Columbian one at the moment and it is a really long drive to the airport at the beginning. It is a bit frustrating having to repeat the drive where there is no threat at all. In fairness it's the first mission that I have become remotely frustrated with.

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Wow, this is actually pretty good then? I saw an ad for it on telly tonight that had major framerate issues, are they gone?

It can drop but only if there are loads of cars blowing up at once, not during normal play like on the advert.

Had great fun last night having a huge standoff with the police outside the church after I fluffed up cracking the safe of the gun shop, went on for about an hour with Swat teams paragliding down out of helicopters and blacked out FBI cars trying to force us back, at one point I had about 20 of my gang joining in all blasting away at the cops, with molotov cocktails and all sorts flying at them.

I hope Rockstar are taking notes because the gameplay of Saint's Row combined with a GTA story and radios = ;)

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Framerate's been fine for me, too - there's tearing, but most of the time I don't notice it because I'm actually playing the game rather then scrutinising it - that's not a stab at snobbery; if the game wasn't absorbing I'd be noticing the tearing a lot more, I'm sure.

I've had very occasional pop-in, but nothing like GTA's drop-out of the entire world. It generally plays very smooth, though I suppose it's an example of the next gen ironing out the last gen's issues rather than bringing anything new. Still, fun is fun.

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So this game turned out alright then? Sounds like there are some great ideas that genuinely add to the genre. A crying shame that no one has tapped into the charm factor that GTA has though, it's the final bit of polish that adds so much to the game world.

Nice to hear that it isn't shit and it makes the massive amount of abuse from Splendid all the better because he was wrong. Wrong to the extreme and there's no better wrong for someone with such loud mouthed opinions because it makes them look even dafter.

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A crying shame that no one has tapped into the charm factor that GTA has though, it's the final bit of polish that adds so much to the game world.

This is not entirely true, I think Saints Row definitely has a charm of its own and I for one like the crude jokes and over the top violence. But yes, GTA (especially SA) is on the whole more subtle and intelligent in that respect and does it better.

Currently my 3D GTA-ish games in order of greatness:

GTA:SA > Saints Row > GTA3 > GTA:VC > GTA:LCS

It's good for Rockstar to have some competition too. Let's hope for an all-out sandbox war between Rockstar and Volition to bring us better experiences all the time!

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So this game turned out alright then? Sounds like there are some great ideas that genuinely add to the genre. A crying shame that no one has tapped into the charm factor that GTA has though, it's the final bit of polish that adds so much to the game world.

Nice to hear that it isn't shit and it makes the massive amount of abuse from Splendid all the better because he was wrong. Wrong to the extreme and there's no better wrong for someone with such loud mouthed opinions because it makes them look even dafter.

I picked this up yesterday, and I'm genuinely surprised at how polished, and cool it is compared to the rather horrible demo. It also looks like they've increased the resolution twice from what the demo featured (Not surprising given download size etc.).

Anyway, the game itself is great fun. It's very very gangstah, but most of it does come across as excessive satire. One mission saw me becoming a body guard for a typical soccer-mom, aiding her in her task of dealing a powerful drug named Coma. (What? Exactly.)

I'm usually not the sort of person who goes for crap GTA clones, especially with the whole 'gangster' theme. Saint's Row, however, is a genuinely good game - What I appreciate most is the 'randomness', the combat is different each time thanks to the splendidly over-the-top rag doll effects and other physical objects. I was chasing a gangbanger and before I could get to him, a car accidentally crashed into a lamp post beside him which promptly Havok'd and crushed his poor head. You know?

That kind of stuff is just fun to see in a game, especially since it's not scripted or anything. It's quite dynamic. I'm quite.. happy with my purchase. I never thought I would be. The demo really, REALLY doesn't do it justice.

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You bastards make it sound so good but Dead Rising is out next week, then the week after it's Yakuza, then a whole 7 days later it's Just Cause and then again the week after that it's Company of Heroes.

I'm surprised it has charm, it obviously doesn't come across well in the demo. Although I did like some of the speech and text that was on show.

That mission about dealing a new drug sounds interesting, sounds a bit like a hardcore version of Weeds.

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You bastards make it sound so good but Dead Rising is out next week, then the week after it's Yakuza, then a whole 7 days later it's Just Cause and then again the week after that it's Company of Heroes.

I'm surprised it has charm, it obviously doesn't come across well in the demo. Although I did like some of the speech and text that was on show.

That mission about dealing a new drug sounds interesting, sounds a bit like a hardcore version of Weeds.

The main story is still repellant, and the 'humour' lacks any kind of subtelty and is the kind of stuff you see scribbled on toilet doors. But the game is so much fun its still worth playing, a bit like going round the fat smelly kid from school's house because he's got the latest and greatest new game on import, thats Saints Row.

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I'm surprised it has charm, it obviously doesn't come across well in the demo. Although I did like some of the speech and text that was on show.

I think it has incidental charm - the pedestrians and innocent bystanders are well done, and some of the cutscenes are okay, but the material surrounding the main story is generally quite dire, in a similar manner to the demo. It's when it tries to play the story straight that it falters. Fortunately in this kind of game 90% of your time is spent exposed to the incidental stuff. Outside of that it takes a predictably lazy approach to 'adult' content - blowjobs, bikinis and strong language. What's massively in its favour is that every cut scene is skippable and the pause menu offers plenty of information and help on what you should / can be doing and where the story's gotten to, if you're interested. So you can easily ignore all the nonsense and focus on the gameplay.

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Yeah I agree pretty much. The main story is over the top offensive and fairly crass, but theres some cool stuff outside of that. Seeing a little old dude drop his walking stick and try to run off when a gunfight broke out was hilarious. And taking a woman hostage in a car only to accidently caterpault her through the windscreen and into the sea was too hilarious for words.

Cuppla questions for someone who cant be arsed to read the instructions:

Are there taxi and copper side missions like in GTA? As in, when you nick a cop car are there side missions to do in it?

Can you lock onto targets or is it just free aim?

when cracking a safe is there a way to abandon it? It can be quite fiddly.

To get more ammo do you have to just go buy the same gun again? That makes ammo quite expensive. I know you can pick it up from dead crooks but is there a way to just buy ammo?

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