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Found 470 results

  1. I'll try and keep you all updated here , but please follow/visit for the latest updates: https://twitter.com/@onrushgame http://www.facebook.com/onrushgame http://www.instagram.com/onrushgame So what do you think?
  2. Or in slightly off-shoot related language-speak:
  3. Moz

    Fortnite

    Nothing but a trailer at the moment. But here you go! http://www.youtube.com/watch?v=j_q2jt3SkGM
  4. Vin

    Resident Evil 2 Remake!

    http://www.videogamer.com/ps4/reside..._confirms.html
  5. Hello! Hollow Knight is a platformer on PC (now), Mac (soon) and Nintendo Switch (sometime this year) and it's utterly beautiful & I'm completely in love with it. Release Trailer: It's a mixture between a metroidvania and a Souls-like; you're exploring a non-linear map which is gated by abilities that your character picks up along the way, while also unlocking shortcuts and collecting & spending "Geos" (souls) which you drop when you die and have to corpse run to get them back or lose them forever. The combat seems tailored towards slow, methodical timed attacks & dodging thus far (I'm 2 hours in, so this might change). I'm finding it difficult but fair, although I'm generally rubbish at video games. Here's a video of me ineptly tackling a mini-boss which I think is a good demonstration of how it mixes the two genres (spoilers for about 3 hours into the game): Up the top-left of the screen are my Geos (the numbered icon) and my Spirit, which you can use to either heal (hold B) or fire a projectile (tap B). You gain Spirit by damaging enemies and Geos by killing them. It's £10.99 on Steam at the moment which is an absolute steal: http://store.steampowered.com/app/367520/ The soundtrack is also very very nice, and you can buy it on Steam or stream it on Spotify. The game was due to come out on the Wii U but it's been moved to the Switch instead and comes out later this year, the release date hasn't been confirmed yet. I'm really enjoying it, there's a great sense of exploration and the combat feels brilliant when you get your timing right. The art-style is beautiful and there's also loads of scenery to smash, which I approve of. You should play this game!
  6. Revival

    The Sexy Brutale

    The Sexy Brutale is out today! Xbox Store: https://www.microsoft.com/en-gb/store/p/the-sexy-brutale/c1pjx1j6rt8t PS Store: https://store.playstation.com/#!/en-gb/games/the-sexy-brutale/cid=EP2972-CUSA06819_00-THESEXYBRUTALE01?smcid=sen:entwined:EP9000-CUSA00672_00-ETWPS40000000000:playstation-store Steam: http://store.steampowered.com/app/552590/ ACG - "Easily A Buy" "There is so much here that is enjoyable to do, so much to explore. And while it doesn't have anything more than a second or third playthrough replayability, that's more than enough for the price that they're asking, at how many hours of enjoyment you're going to get through this. It's really a different style of puzzle game and it really surprised me ....It really was, just simply, a blast. I never expected to like it as much as I did..." Jimquisition - 10/10 Blast it all if it isn’t another impeccable entry in a year swarming with quality already. I fear this one will get lost in the shuffle of big budget games, but make no mistake – The Sexy Brutale deserves as much attention as any Horizon, Zelda, Nioh or Persona. Hardcore Gamer - 4.5/5 In the end, The Sexy Brutale is a marvelous and unique delight of a murder mystery, one you’ll have walked away from feeling shocked over what exactly you just saw play out in the story, satisfied over the challenging puzzles you’ll have solved to help out each masked guest, and dazzled over the vibrant and mesmerizing aesthetics. PSU - 8.5/10 Awash in a frankly ridiculous amount of charm and bolstered by a genuinely innovative time travel mechanic, The Sexy Brutale is one of the most deliciously refreshing puzzlers to come along in a good long while IGN - 8.2/10 Every murder The Sexy Brutale includes is uniquely fascinating to investigate, with the central loop of searching for clues and executing a plan to alter time continually engaging. I found Boone’s quest so fascinating, the Brutale’s secrets so alluring, and its world so charming that I rewound the clock just to spend a few more days in Lafcadio’s beautiful nightmare. Destructoid - 8/10 Though The Sexy Brutale fumbles a few times -- especially near the end when it rushes toward a narrative payoff -- it never hurts the experience. Uncovering the mansion's secrets and the twisted plot that dooms its guests is exciting. Compared to almost any other puzzle game, The Sexy Brutale's dark tone and inspired art stand out from the crowd. Solving murder might not be the most cheerful work, but it's one hell of a good time. Wccftech - 8/10 While I may have some minor gripes with The Sexy Brutale, I think it’s a wonderful puzzle game, one that’ll really reward your time. The mansion is smartly designed, harking to the intelligently planned Spencer Mansion of Resident Evil, and the way you learn about characters is inspired by one of the most unique aspects of The Legend of Zelda: Majora’s Mask. The Sexy Brutale has bombastic music, a great cast, and some very satisfying puzzles. While not outstanding, it’s well worth your time. Metro - 8/10 An inspired mix of graphic adventure and Majora’s Mask style time travel, that offers some of the year’s most inspired puzzle-solving VideoGamer - 8/10 The secret stories Father Lafcadio uncovers are lovely, but you won't always enjoy the process of uncovering them. Still, a series of elegant murders, with elegant stories, in an elegant mansion is enough to show anyone a good time. Time and time again...
  7. hellcock junior

