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I especially liked John Davison's exasperated groan that said all that needs to be said about people moaning about the "spoiler".

Quick question anyhow, how many people do you think actually skip forward when prompted to do so?

While I'm here, do I have to go back and hunt out old 1up Yours episodes to get proof of the hypocrisy that's on show about MotionPlus? I could've sworn in the early days of the Wii that they were slagging it off for not being accurate enough and it should be more precise and now MotionPlus is here it's not needed or wanted.

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I got halfway through, pretty much to the point when she was talking about how sexy Nazi SS uniforms were, when I reached for the delete button. She is unbearable.

Bombcast E3 Day 3 is a lot better. The BitMob podcasts are even better, but then I'm happy to listen to anything with Robert Ashley in it.

Something I meant to comment on at the time, but I was too lazy too. I checked her blog and her twitter feed a day or so after the podcast, she was mortified in how she came across and offered the defence that she had hardly slept in days and was jacked up on energy drinks.

cocaine-energy-drink.jpg

I'm inclined to agree. <_<

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While I'm here, do I have to go back and hunt out old 1up Yours episodes to get proof of the hypocrisy that's on show about MotionPlus? I could've sworn in the early days of the Wii that they were slagging it off for not being accurate enough and it should be more precise and now MotionPlus is here it's not needed or wanted.

Isnt it fair to assume that in the last two and a half years of first hand experience with the Wii, they might have changed their minds?

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It is of course, but there's never any acknowledgement of any turnaround. It's not like I'm referring to a one-off statement one of them made, but it was a point that was hammered over and over, that the Wii just wasn't precise enough.

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I really don't get this, it was announced by Bioware at their press conference. It's not like he'd played lots of the final build and then revealed key plot points.

Which is why I'm avoiding all previews and pre-release hype for the game. Is it so wrong to try and go into a game completely fresh?

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Which is why I'm avoiding all previews and pre-release hype for the game. Is it so wrong to try and go into a game completely fresh?

Not at all, I'm doing the same, but if the developers of the game mention something like this at a press conference I don't really consider it to be a major spoiler. I'd have thought that the developers would know what constitutes a spoiler in their own game.

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While I'm here, do I have to go back and hunt out old 1up Yours episodes to get proof of the hypocrisy that's on show about MotionPlus? I could've sworn in the early days of the Wii that they were slagging it off for not being accurate enough and it should be more precise and now MotionPlus is here it's not needed or wanted.

No, you're right. That's exactly what happened.

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Why listen to a podcast where they discuss Mass Effect 2 then?

I'm going to skip past that part. Though it is possible to discuss a game without giving away spoilers, something they seem incapable of.

And I just looked at the thread over on neogaf. Apparently David Ellis drops some great quotes. Apparently Metal Gear Online is different because it uses Konami ID's, also something about 60gb PS3's being $900. <_<

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Something I meant to comment on at the time, but I was too lazy too. I checked her blog and her twitter feed a day or so after the podcast, she was mortified in how she came across and offered the defence that she had hardly slept in days and was jacked up on energy drinks.

got a blog link?

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Probably just a loose cable or something.

Dunno what to make of this weeks Listen Up. Its certainly not a patch on the glory days of Garnett, John, Luke & Shane, but I dont know why. I seem to be one of the few people who likes Ellis, Sam Kennedy doesnt really say much, but I think its how they seem to want to predict the future of the industry more than talk about games and John in particular likes to pass his opinion off as fact. The joke works sometimes, but it grates sometimes too.

I can also understand the people who think the show is anti PS3, not sure I agree with it myself but I can see where they are coming from. I remember ages ago Shane saying one of the best things that Microsoft ever did from a PR point of view is give all the San Francisco mafia of journalists free Xbox live accounts because they knew that then those people would use the 360 as their primary machine and talk about games with their peers over Xbox live, and this could subconsciously lead to the 360 getting more favourable coverage. Again, I accept the point is debatable but I can see why it was a brilliant move from Microsoft and a trick that Sony missed. This got me thinking about how the people on the show might have their views effected by PR staff from gaming companies. John is certainly more pro Nintendo than he was before whattheyplay.com came along, is that because he is dealing with Nintendo affiliates more now he is covering a more family orientated site? If so, is being friendly with them subconsciously shaping his opinion?

