Jump to content

Search the Community

Showing results for tags '3DS'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Gaming
    • Discussion
    • Retro & Arcade Gaming
    • FIFA Online Football League
    • Gaming Unplugged
  • Community
    • Film, TV & Radio
    • Music
    • Sport
    • Arts & Literature
    • Creative
    • Food & Drink

Product Groups

  • Memberships
  • GDPR deletion fee

Calendars

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Interests


Member Title

  1. Just got the last issue of Edgetm, and I thought this game deserved its own thread - even though it'll probably never reach our shores. Or the Great Detective Pikachu: Birth of a New Duo as it is known in Japan. The game is a spin-off in the Pokémon franchise, in which players work with a talking Pikachu to solve mysteries, and is being developed by Creatures inc - the guys behind the Earthbound and Pokémon Ranger series. The game follows a rather peculiar talking pikachu who, despite not being as powerful and nimble as other pikachu of his kind, is rather intelligent and claims to be a great detective. One day, Pikachu encounters a boy named Tim Goodman, who is able to understand what he is saying. Thus, the two begin working together to solve various mysteries revolving around Pokémon in the city. Meitantei Pikachu is an adventure game in which players control Tim Goodman as he works together with Detective Pikachu to solve various mysteries. This is accomplished by examining scenes, finding potential clues, and speaking with people and Pokémon to uncover new information. A lot like the investigative parts of the Ace Attorney series. The game was released on the Nintendo eShop on February 3, 2016 in Japan. Unfortunately there's no word of an overseas release as yet. Launch trailer: Intro & opnening scene: >> Official (Japanese) website .
  2. You wait years for a new Metroid game, then two come along at once. Due 15th September 2017. Special edition:
  3. Strangely enough, there isn't a topic on this game yet. Strangely enough, because it looks like it could be one of the last great games released for the regular NDS. The game's been out in Japân for a couple of months now, and has received reasonable critical acclaim (33/40 in Famitsu). It's been confirmed for a July 2011 Euro release (no US release though) last week. What got me interested, are the high profile developers/designers attached to this title; most notably CyberConnect2 itself (responsible for the .hack// series and more recently Asura's Wrath) and Madhouse (Animatrix, Death Note etc.). The game itself is an action-JRPG and is the pseudo-sequel to the rather unknown PSX title Tail Concerto (1999). Trailer: More info, images, and video can be found on the official Japanese site. Official Euro boxart.
  4. Since we are getting it after all, I figured a thread was in order Azure Striker Gunvolt (also known as Armed Blue Gunvolt in Japan) is a platform action-game released by Inti Creates for the Nintendo 3DS eShop. It's gameplay is similar to Mega Man Zero (made by the same publisher), but introduced new gameplay elements to the Mega Man style of game such as Gunvolt's ability to "tag" enemies and target multiple targets at once, adding an additional layer of complexity to the genre. Like Mega Man, Azure Striker Gunvolt is a side-scrolling platform game. The player controls a single character (the eponymous Gunvolt) who is able to jump, fire a gun, and attack enemies "tagged" with bullets using a large, homing electrical field. The player's actions are limited by an energy bar, which depletes when using the electrical field, using additional movement abilities such as double-jumping or air dashing, or being hit by enemies. Gameplay focuses heavily on the player's technique and skill in moving through levels. While finishing a level is relatively easy, the game provides a ranking system as well as several optional challenges. The game introduces a "chain" system in which the player's score is constantly increased so long as the player avoids being hit by enemies, with special actions such as defeating an enemy in the air or defeating multiple enemies in one time, providing an additional bonus. The game also uses an item-forging and equipping system. Storywise, Azure Striker Gunvolt is set in the future in which several people, called "adepts" have developed "septimal powers".These powers enable superhuman feats including flight, use of powerful energy weapons, and manipulation of the elements (e.g. fire, water, electricity). The world is at peace thanks to the efforts of a world-spanning corporation known as the Sumeragi Group. However, the Sumeragi Group is, in reality, controlling and experimenting on adepts. Gunvolt, one of the most powerful adepts, with the ability to create electrical fields, works for a resistance organization known as QUILL. The game opens with Gunvolt assigned on a mission to assassinate an adept named Lumen. However, Gunvolt discovers that Lumen is housed within the body of a young girl named Joule and instead rescues her, defecting from QUILL and setting out on his own to protect her. Debut trailer: Gameplay mechanics explanation: Looks SNES-tastic! >> Official website: >> http://gunvolt.com/en/ Date of release? Somewhere in 2015...
