Jump to content
rllmuk

Search the Community

Showing results for tags 'Xbone'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News
  • Gaming
    • Discussion
    • Online
    • Retro & Arcade Gaming
    • FIFA Online Football League
    • Gaming Unplugged
  • Community
    • Film, TV & Radio
    • Music
    • Sport
    • Arts & Literature
    • Creative
    • Food & Drink

Calendars

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Interests

Found 200 results

  1. Harsin

    Xbox Game Pass

    In various console threads the topic of somebody doing a Netflix style service for games comes up. Looks like MS are going to be offering something like that. EA Access already does something similar, but it's pretty limited as it's just EA games (as the name suggests). Confirmed publishers (from NeoGAF).
  2. No Man's Sky NEXT List of rllmuk players (Google Doc) - Add your forum name and online handle to play with others here! Related threads: General photo thread PC owners (for technical discussion, etc.) Ships photo thread What is NEXT? Official patch notes: https://www.nomanssky.com/next-update/ Trailer NEXT is the latest, free update to No Man's Sky. This builds upon the three previous updates: Foundation, Path Finder, and Atlas Rising. The major additions with NEXT are: Here's a NEXT preview by Eurogamer. Other notable new features: Resources for New and Returning Players How do I...? Rocket jump: Tap melee and jetpack in quick succession and you'll perform a boosted rocket jump that moves you a fair amount forward. Bear in mind that this causes life support to drop quicker than usual (as does any use of jetpack), for a split second, which is critical if you're playing Permadeath or Survival mode. Toggle first person/3rd person view: press down on the d-pad and scroll left or right until you come to the camera options. Note: there are separate toggles for flight and while on foot. If you toggled 3rd person while walking, you'll have to do it again while flying if you want 3rd person for both. Get a freighter: given this is kinda part of normal progression, I'll put it in a spoiler. It's not really a spoiler, per se Get nanites: Call up your scanner while on foot and scan flora and fauna. Go to the Discoveries tab in Options (PS4 pad) and upload the discovery to get nanites. Nanites no longer take up inventory space, and it's much easier to get them. General FAQs Eurogamer guide for new players (seems pretty comprehensive)
  3. Another very short trailer on this one, with Spiders moving right away from the Mars War Logs / Technomancer universe into something more fantasy inspired.
  4. Did a search for a topic on this but couldn't find one. Maybe not a surprise considering I've seen two videos so far, saying they'd not really heard of it before the last month. This is developed by Gunfire Games and mashes together a few genres. It's part souls, part Borderlands and a bit rogue-like. You can play online with up to three others or play solo, completely offline. It looks to have highly customisable characters, no micro transactions, with a promise of paid and free DLC. The gunplay looks pretty good though the locations seem quite sparse. There's the promise of 40+ weapons, excluding Melee. Over 100 enemy types and 20-30 bosses.
  5. By Rare Official Site SIGN UP for Boozy's Online thread HERE Please SPOILER tag any Tall Tales posts Massive FREE Anniversary Update: April 30th
  6. There doesn't seem to be a thread for this so here goes. Made by Deck 13 interactive, the people who brought you Lords of the Fallen, a perfectly competent fantasy game which probably suffered rather than gained from the Dark Souls comparisons. This seems to be moving into mech v mech combat in a big way (or perhaps more accurately big men in metal suits versus same) but glancing at some of the published previews retains considerable Dark Souls DNA in terms of mechanics so those comparisons aren't going away any time too soon (if you die you need to fight your way back rather than avoid enemies to retain the souls scrap). There seems to have been little on-line or magazine exposure but the release date is now set for just two months time. https://www.pcgamesn.com/the-surge/the-surge-gameplay-preview reasonably recent developer supervised hands on https://www.rockpapershotgun.com/2017/02/08/the-surge-limb-crafting/ and a second.
  7. Colour me excited for this. We know that Remedy tends to keep elements from earlier games around in later ones and this gives off a very Quantum Break vibe to me:
  8. Fresh from the exceedingly grim atmosphere portrayed in Vampyr, here's another interesting, though very dark, prospect.
  9. Cyhwuhx