Its all me thinking out loud really, but I do get the impression that there really is a scene in San Francisco where the media at a large number of different websites tend to socialise almost exclusively with each other and other people who work in the videogame industry (ie, developers/community managers of particular software houses/PR people) and this does effect what gets said on podcasts and published on websites.

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I'd say the ostensible 360 bias is more a product of Sony repeatedly dropping the ball in the early years of the PS3's life. The machine is in a much better position now, but at this point most people are so invested in their Gamertags/Gamerscores that they'll turn on their Xboxes every chance they get. Unlike the previous generation of consoles online networks are an always-on part of the experience whenever you turn the machine on, and as Microsoft was both first out the gate and packing the better service... well, success breeds success.

Oh, and I think John's seeming new found appreciation for Nintendo stems from his writing for their new target audience. A lot of the enthusiast press largely dismisses the more casual side of things as it doesn't correlate with their own demographic, but as John is now a lens for a different group he sees that, protestation of the core market aside, Nintendo knows exactly what it's doing and it's damn good at it to boot.

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Yeah, same tag and avatar. Lurked on them for a good year before I made an account there though.

Its ridiculous that I am still up at this hour, I blame late shifts at work and post work sessions on inFamous. But I see that someone on 1up has timestamped the latest show, so props to Makorafeth of 1up:

1st Hour:-

4:00 [Garnett] GTA Chinatown Wars' "squirt controls"

6:17 [John] Miami Law "a graphic adventure"

9:08 [John] Indy: Staff of Kings "would be bad even in 1999" with "glory hole moves" and "throwing Octopuses"

21:00 [John] Red Faction Guerilla "is like Boom Blox, with laser guns" and "overdelivered"

29:17 [John + Garnett] Prototype is "everything turned up to 11" and has "a kitchen-sink approach" and "too much variety" can be either good/bad for some people

42:00 inFamous "is far more focused and polished" but John cares more about the Amon Tobin soundtrack

46:31 SPOILERZZZZZZZ of MASS EFFECT 2 again! SPOILERZZZZ

49:30 [John] Munchables "is a Veggie Tales Katamari"

54:39 [John] iPhone Game of the Week and boring iPhone tech talk zzzzzzzz

1:03:00 BREAK

1:03:15 [Garnett] FF VII on PS3

1:09:47 [David] Splinter Cell: Chaos Theory co-op and creative use of headsets

1:15:18 [David] Uncharted 2 beta

1:20:36 [David] MAG is "difficult to be a cohesive experience knowing the way people play online shooters"

1:29:00 [John] Sony's "pink fairy wands", motion controllers, and PSPGO!

1:41:18 God of War 3

1:42:00 Innovative games on E3 (Heavy Rain; Scribblenauts), and refinements (Mass Effect 2)

1:49:00 Natal impressions

1:55:35 John asking more questions as a spectator

2:07:26 "Sony's FUUUUUCKED..."

2:21:00 [David] May NPDs and UFC

2:25:00 [Garnett] Activision, Tony Hawk Ride $120

2:32:00 ModNation Racers is a "huge insult to Media Molecule"

2:36:48 [John] PunchOut Wii! could be a sign that hardcore games for Wii are fffffuuuuu, "could be a sign to Nintendo that all this implicating to the (hard)CORE...FUCK you."

2:39:07 L4D 2 will be $60, "17,000 (Steam protesters) out of 3 million, go fuck off."

2:46:45 Source engine not for PS3

2:51:00 [Garnett] Racing games, "Blur....what happened Bizarre? I wouldn't pay a $1.20 for Blur"; NFS: Shift by Criterion Games leak

2:58:00 Garnett Lee and John Davison have some action under the table..........

I still dont think that the Mass Effect 2 "spoiler" is a spoiler though. If Bioware are going out of their way to tell journalists about it when they really dont have to, and its clear that the event might not even happen to the player, then what is the issue? Its not like finding out the truth about Tyler Durden, is it?

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Dunno what to make of this weeks Listen Up. Its certainly not a patch on the glory days of Garnett, John, Luke & Shane, but I dont know why. I seem to be one of the few people who likes Ellis, Sam Kennedy doesnt really say much, but I think its how they seem to want to predict the future of the industry more than talk about games and John in particular likes to pass his opinion off as fact. The joke works sometimes, but it grates sometimes too.