  5. Well, sadly no Super Mario Land 4. In any case, it looks like Nintendo has just announced New Super Mario Bros. 2 Power-ups which could be glanced from the screens given are the Racoon tail, a Golden Mario and I'm sure I spotted a P-Wing P-meter( ) in there as well. Style looks similar to Super Mario 3DLand. Releasing this August in Japan worldwide it seems EDIT: Let's add some trailer shall we we? Japanese overview trailer: Gameplay trailer:
  6. Eleven years after its initial release, the trusty 3DS is getting one last hurrah in the form of a Japanese indie shoot'em-up sequel to a genre cult classic from almost three decades ago. T3h hardc0r3. The first Andro Dunos was a side scrolling arcade game in the shoot’em up category. It was originally released almost thirty years ago in 1992 by SNK. Some 29 years have passed since the Earth Defence first called on Yellow Cherry and Red Fox to stop the imminent invasion from an unknown alien race. Many light years away on the edge of our galaxy the threat has reared its ugly head once again and this time they mean business. There’s just one thing to do, dust off the finest Earth Defence ships ever made and send the alien scum packing. It’s apparent that these relics from a war time that was forgotten had seen better days and only one ship -the Yellow Cherry- could be saved using parts from the Red Fox which was critically damaged in the first war. Are you up for the task of saving the earth once more? As the direct sequel to one of the most famous sh'mups from the early 1990s, Andro Dunos II presents you with an epic side-scrolling space journey full of arcade action! Fight and explode hundred of spaceships thanks to various weapons such as laser, hawk, and even powerful homing missiles. You can recover power ups by destroying enemies. Music composed by industry veteran Allister Brimble (Alien Breed, Body Blows, Project-X, Colonization, Driver). Launch trailer: Out now on the 3DS and most other platforms
  7. http://yachtclubgames.com/plague-of-shadows/ Free! For people who bought Shovel Knight, obviously. Which is everyone.
  8. Results (as at 21/05/2015): The games which made you purchase the current-gen machines you own. PS4 WiiU XBox One 2DS/3DS Vita I have been planning to update the console ownership poll that I conducted last year for some time now, and this seems as good a time as any to do it. All the current gen consoles are very well established now, and it would be interesting to see how ownership has changed or is expected to change. As an open-ended question, it would be good to know which game(s) made you purchase the current-gen machines you own. I'm not asking for your favourite game on the machine, more the game(s) which made you want to buy the machine. In my case, for example, these would be: PS4: Battlefield 4 Wii U: New Super Mario Bros. U If you put your answers in a reply I will compile these.
