Search the Community
Showing results for tags 'konami'.
Found 3 results
I've mentioned it in other threads, but I’ve decided to start a chronological play through project of all the games in the Ganbare Goemon series. There have been only a handful of games in the series that were released outside Japan, and I’ve only really played three of the games (Legend of the Mystical Ninja on the SNES, Mystical Ninja Starring Goemon on the N64, and Ganbare Goemon: Toukaidouchu Oedo Tengurikaeshi no Maki on the DS), so I thought it was time to go through all the games in the series to see what they’re about. I’ve read a lot about the games already, but I’m not exactly sure what to expect. This thread will act as a sort of diary of my travels, but if anyone else wishes to chime in, you’re very welcome to do so. I’m planning to play all of the games in the main series, and after I’ve finished that, I plan on taking a look at the the three other spin-off games on the PSX, PS2, and the GBA. ( I don’t know if I’ll even be able to play the LCD game from 1990, the feature phone games or the pachinko machines.) My roadmap for this project is this: Twenty-two games in total. Note that many of the game titles have been mangled over the years, and not just in the West. Apparently, many Japanese Goemon fans were under the impression that “Uchu Kaizoku Akogingu” (11) was actually titled “Uchu Kaizoku Akoking”. The Goemon games are at fault, really, for having such long, complicated titles. I don’t plan to tackle this project in one long stretch; I’ll take a break now and then, which probably means that this will take me about two years to go through them all. I’m looking forward the most to playing the SFC games I never got the chance to play. I'm planning to play the games in Japanese, although some controversies about the fan translations for the SFC and N64 titles tempt me to look into those as well. Aside from the games themselves, I am also very curious to see what happened in the transition to 32-bit/64-bit, and why the Goemon series lost so much of its popularity during that time.
Another port discovered over at http://www.indieretronews.com/2019/03/scramble-wicked-retro-shoot-em-up-gets.html#more An almost arcade perfect port to the CPC which puts a lot of the versions and clones I used to play on the C64 to shame.