I can also understand the people who think the show is anti PS3, not sure I agree with it myself but I can see where they are coming from. I remember ages ago Shane saying one of the best things that Microsoft ever did from a PR point of view is give all the San Francisco mafia of journalists free Xbox live accounts because they knew that then those people would use the 360 as their primary machine and talk about games with their peers over Xbox live, and this could subconsciously lead to the 360 getting more favourable coverage. Again, I accept the point is debatable but I can see why it was a brilliant move from Microsoft and a trick that Sony missed. This got me thinking about how the people on the show might have their views effected by PR staff from gaming companies. John is certainly more pro Nintendo than he was before whattheyplay.com came along, is that because he is dealing with Nintendo affiliates more now he is covering a more family orientated site? If so, is being friendly with them subconsciously shaping his opinion?

Its all me thinking out loud really, but I do get the impression that there really is a scene in San Francisco where the media at a large number of different websites tend to socialise almost exclusively with each other and other people who work in the videogame industry (ie, developers/community managers of particular software houses/PR people) and this does effect what gets said on podcasts and published on websites.

I partially agree with what you're saying. I think the discussion within the enthusiast press is bound to be shaped by the people they talk to from the industry. As a rather extreme example, if Sony PR gave up completely and stopped sending preview builds to journalists, I imagine the conversation would lean heavily towards the other consoles. With regards to John Davison, I think his line of work has certainly exposed him to a different side of the industry and given him a better appreciation for what Nintendo has achieved. However, I don't believe that equates to being pro-Nintendo.

When Shane made that point all those years ago, Sony was clearly the target of more than a little derision. Times have changed though and these days, it would be ludicrous for anyone to accuse ListenUP of being anti-PS3, especially when they've been discussing Infamous for weeks.

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Oh, I bet he'd be so welcome at a studio visit in Liverpool.

The only person I've heard really hate on Blur was an EA person. Which makes both of these completed biased viewpoints.

I heard a ton of post E3 podcasts, and the reaction to Blur was universally negative. It wasnt just Garnett shitting on it.

The Rebel FM comment too. I stuck with the show when it was trying to figure out what they were doing with it, Arthur was being an asshole and Phil and Nick were half assing appearances on it just to keep their names in the public domain, and now they have came out of the other side of that I think that it has really became an excellent show. I have really warmed to Arthur, I really hope he can make it in the journalism caper as he really does seem passionate about games and he talks a lot of sense now he has cut belittling people out of his airtime. Tyler is just a great laugh, and Anthony is a funny funny guy. I still think he was part of the strongest lineup of the Brodeo (Shawn Elliot, Jeff Green, Ryan Scott, Robert Ashley and Anthony) and I think the guy has a real future in the industry. Nice that he is a bit of a PC guy too. So yeah, Rebel FM is great. Hope that some of the editorial stuff they are promising at Eat-sleep-game takes off too.

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Any else finding Out Of The Game isn't living up to their expectations? It's got some of my favourite names in gaming podcasts, so in theory it should be the best podcast ever. In reality, there's moments when it just feels a little flat.

Now that's not to say, it isn't still worth a listen, but sometimes I feel there's a little too much chin stroking and not enough talk on culture and rambling anecdotes. Perhaps their main problem, I feel, is that, they really need to do it in a room together, or at least have consistent mic quality throughout. The conversations never seem too flow well and they all seem too polite to bounce the conversation from one to the other. In short, it doesn't have quite the casual camaraderie the old GFW shows did. Hopefully, that's something that'll eventually disappear with time - after all the Joystiq podcast has no problem with long distance, considering one of the hosts lives in South Africa.

Also, what's up with Luke Smith's contribution? He's like the GFW Ryan Scott of Out Of The Game, except without the funny catchphrases.

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I like the show. Havent heard this weeks episode yet, but I have enjoyed what I have heard so far. They never seem to have a full compliment of 'staff' though!

I think the mic quality point is a valid one, as getting in the same room is almost impossible (I think they are in Boston, New York, San Francisco, San Francisco and Seattle, which is a hell of a distance. I think Boston is as far from San Francisco as it is from London) but I think one of the biggest problems is now that they dont have as much to talk about. The GFW shows were a mixture of them talking shop and telling crazy anecdotes. Now they cant really talk about their jobs anymore, so there is less "filler" to occupy the spaces between the mad tangents and weird social experiments that Shawn always took GFW. But I think for what it is, Out of the Game is an interesting show.

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