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Showing results for tags 'advance wars'.
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This is so damn good! Definitely deserves it's own thread. Hitting 92 on Metacritic so far. I'm having a blast with it; very well designed - I love the idea of sending a mech back T2 style to your next run; stops ocd-induced restarts.
Into The Breach is a turn based strategy game. It released earlier in the year on PC and got a shadow drop release on the Switch yesterday in the Nindies Direct. Essentially, you control 3 mechs over a small area as you try and defend cities from alien attacks. It plays and controls like Advance Wars. The main differences is that you can always see the enemies next attack, so you plan in advance to stop it. Plus, your attacks can knock back enemies, thus deflecting their attacks - sometimes onto other enemies. You earn upgrade points through each mission. The big difference this has over Advance Wars is that, if youre on the verge of failing a mission, your mech pilot can travel back in time with the experience points he's collected and start again. This bares a passing similarity to roguelikes, but the levels are not randomised. It's great. It put a load of hours on the PC version and can see me doubling that on the Switch. It does a great job of scratching that Advance Wars itch.