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Ridge Racer 6.


Meh

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.::: Are people blind in general or do they just get hot on anything with the word 'ridge' in it? I'm a Ridge fan, but R6 isn't exactly perfect.

No offence to Meh but he seems to dislike most games and get enthusiastic about games few people rate highly.

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That's way more cooler.

Back to RR6 tho'...I must admit I'm tempted. Somebody wake him up.

.::: Well it's not that bad, so if you enjoy arcade-racers give it a shot. I'm just genuinely surprised someone is 'loving' it. To me it's a saltless Ridge Racers. I'm getting the PAL version without a doubt, but I know it'll need some work to be enjoyed. Definitely not a blind recommendation.

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I love the whole Ridge Racer series, so if this actually decent ame that'd be pretty awesome. How come it's not so good as the PSP version?

.::: The tracks.

They're inciredibly bland and miss the 'rollercoaster-nature' of the previous installments. Above all they miss proper cornering, with some it's almost hell to build up some decent nitrous, which is where the new nitrous-combo system kicks in. Therefor it's less immediately rewarding and far less the plug 'n play arcade-racer the series used to promote.

It doesn't fit the nature of the beast imo and it's pretty demanding, that said if you can get the system down to a tee a lot of fun can be had with it.

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.::: The tracks.

They're inciredibly bland and miss the 'rollercoaster-nature' of the previous installments. Above all they miss proper cornering, with some it's almost hell to build up some decent nitrous, which is where the new nitrous-combo system kicks in. Therefor it's less immediately rewarding and far less the plug 'n play arcade-racer the series used to promote.

It doesn't fit the nature of the beast imo and it's pretty demanding, that said if you can get the system down to a tee a lot of fun can be had with it.

You just made it sound a million times better than Ridge Racer PSP.

I want some depth to my arcade racers goddammit!

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VROOOOOOOM.

Ridge Racer 6, upon boot-up, is an underwhelming bastard. I was underwhelmed. The intro was... crap. Alarm bells ahoy-hoy.

Started playing, and I felt like I was trying so hard to convince myself it was great. So many things felt flat. The tracks didn't wind when they should have, the music had no zing, and it's PISS ugly. There's no two ways about it - RR6 is positively stone-age next to PGR in terms of looks.

But, yeah, FUCK looks. RIGHT in the arse.

Kept playing. Things began to slowly click. I ventured online. I went all giggly. My game crashed. BAH!

Rebooted, went online again... GAME CRASHED! Turns out it can happen at times if the host has a vastly knob-loving interweb connection. But nevermind, I finally got into a race that worked.

Yup, I'd forgotten to disconnect Windows Media Connect. JERK JERK JERK.

Back to dash, disconnect from PC, and get back into it AGAIN. There's like, next to no lag, even when racing people from Japan/Korea, or whatever other countries are a zillion miles away. It's utterly wonderful, if a little hectic with 14 players drifting the same corner and boosting into your fat arse.

There's the other thing: the boost. It works like it should, dammit. I always felt it was just tacked on in RRs, and never used it when I had the odd go. Boost is a definite breath of fresh air in RR6. And one of the best ways to gain boost? Let opponents ram that fat arse of yours.

Unlike in "fucking" PGR (which I've not gotten rid of, as it's simply no fun with collisions off, and rarely so with them on), getting it up the wrong 'un doesn't cause you to slam into a wall and curse the entire world; it merely helps you gain an advantage over anyone in front of you, and has you praying to YOUR MUM that he's not going to block you as you attempt to pass.

So, yes. After an underwhelming performance in single-player (It's just Ridge Racer, innit), I was presented with a sublime multi.

Regarding the tracks, I agree in part with those who say they can be a bit dull. There's not so much scenery, and it all looks very last-gen. It's not half as glaring as RRT4, though, which was an absolute shit-fest of an arty-farty, gourad-shaded hell. There's some great jumps, and great corners... though I do feel that if the boost system wasn't there, they would be considerably duller to race around.