  9. Thanks to Agatsuma Entertainment, Kinu Nishimura’s (Nine Hours, Nine Persons, Nine Doors; Street Fighter...) Code of Princess' fantasy world is coming to Nintendo 3DS! The heroine of the game, Solange Blanchefleur de Luxe ( -yup...), is a gigantic sword carrying sorceress, with healing powers, and typically prefers not to wear pants. The game’s story takes place in a world where humans and monsters co-exist. However, the balance between the two groups breaks and the monsters attack the royal castle. Solange’s father then entrusts her with a sacred sword and the task of restoring balance to the world. And it doesn’t look like Solange is going to write treaties, because the game is a side-scrolling beat‘em-up with simple button commands and flashy special attacks. Code of Princess will also support co-operative play for quests and a competitive mode where you can fight other players. Main characters: Solange Blanchefleur de Luxe: Entrusted by her father with the sacred blade DeLuxcalibur to restore peace to the land. Apart from these characters, players will meet and take control of other characters like a cool and composed samurai, a hulking gladiator, a pious morningstar-wielding nun, and ...erm, Tut-Ankh Amon's cat? Each of the characters has their own special abilities, and you gain experience by defeating enemies. You can also raise six attributes by investing points in them: vitality, piety, attack, defense, mind, and speed. So far so good, but this is where things get really interesting... Apparently, Code Of Princess is being developed by none other than (part of) the team from Treasure responsible for the Sega Saturn cult-hit (and all-time rllmuk favourite) Guardian Heroes !! Just take a look for yourselves... Trailer: Guardian Heroes 3DS in all but name methinks. Code of Princess is slated for release in Japan in spring 2012, no word on a Western release thus far.
  10. Assemble your own colourful crew, hop inside a range of specialised tanks and roll into crazy tank warfare for up to six players in Tank Troopers! Operate more than 30 different tanks with intuitive controls and slog it out with the enemy in a number of expansive maps, complete with destructible environments. Perch on a faraway hill and aim through the periscope to expertly place your shots, or face your enemies head on with a frontal assault! Rally the troops and buckle up for a panzer bonanza in explosive local multiplayer matches for up to six players. With download play, you can enjoy six-player skirmishes with just one copy of the game between you – no soldier left behind! If you consider yourself a one-man army, there’s an action-packed single-player campaign with 30 objective-based missions where you can hone your tank-based tactics. Want a little extra firepower? You can augment your abilities and get brand new ones by hiring troopers! These wacky warriors ride alongside you in the hull, and they can supply increased firepower, improved mobility and more enhancements at the touch of a button. Some troopers can even fire paintballs to block the enemy’s view, or stop them in their tracks entirely with a freeze attack. This is not your average vehicular warfare! Debut trailer: Tutorial: >> Official website The game in itself looks nothing out of the ordinary, but it's been developed by Vitei (the guys who did the Steel Diver games) so it might prove a neat little download title.
  11. https://www.vg247.com/2017/08/02/all-the-persona-news-from-todays-livestream-persona-5-dancing-star-night-persona-3-dancing-moon-night-persona-q2/ Okay, there was no way they could ever match the hype of the P5 reveal stream (which teased Ultimax, Q, Dancing and P5) but this is good news for fans of those series. Me, I don't own a 3DS (or care about EO gameplay) and I still haven't played P4D, but they seem like perfect sequel and spin-off fodder. (I would have loved a new Arena though, grumble grumble...) P3 Dancing trailer: P5 Dancing trailer: PQ2 teaser site
  12. Development on Monster Hunter Stories began about two years ago. However, it’s a project that’s been five to six years in the making, and it’s something that came about due to some fans wanting an RPG set in the MH universe. Monster Hunter has focused on strengthening the player character, but it’s always been about the monsters. In this game, there are plenty of people who like monsters, but it is more of a sport to use them. The team took an approach to allow those who love the Monster Hunter world itself to experience that as well. Monster Hunter Stories is targeted at players of all ages (meh... ) who think they will enjoy the game. It’s for both series veterans and newcomers alike. Stories has pleasing visuals with a plot that never gets too serious, and features catchy designs with a simple approach (double meh.. ) to help achieve this. Monster Hunter Stories makes use of a Triangle Battle System including “Power,” “Technique,” and “Speed” commands. Originally, the commands included more complex ones like “Fight”, “Run”, etc. However, at one point, the staff took a simpler approach with turn-based combat and decided to base it on a triangle (triple meh... ). Monster Hunter Stories’ battles aren’t just based on luck to win though. Monsters have unique traits and capabilities. For instance, velocipreys have a “speed” habit. Often, there is a link between the monsters’ image and their resulting special habit. Monster Hunter Stories is true to an RPG, yet keeps that flavour of developing strategies to hunt monsters by researching them - like previous games. The protagonist can also battle alongside monsters now. These monsters are named “Otomon”. Although the protagonist can collect many monsters, he/she can only fight with one at a time in a battle. You’ll have the ability to change the monster (in the party) that is battling, though. While the protagonist battles with the monster, in the end it's the otomon that does the brunt of the battle. It’s said that if the otomon is the “attacker,” then the protagonist is the “Almighty Supporter”. Riding monsters will be possible in Monster Hunter Stories too. If the bond between the player and their otomon is high enough, this element of the game will be possible. All otomon have their own distinct traits and personalities. Players can build their bond by traveling together, playing with the monsters, talking to the monsters, and using them (what?). There will be new locations to stay true to the adventure aspect in an RPG. In Monster Hunter Stories, the protagonist will form bonds with monsters as a rider. So what would he think of the hunters? This will be a problem and question often addressed; a depiction of their different viewpoints of the matter within the Monster Hunter universe. The story is about the protagonist’s growth to adulthood within a world of monsters in an ever changing environment. The plot also involves how hunters and riders will cope with each other. The mainline Monster Hunter games deal with monster quests, but what if the monsters were (starting) to disappear? There are people who think life would be easier, and those that do not. As a final message, the developers ask fans to look forward to a game that both series veterans and aficionados of the series can enjoy. This title brings the world of Monster Hunter to all ages. It was an action game before, but now it’s an RPG. Teaser trailer: TGS 2015 trailer: Official Japanese website: >> http://www.mh-stories.jp/ Lots of new images have recently been published in the latest issue of Famitsu, and they sure look tasty! More images: Debut EU trailer: Monster Hunter Stories is due out in Japan sometime in 2016. At present, development is only 30 percent complete. Expect more new info following the full game reveal at this year's TGS
  13. E3 Trailer Gameplay Footage/Walkthrough World 1-2 World 2-5 World 3-3 Warp Zone
  14. http://www.eurogamer.net/articles/2014-06-10-captain-toad-treasure-tracker-announced-for-wii-u Toad is back with his own game.
  15. So the UK release is next week, and it may not be high on everyone's wishlist, but I am ridiculously excited for this. I think this could be the last major physical release for the 3DS and it's kind of fitting as it's the only platform that it can really work on. This game is mentioned in the Persona spinoff thread, but I figure it deserves its own discussion. For those unaware of it, the game is a mashup of Persona and Etrian Odyssey, so loads of dungeon crawling, turn based combat and map drawing all set within the world of the Persona series. This one has characters from Persona 3, 4 and 5, as well as the female protaganist from Persona 3 Portable, so should be a blast. I sunk over 100 hours into the original game, so am really looking forward to this. There is a ton of day 1 DLC but none of it is needed, in fact the personas you can buy actually break the games difficulty, it becomes way too easy with them. The extra characters you can download as dungeon navigators are nice if you have a particular desperation to have them in the game, but I'll be sticking with Rise, Fuuka and Futaba I think (though I may end up shelling out for the twins from P5). The DLC thats worth having is the music, which adds battle themes from 3, 4 and 5, plus 3 Portable, 4 Golden and Q. These 3 packs are free for the first month after release though. There is a free 3DS theme on the eshop now as well. Only downer is that there is no english dub this time, I guess Atlus are not expecting this to sell enough to justify the cost. It's a shame as I usually play my JRPGs with a japanese soundtrack, but the Persona games are a rare series where I prefer the english dub. Hope some people pick this up and enjoy it, I'm hoping Amazon ship it a little bit early, but as long as I have it for release day, I'll be happy.