    Rocket League

    Football with cars! I'm sure I've seen this tried a few times but this looks like it works - I predict this is going to be massive! It's certainly very fun to watch. PSN owners get it free and I'm pretty sure I'm going to have to get the Steam version too.
  8. choddo

    Steam

    Discord Server I reckon Valve could well start to wrap up the PC game publishing market over the next couple of years. I can't be arsed to buy PC games any more because they cost a bit too much and I just don't generally have time. I don't bother to look at the PC shelf in Game any more. But I've bought 3 games off Steam in the last 4 or 5 months (Sin Eps, Darwinia, X3:Reunion), for which the developers probably got more money than they would from a box anyway. I've hardly played them either, because of the time thing but I don't mind buying something for $20 which I'll just have a quick spin on every so often. It's genius for convenience and price. And the fact that every HL2 or CS:s player is right in front of the advertisig channel is a nice bonus for the developers.
  9. by Dodge Roll Games Official Site GoG | Steam | Humble | PS4 Release Date: April 5th 2016 ABOUT IMAGES VIDEOS Already got my pre-order in as this is looking like it could be a bit good! Also this bullet is wearing a bandana:
  10. bradigor

    Yoku's Island Express

    This game came out recently across all platforms and is incredible. It mixes genres really well and is a: Metroidvania, Platforming game with pinball mechanics. The art style is lovely and the music is joyful. Despite being fairly short, it has fantastic pacing. Check out videos below then go ahead and buy it. It is already one of the games of the year in my opinion. Buy it Xbox Playstation PC Switch
  11. CGI announcement trailer: First proper trailer: Gameplay details from reddit Q&A: - Sniper rifle carried in case and needs to be assembled/packed up again rather than the magic pockets of Absolution - Hiding gun behind back when near NPCs from Blood Money returns - 'accident' hits for targets return - minimap now tells you where disguises are effective - full-screen map also returns with points of interest marked - Diana gives updates over the earpiece e.g telling you movements of the target - some comedy disguises seem to be back - alerts can trigger lockdowns - civvies leave the area and security conduct a sweep, after which everything returns to normal. These can be triggered strategically e.g by activating fire alarms - guards alertness indicated by yellow/red markers over their heads - certain guards are 'observant' meaning they will bust your disguise more easily. This is often logical, such as head-of-security knowing all his staff. These guards are marked on the minimap to avoid trial and error. - metal detector checkpoints return - save anywhere instead of checkpoints - guards can find mines you've places and will take them away for investigation (much like guards finding your specialist guns lying around in Blood Money and taking them back to the security room). - a form of 'Instinct' seem to return, like Batman's detective vision, highlighting points of entry/egress and guards. - shoving people returns. Including over railings. - throwing objects seems to have returned - choose weapons and equipment before entering a level - David Bateson voicing 47 again - Gameplay closest to Blood Money out of any game in the series Videogamer preview http://www.videogamer.com/ps4/hitman/preview-3901.html "More Blood Money than Absolution" "Going by the initial presentation, Hitman appears to be the game fans have been waiting for since 2006's Hitman: Blood Money, with huge sandbox environments and an unprecedented amount of opportunities to assassinate your target" Announcement blurb:
  12. That's all you get. That's it. It was enough to make me get out of bed at 2am and scream OH MY GOD
  13. Useful Links Tutorials http://laveradio.com/ Infographic introduction to trading, spoilered for size: Previous OP with kickstarter blurb Kickstarter link Kickstarter text (spoilered as it's long) Elite Remake! edit: To test. Yay!
  14. Lothar Hex