    EA Access

    http://www.ign.com/articles/2014/07/29/ea-announces-subscription-service-on-xbox-one-ea-access I'm guessing that within a year every major publisher will thus ask for a similar subscription.
  10. by PlayDead Studios Official Site Release Date: XB1 June 29 2016 | Steam July 7th 2016 | PS4 August 23rd ABOUT IMAGES VIDEOS Did Limbo ever come to Sony's device(s)? Otherwise this sure is a reason to own an XBONE.
  11. I was requested to add this Google spreadsheet for people to share their gamer tags: https://docs.google.com/spreadsheets/d/1EHykfNx3wKSen3j64cCP2Bgr9tusBPtPXkitPAPAMxM/edit?usp=sharing Fixing a 'Bricked' Console (Green boot up screen, then hangs at black) Your console is not bricked you are fine. No need for the USB recovery either - since the 1603 build you can self recover via this cool method Try this: Hold down the power button on the front of your Xbox One console until it fully powers down, unplug the power cord, and wait 30 seconds. Please note the console must be fully powered down; the next steps will not work if the console is powered on from connected standby. Plug the power cord back in. PRESS the POWER Button then Hold down the Bind button (located on the side of the console next to the USB port) and the Eject button (located on the front of the console next to the optical disc slot), continue holding down Bind and Eject until you hear a second “power up” chime. Then SELECT Reset this Xbox - This Troubleshooter takes the User to a page that allows them to select full reset or reset but keep content (this allows you to keep your installed games and settings!) Buying games from other regions Original Post: Some patent stuff has been found which gives some probable insight into what people can expect from the next Microsoft home console. http://appft1.uspto....ndo&RS=nintendo Of course all this maybe as outdated as the last set of internal documents about Durango, or Yukon as it seemed to be called back then, but most of it fits with known rumours about this mythical beast. Update 21/1/2013, Final Specs for Durango: CPU: - x64 Architecture - 8 CPU cores running at 1.6 gigahertz (GHz) - each CPU thread has its own 32 KB L1 instruction cache and 32 KB L1 data cache - each module of four CPU cores has a 2 MB L2 cache resulting in a total of 4 MB of L2 cache - each core has one fully independent hardware thread with no shared execution resources - each hardware thread can issue two instructions per clock GPU: - custom D3D11.1 class 800-MHz graphics processor - 12 shader cores providing a total of 768 threads - each thread can perform one scalar multiplication and addition operation (MADD) per clock cycle - at peak performance, the GPU can effectively issue 1.2 trillion floating-point operations per second High-fidelity Natural User Interface (NUI) sensor is always present Storage and Memory: - 8 gigabyte (GB) of RAM DDR3 (68 GB/s) - 32 MB of fast embedded SRAM (ESRAM) (102 GB/s) - from the GPUs perspective the bandwidths of system memory and ESRAM are parallel providing combined peak bandwidth of 170 GB/sec. - Hard drive is always present - 50 GB 6x Blu-ray Disc drive Networking: - Gigabit Ethernet - Wi-Fi and Wi-Fi Direct Hardware Accelerators: - Move engines - Image, video, and audio codecs - Kinect multichannel echo cancellation (MEC) hardware - Cryptography engines for encryption and decryption, and hashing http://www.vgleaks.c...rango-unveiled/
  12. The Mirror's Edge Twitter and Facebook just had this posted on them, so it looks like they're gearing up for a full gameplay reveal this E3. They've previously said the game will release early 2016, but we know so little about the game, that maybe a surprise 2015 release isn't completely out of the question. Early Concept Footage + Developers talking rubbish at E3 2013 https://www.youtube.com/watch?v=Gb60vP2PHaw It's been a long time coming, but it's finally happening.
  13. I know we have dedicated next-gen threads, but I started a fresh one for this because at this point in the cycle any specific discussions will end up buried under the avalanche of ZOMG MY STATUS JUST CHANGED TO PUTTING STAMPS ON THE PARCEL!!! The headset that comes with the PS4 looks like it was made by Blue Peter, the Xbone headset looks better but I up imagine a lot will want to replace with their own. What recommendations do people have for decent headsets to use with next-gen. I understand that the PS4 will use pretty much any headset as long as it has the right jack. Anyone have any recommendations for a decent over-one-ear + mic model (as I still want to hear the game audio through the TV)?
  14. Bojangle