  16. So, even the mighty Edge is going with it then... ( > http://www.edge-onli...land-for-wii-u/). Yesterday rumours started doing the rounds that Mario's pet dinosaur will be the star of the WiiU's next big platformer. Reasons for this was a Canadian retailer listing Yoshi's Land as one of the imminent releases for the WiiU. Add to this the fact that one zealous NeoGAFer stumbled accross the title when messing about in the WiiU's debug mode, and you've got a rumour that makes the hearts of any Nintendo fan skip a beat. Meanwhile, Nintendo has already stated that it doesn't want to comment on these rumours. UPDATE: Nintendo are developing a new game for the WiiU starring Yoshi, which is developed by the team that created Kirby’s Epic Yarn. Set in a world of textiles, Yoshi's Yarn (prov. title) looks similar to the Kirby game and is being supervised by Takashi Tezuka, director of Yoshi’s Island and Yoshi’s Story - which is awesome -, and also known for his heavy involvement in the Super Mario games. First images: Nintendo Direct footage: E3 2014 trailer:
  17. New thread, to avoid mega-threads... A baffled Dinovaldo Glavenus, yesterday. Capcom recently announced Monster Hunter X (that's "cross"), an upcoming 3DS title that uses the Monster Hunter 4 Ultimate engine and has flashy moves similar to the Frontier games. Since then, they’ve shared additional information on the game. The plans for Monster Hunter X began sometime around the production of Monster Hunter 4 Ultimate. Capcom wanted to bring out more of a “festive” feeling that’s not in Monster Hunter 4 Ultimate, so they decided to bring back villages from past titles, and add four main monsters, instead of the usual one-per-title. Monster Hunter X is being developed with the concept of having your very own hunt that comes from the two features of “Hunting Maneuvers X Hunting Style”. Hunters will have access to new special moves and actions that look pretty flashy. Capcom say that these features will be the main attraction of Monster Hunter X. “Hunting Maneuvers” (or Arts) are special moves that range from being able to perform a powerful attack to a monster, to providing yourself with enhancements or buffs, and healing other nearby Hunters. “Hunting Style” is another feature that Monster Hunter X is adding to the game, that lets you turn moments of danger into stylish actions. This feature plays a big part in letting players hunt with their very own style. Capcom have prepared numerous "Hunting Arts" for each weapon, but there are also some “basic Hunting Arts” that can be used with any weapon, and you’ll get to choose from them all. This time around, the main village of Monster Hunter is called Verna Village. And the game will also feature various villages from past Monster Hunter titles, including Yukumo Village from Monster Hunter Portable 3rd (sweet!). While most Monster Hunter games have one flagship monster on the covers, it looks like Monster Hunter X will have four, as the ones shown in the above image are marked as the “four major main monsters”. The four main monsters won’t simply appear over time as you advance through the game with one being stronger than the other, but they’re actually all along the same rank. They’re called the “Elite Four” among the developers. They are Gammoth ( a fanged beast), the rather cool Glavenus (a brute wyvern), Astalos (a flying wyvern), and a still unnamed leviathan-type. Launch trailer:
  18. Zelda x Dynasty Warriors. W-T-Actual-F.
  19. So, Kirby Triple Deluxe then. Hal's new handheld Kirby game. The very first gameplay details were recently revealed. - Apparently, this time there's a new "bell" power-up, and with this power-up, Kirby holds a bell in each hand, and has a bell on his head. The bell attacks with sound, and pressing the button repeatedly makes the sound even louder. You can go inside the bell to protect yourself. There’s also the beetle power-up, and a “Hyper Nova” power which seemingly allows Kirby to “turn rainbow”. Kirby will suck all the things up in super-powered suck that has been featured in the trailer while using this power-up. Swallowing beanstalks triggers the "Hyper Nova" power. This power-up only appears in some stages though. - Sucks things up, spit things out and open new pathways - Some stages have you tilting the 3DS - Mini-games featuring King Dedede - 1-4 players for mini-games - Collect over 250 Key Chains, which celebrate Kirby’s history yay!), which you can then trade via StreetPass. - One of the mini games involves jumping on drums while trying to reach the goal. - Seems the name of the world is Floarald(o) (Furorarudo), floating in the sky. Seems a bit like a play-it-safe Kirby, rather than the exploration of new gameplay mechanics found in Mass Attack and Power Paintbrush. Still looks lovely though. First trailer: Official Japanese website: >> http://www.nintendo.co.jp/3ds/balj/index.html
  20. Surprised there isn't a thread for this game yet. On the other hand, Nintendo hasn't released much info about it, and a cynic might argue that the protagonist looks like a discarded sidekick from a Sonic game. Basically, The Rolling Western is what seems to be Nintendo's take on the tower defence genre, being a more action based approach, and starring a cowboy armadillo called Dillon (formerly: Jiro). The Rolling Western is being developed by Vanpool - the Nintendo subsidiary responsible for the cult Zelda games Freshly-Picked Tingle's Rosy Rupeeland and Colour Changing Tingle's Balloon Trip of Love (...). The game's supposed to be a 3DS download-only title, and surely looks interesting enough, featuring a lovely artstyle. No release date mentioned other than 'tba'. Official E3 2011 trailer: Provisional site can be found here.
  21. Out now!! And this time... ... it seems you can swim :-D
  22. The basics of The Snack World TreJarers are to find rare items slumbering deep inside dungeons. The main game cycle is going back and forth between the base and dungeons to proceed through the game. You prepare equipment and items at the base before going to a dungeon. Then at the dungeon, you’ll try to find rare items slumbering deep within. Featured in The Snack World are random dungeons where the layout changes each time the player enters. The type of dungeons vary, including a rocky area, forest, and temple. Scary bosses lie deep inside the dungeons such as the Kraken. Other charming monsters are introduced, which are Buttery, Scorpion, Yeti, Mermaid, Penguin Knight, Mimic, Merman and Clone. Selecting Jara, which is the term for weapon here, is very important. Different Jaras should be prepared to be ready for a variety of monsters which have different affinities against Jaras. Jaras and Snacks can be scanned which will give benefits. Jaras are very important items in The Snack World. They are normally miniaturized while being carried, but can be increased in size during attacks. Snacks are crystal plates that contain sealed monsters and characters. A limited Jara: Crystal Sword Alpha will be available in limited amounts of early game copies. Up to six Jara items can be carried at once. The Jaras can also be freely assembled. Snacks allows summoning of monsters and characters, so you should collect them to go on an adventure with yout favorite characters. Benefits of scanning a Jara toy include activating unique skills that will aid in quests, obtaining items that strengthen weapons, and unlocking special quests. Meanwhile, by scanning Snacks, you can obtain Chap’s bandanna and unlock quests related to Piggy. Each piece of the Jara equipment is grouped under brand names. The currently known ones are: Fairy Electronics, Clanarine, Britannia Enchant and Peffany. Players can enjoy their own way of collecting branded items, whether focusing on their favorite brands or combining from various brands. Announcement trailer: Nintendo Direct (Japanese) debut trailer: >> Official Japanese website. The Snack World is Level-5's latest multimedia franchise, following