    Ace Combat 7: Skies Unknown

    First YAY Xbox. Second oh thank fuck it looks live they;ve dropped the "real world" military vibe of it and gone more to the classsic era.
  15. By Rare Official Site Release Date: TBA ABOUT IMAGES - VIDEOS Just announced at the MS press conference and it looked great! Hopefully we'll learn more this week.
  16. Just announced at Capcom Cup, a collection which includes Street Fighter 1, four iterations of Street Fighter II, the three Alpha games and all three Street Fighter IIIs. Online play for SFII', Super Turbo, Alpha 3 and 3rd Strike as well. Oooof. PS4, Xbox One, Switch and PC. http://www.capcom-unity.com/strumslinger/blog/2017/12/10/celebrate-30-years-of-street-fighter-with-the-street-fighter-30th-anniversary-collection
  17. VN1X

    Warframe - The Sacrifice

    By Digital Extremes Player List | Alert Tracker | Quick Start Guide | Market | Plains of Eidolon | PoE Release Notes Wiki | Reddit | FAQ | Beginners Guide | Modding 101 | Advanced Modding | Official Site | PS4 | XB1 | PC ABOUT IMAGES VIDEO Loot and shoot for free but still end up poor as you keep calling in sick for work? All hallmarks of a good game in my book! From the moment I first moved my Tenno around I fell in love. The way in which you're able to hop, skip, glide, roll, melee, shoot, strike, pounce, run, slide and wallrun without any effort is just astonishing. It's easily one of the most fun and satisfying movement mechanics this side of Vanquish and I can't believe I've only just started playing it (more than 4 years after it's initial release no less)! That being said, it actually seems like it's the perfect time to jump in as they're still expanding and patching the game on an almost monthly basis. Earth just got a fresh makeover and Plains of Eidolon, the new open-zone expansion in which you can, amongst other things, take down a massive fucking kaiju, will apparently arrive sooner rather than later as well. Can't wait! So download the game, add yourself to the player list and loot-em-up already!
  18. mdn2

    My Friend Pedro (2019)

    No word of a lie: this is my game of E3 so far. Looks like a cross between Deadpool and John Wick. It looks incredible. It's out on Switch and PC next year. I mean, look at this: Amazing.
  19. Cosmic_Guru

    Control - new game from Remedy

    Colour me excited for this. We know that Remedy tends to keep elements from earlier games around in later ones and this gives off a very Quantum Break vibe to me:
  20. Revival

    Middle Earth: Shadow of War

    Looks like there's a sequel coming in August...
  21. Cosmic_Guru

    Greedfall - RPG from Spiders (2019)

    Another very short trailer on this one, with Spiders moving right away from the Mars War Logs / Technomancer universe into something more fantasy inspired.
  22. Mr Do 71