Oh, yeah, and the music grows on you. It's not RR1 standard, and it can be a little too mellow sometimes, but it's 100% better than the bilge from RRT4.

Think of this game as the bastard offspring of Rage Racer & RRT4, with the best online RACING experience anywhere, and you're on the money.

Give it a blast.

That's all, folks.

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Well PG3 is simply awesome so im not sure if i belive ur RR6 review.

I had RR on the PSP on Us launch, i loved it for the first play thru, then i simply couldnt be bothered to play it again, it was souless. Even the original tracks felt wrong (i still play ridge every now and again, including this afternoon) the arcade feeling had been lost imo. Not sure why but it didnt feel like ridge, a good game but not a great game.

This is what puts me off RR6 - i will get it as im a ridge whore, im certain im gonna be let down by it tho ;)

On a side note mentioning the orginal music was genius, gonna rip it from the psx cd onto the xbox and finally have some descent music for pgr3 !!!

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Yeah. That sounds like game of the year right there.

Lots better than Resident Evil 4, and stuff.

Actually, you may very well have a good point there. Maybe it's my multiplayer game of the year. In fact, maybe I should change the topic title.

I'd much rather play RE4 for single-player kicks, after all.

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Well PG3 is simply awesome so im not sure if i belive ur RR6 review.

I had RR on the PSP on Us launch, i loved it for the first play thru, then i simply couldnt be bothered to play it again, it was souless. Even the original tracks felt wrong (i still play ridge every now and again, including this afternoon) the arcade feeling had been lost imo. Not sure why but it didnt feel like ridge, a good game but not a great game.

This is what puts me off RR6 - i will get it as im a ridge whore, im certain im gonna be let down by it tho ;)

On a side note mentioning the orginal music was genius, gonna rip it from the psx cd onto the xbox and finally have some descent music for pgr3 !!!

PGR3 is incredibly soulless.

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I also found this very disappointing when I first booted the game up. But, as has been said, the game grows on you.

It has to be said, though, that it doesn't exactly feel like a RR game anymore. The way the game looks/handles/etc. is very close to RR PSP and that was, arguably, the best RR iteration, but something "ridgy" has been lost along the way - it just doesn't feel as a RR game should. Track design is one of the culprits, probably (even if there are some cool looking ones) but I blame it on the underwhelming audio AND the color-scheme that has been used. Colors are much more stylized and washed-out, attempting a more "realistic" look (also with use of lighting) whereas RR4 et al. were much more joyously "over the top"-colorful.

Still, it's a game that grows on you and it offers a vast challenge, so... worth a look, but I would definitely not say that it's my GOTY. Still have to try the multiplayer though.

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Once you hit the one on one duel stages, the game really shines. It ends up being almost a puzzler in how best to sort your nitrous out (since you are pretty damn good at just "driving" by that point). The one on one races in the city tracks remind me of Maximum Tune, which makes them double plus good.

AND when you get the "extra" DJ, you can actually turn the DJ sound back on! Almost the worst thing about RR6 is the spastic black gaijin they found off the street to do the voice over.

Bring Maximum Tune 2 to the 360 please Nammers :) Its renderware for gods sake, just give it to your interns.

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This game has clicked with me big time. Once you get up to the class 4's you seem to move into power sliding heaven. There are no corners you would ever consider driving round properly and it's sideways action all the way. :P

There are very few people playing this online in any form. I am shit at RR6 and I managed to score high enough in time attack to have my ghosts uploaded to Xbox Live for others to play against. :)

I played a few of our Asian friends at this as well tonight. I finished 16 seconds behind one of them in one race. :o

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I've not found it difficult to get a game so far, although waiting in the lobby whilst the ongoing race is represented by a plan of the track and coloured circles going around isn't the most riveting way to hold someones attention.

I was surprised just how well the game works online actually - impacts from collisions are minimal, and the hyper movement of the cars trying to overtake each other is cool. Choosing when to use nitro proves to be a great feature as well. Really good.

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