    Dark Souls 3

    Coming Spring 2016 to Playstation 4, Xbone and PC. It's apparently going to be the final Dark Souls game and it just looks like it may well be set in Lordran.
  15. Just been officially announced: http://www.dirtrally2.com/ Disappointed in the branding
  16. http://www.oriblindforest.com/
  17. [Edit 16/12/14] Heists have been revealed! Info here: http://www.rllmukforum.com/index.php?/topic/274193-gta-online/?p=10175135 Thought we could do with a seperate thread for this now as it's bound to be very popular to say the least! Here's R*'s faq: http://www.rockstargames.com/newswire/article/51422/some-more-details-on-grand-theft-auto-online.html Links to the official Rllmuk crews: 360 - http://socialclub.rockstargames.com/crew/rllmuk PS3 - http://socialclub.rockstargames.com/crew/rllmuk_ps3 Couple of basic gameplay mechanics that may not be immediately obvious (spoilered in case you want to find these out for yourself, no mission or story spoilers)
  18. http://www.videogamer.com/ps4/reside..._confirms.html
  19. I've posted about this before in the Kickstarter thread, but even though the game is crowd-funded it's not actually on Kickstarter (it's a fixed funding project on Indiegogo instead) and that thread perhaps doesn't give it the exposure it deserves. The game is in its last week of funding and still needs about 300k at the time of writing, so any help is welcome at this stage, So what is Indivisible? In short, it's a hybrid of a 2D Metroidvania game (in that it has a large interconnected map, platforming, areas that are locked off until you have certain items or skills, secrets and even some sequence breaking) and an RPG, most notably in its party management, leveling and battle system. Combat is heavily inspired by Valkyrie Profile in that each character in your four-person party is mapped to a button, with directional inputs adding more moves. Combat is not turn-based. You can attack as long as you have meter, so meter management plays an extremely important role in combat. The game is made by Lab Zero Games, the team that brought you Skullgirls. Here's their campaign video: This is by no means final, but what is cool is that everything you see in there is already playable. Lab Zero released a free playable prototype for Linux, Windows, Mac, Steam and PS4. Even though it's just the tip of the iceberg, it plays really well and has some cool stuff for expert players in it, like a secret boss and sequence breaking for speedruns and pacifist runs. If you want to read what they plan on adding, this post from the design director goes into great detail: http://indivisiblegame.com/blog/building-on-the-indivisible-prototype/ Combat is already pretty damn fun and you can see how much the additions above will add to the strategy. The way attacks link, with certain attacks setting enemies up for juggling, attacks having different status effects (like putting slow down on an enemy) and the different effects for the supers of each character can all be glimpsed in the prototype, and that's without all the additional characters, weapons, stat differentiation and tech like guard breaks, buffs/debuffs and so on. Other things of note: - Your party consists of your character and three Incarnations, Now what's cool about these Incarnations is that they - like the enemies - are based on a wide variety of mythologies and cultures from all over the world. This results in an incredibly diverse cast of characters. You can read all about the Incarnations that have been revealed up to this point here: http://labzerogames.com/indiv-incarnations/ - Music is composed by Hiroki Kikuta, most famous for Secret of Mana. - The game will have many crossover indie stars that will be playable, including Juan from Guacamelee, the Drifter from Hyper Light Drifter and Shovel Knight. The final one will be revealed tomorrow, with some people expecting it to be Miriam from Bloodstained or one of the characters from Undertale. We'll see. Here are the ones revealed so far: There's tons more on their campaign site, including a cost breakdown, the different tiers etc. https://www.indiegogo.com/projects/indivisible-rpg-from-the-creators-of-skullgirls#/ So, please help if you're interested.
  20. Thought this deserved its own topic as it's getting rather good reviews and is out tomorrow. It's a several hours long walking simulator, which seems like the perfect antidote to the lengthy epics we've been getting over the past few months. The hook of the game seems to be a more morbid Gone Home. You play as a girl returning to her family home and exploring the rooms of her now long-dead relatives. So far, so derivative. But what sets it apart is that you play as a participant in each family member's death via flashbacks. While most reviews have wisely steered clear of spoiling too much, these are meant to be extremely diverse (in terms of both presentation and tone), imaginative and often very sad. It's from The Unfinished Swan devs and although there aren't tons of reviews out yet, the ones that are look really promising. It's out tomorrow for £15.99, but if you preorder it on PSN today and are a Plus member, it's £12.79.
  21. http://www.videogamer.com/xbox360/batman_arkham_origins/news/batman_arkham_knight_announced_for_ps4_xbox_one_and_pc.html New Arkham game by Rocksteady confirmed! Let's all try and forget about Origins and look forward to this instead.
  22. Out Now Price: £14.99 Metacritic: 82 So on the eve of Bloodstained getting released, a small indie game has been released on the Switch eshop and on Xbox (it released last year on the PS4 and Steam) called Timespinner. And it's Castlevania. No seriously, it's Castlevania. Look at the map! Basically, you play a young girl who travels through time to try and stop an Empire from destroying her homeland. This involves travelling from the past to the present in an effort to figure out a way to reach the Emperor and kill him. So there's castles. And backtracking. And big, screen filling bosses. And it's great. Seriously, if you're a fan of the old DS Castlevanias, give it a go. You won't be disappointed.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.