    Far Cry 5

    Out March 27th 2018.
  23. VN1X

    Battlefield V

    Details: No Season Pass Launch locations are France, Africa and Rottedam and North Africa desert Coop Mode called Combined Arms Single player War Stories return Fortifications are things like sand ags, trenches, tank stoppers. Only supports can build offensively defense fortifications such as machine guns, field cannons and are much faster at building everything. Predetermined areas to build such as at flags, can rebuild destroyed buildings Health bar is in stages, only regen up to closet stage not to 100 anymore Physical interactions - every action in the game requires a player interact for things like medkits, spotting, ammo, ledge grabbing (example: healing requires walking over to a health pack, character animation to pick it up, then start healing) No more HUD/map spotting, spotting is based on movement/changes around you Much less ammo on spawn, out of ammo after a few fights, but more ways to resupply ammo in the battlefield from packs, crates, or grabbing small amounts of ammo off of bodies (all requires physical interactions) Revive system has a full on animation, takes a few seconds to complete, no more revive trains, takes time to complete Ragdolls are server side, can now drag a downed player's body elsewhere Any class can do a squad revive, takes longer than a medic revive, does not give full health points Can call for help when down such as in the trailer Ragdolls (player bodies) effect the environment, push down grass etc. Gunplay completely changed No more visual recoil Each gun has a unique recoil pattern that can be learned and mastered Bipods easier to use and setup Bullet penetration through thin wood, sheet metal, walls Movement change, can now dive froward, backward, left and right similar to R6 Siege prone system Diving has a delay to prevent dolphin diving Crouch sprinting is in the game Can burst out of widows and commando roll, no destroying windows first Can catch, throwback or shoot grenades Less grenades because less ammo Can tow items in the game with vehicles such as previously stationary anti-air guns, teammate can use an anti-air gun while you tow it with a vehicle For example, can drive a tiger tank towing a field cannon behind it or a truck towing ammo crate to resupply teammates on the front line Destruction explodes inwards or outwards based on where the destruction happens. Throw a grenade inside of the building? The explosion sends things outside of it. Outside of it? Breaks inwards. Tank driving into a building slowly destroys a building, walls slowly crack/fall, not instant Heavily focused on squad play, instant placed in squad when joining a game New squad spawning system, squad deploy system that shows what squad mates are doing in third person in real time before the tactical map screen, so spawning on squad is kicker than spawning on tactical map screen Since squad spawning/deploying is faster than tactical map, squad wipes are serious Squads accumulate points that can be spent on "squad call-ins", only squad leader can spend them in Squad Call-ins are V1 or JB2 rockets as seen in the trailer, supply drops with ammo/health, a smoke barrage, heavy weapon pickups (not hero kits), squad only vehicles such as Churchill crocodile flamethrower tank or the Sturm tiger Elite classes are gone Behemoths are gone Large, non-fatal explosions can knock a player over Four classes are back: assault, medic, scout, support Create a solider, add them to a company of soldiers, then can customize things like gender, face look, face paint, outfit, accessories, etc. and assign them a class archtype Class archetypes highly customization Can be an assault that specializes in anti-tank or anti-infantry only, or a mix of both, etc. Highly specialized archetypes called exotics such as a recon paratrooper, stealthy short-range behind enemy lines person who uses a suppressed SMG and silent gadgets like pistols and garrotes comes with silent footsteps and throwing knives Can change and add specialization trees such as agility, flak armor, suppressive resistance The more you play a class more you get more specializations/archetypes within said class Same system for guns, pick a gun, level it up, unlock specializations and making gameplay choices in a skill tree on that gun Specializations are the only thing that affects how a gun plays or feels (ex: bipod) Five-seven elements to change on a gun to make it your own (stocks, sights, muzzles, chassis, skins, leaves on the front, cloth on back, straps, etc). Gameplay and visual customization is SEPARATE. Look of weapon is just visual without impacting gameplay, specialization is what determines how the gun plays/feels. Same system for vehicles and planes Asymmetric vehicles for teams, (ex: one team might get a big slow tank that does lot of damage, other team gets a small fast tank that does light damage) Grand Operations gamemode, each day is a full match, always advance to the next day GOs have different objectives per day Success or failure in GO days have visual and gameplay impact Day 4 only has a chance to happen if there isn't a clear winner from previous days Day 4 is last stand, limited ammo, no respawns, whoever lives to the end wins Coop mode, combined arms with a dynamic mission creator/AI that sits between SP/MP as a creative sandbox Soldiers created for a company can be used in both coop and MP, parity No news on suppression yet, uncertain if in game All logic in game is server side, not client side so changes to systems do not require a patch Promises of more communication between devs and community, roadmaps, etc. New content is called Tides of war, daily/weekly/monthly challenges with overarching chapters and questlines that give you "unique items and cosmetics" Tides of War gives new maps, game modes, limited time experiences Variety of maps with different tones such as complete crushing battlefield chaos or more slow space large maps with tempo that goes up and down Gamemodes confirmed: Grand Operations, Conquest, TDM, Domination No news on RSP The Shhhh animation from the trailer is possible to experience in game Transport vehicles are alive on the map and can jump into them Combat vehicles spawn from tactical deployment map Biggest changes summed up: lack of auto regen health, limited ammo, building fortifications, phyiscal interactions for everything, skill-based gunplay, squad revives, massive emphasis on squad play and team play, 3d spotting changes, minimal HUD. Old post:
  24. A malevolent force known only as Lina is devouring data from a vast, interdimensional network of servers overseen by sentient computers called ”motes.” In desperation, the motes summon heroes from a variety of parallel game worlds to face off against each other in one-on-one combat. The tournament victor has the potential to be awakened as the Blade Stranger—the savior who can vanquish Lina and protect the motes from further harm! Developed by Studio Saizensen, Blade Strangers is a hardcore old-school fighting game. The streamlined four-button control scheme makes it easy for beginners to deal out damage from day one…but the intricate combos, counters and specials give tournament-caliber players plenty of opportunities for frame counting, chain construction and hit-box science. Blade Strangers will bring together an eclectic mix of characters from various games when it comes to Nintendo Switch, PS4 and Steam this Summer. Studio Saizensen is including many of its own characters, like Umihara Kawase and notoriously underarmored Solange from Code of Princess. Other confirmed characters include Gunvolt and Shovel Knight. Blade Strangers publisher Nicalis’ titles will also be represented in the game, with characters like Quote and Curly Brace from Cave Story and Isaac from The Binding of Isaac. Debut trailer: Opening cinematic (extended): >> Official website. Looks pretty sweet, but then I'm a sucker for (obscure) Japanese 2D vs. fighting games. The Fallen Angels , anyone?
  25. Fresh from the exceedingly grim atmosphere portrayed in Vampyr, here's another interesting, though very dark, prospect.
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