the likes of Inazuma Eleven, Little Battlers eXperience and Yo-kai Watch. The franchise is a "hyper casual fantasy" that is set in the Snack World, a traditional fantasy world combined with convenience stores, smartphones, and other elements of the modern world. It revolves around the adventures of Chup, a wandering hero, who is determined to get revenge against Large-Scale Leisure Facilities after it destroyed his village in response to the villagers refusing to allow eviction of the village by the former. Madly in love with King Majesty[a]'s daughter, Princess Melora, he fulfills her selfish wishes by going on quests, accompanied by an inelegant witch, Mayone; a muscular warrior, Pepperon; a goblin-like creature, Gob-san; and a female pig-nosed dragon, Francene Level-5 first announced The Snack World TreJarers back in 2015. A Japanese release is set for this Summer. A Western release has also been confirmed
  23. NX is soon, right? Right? PixelJunk Monsters was great YEARS ago, though. HYRULE WARRIORS DLC mind. YES. From Nintendolife: Wii U eShop PixelJunk Monsters HD (Double Eleven, €8.99 / £6.99) - Originally developed by Q-Games around nine years ago, this title (and the broader PixelJunk series) has been ever-present on PSN (PlayStation Network). Arriving on Wii U is this tower defence entry in which you protect your offspring across 47 different environments. We'll let you know what we think in a review. Wii U DLC Minecraft: Wii U Edition - The Super Mario Mash-Up Pack (Microsoft, free) - The pack will feature a whole lot of skins, world and item textures, along with music from Super Mario 64; full details are right here. Available from 18th May. LEGO MARVEL'S Avengers: Marvel's Agents of S.H.I.E.L.D. Pack (WB Games, €2.99 / £2.50) Wii U eShop Temporary Discounts Joe's Diner (Joindots, €6.35 / £4.79 until 2nd June, normally €7.99 / £5.99) Suspension Railroad Simulator (Joindots, €7.19 / £5.39 until 2nd June, normally €7.99 / £5.99) Defense Dome (HullBreach Studios, €2.00 / £1.53 until 2nd June, normally €2.99 / £2.29) SDK Paint (HullBreach Studios, €3.29 / £2.99 until 2nd June, normally €4.49 / £3.99) 3DS eShop Digger Dan DX (€0.99 / £0.89 introductory price, then €1.99/ £1.79) - An improved version of Digger Dan & Kaboom, as the name suggests you need to manoeuvre through a range of mines and environments while collecting treasure. 100 levels are promised, so we'll dig into it and let you know what we think. KAMI (CIRCLE Entertainment, €2.99 / £2.39) - Previously released in early April, it's being included in the update once again. A clever and visually appealing paper-based puzzle title in which you create folds for a relaxing experience. A hand-crafted Japanese paper theme and 63 puzzles come together well in this one, as we gave it a solid recommendation in our KAMI review. 3DS Retail Download Fire Emblem Fates Birthright / Conquest (Nintendo, €44.99/ £39.99 for one version, download the second for €19.99/ £17.99) - Following the vital success of Fire Emblem: Awakening, Intelligent Systems returns with this dual release (along with a third download-only part that's on the way soon), and in addition to a sizeable adventure there are changes to some key mechanics, along with improved and more immersive visuals. It's an excellent release and full of detail - learn all about its intricacies in our Fire Emblem Fates review. Available from 20th May. 3DS DLC Fire Emblem Fates – Map Pack 1 (Nintendo, €17.99/ £16.19) - Includes 11 paid maps in total. Fire Emblem Fates: Before Awakening (Nintendo, free) - Beyond the gate to another world lies the Halidom of Ylisse in this debut free DLC. Hyrule Warriors Legends: Master Wind Waker Pack (Nintendo, €1.99/ £1.79 or free with season pass) - Includes 16 My Fairy costumes and the 'Master' Wind Waker Map for Adventure Mode. LEGO MARVEL'S Avengers: Marvel's Agents of S.H.I.E.L.D. Pack (WB Games, €1.99/ £1.69) 3DS eShop Temporary Discounts Nano Assault EX (Shin'en Multimedia, €7.49 / £6.35 until 9th June, normally €9.99 / £8.49) Snow Moto Racing 3D (Zordix AB, €3.99 / £3.59 until 26th May, normally €7.99 / £7.19) Brunch Panic (CIRCLE Entertainment, €2.99 / £2.49 until 9th June, normally €3.99 / £3.39) Parascientific Escape Cruise in the Distant Seas (CIRCLE Entertainment, €3.99 / £3.19 until 9th June, normally €4.99 / £3.99) Petit Novel Series - Harvest December (CIRCLE Entertainment, €7.99 / £6.39 9th June, normally €11.99 / £9.19) Sweet Memories Blackjack (CIRCLE Entertainment, €2.99 / £2.39 until 9th June, normally €3.99 / £3.19) Toy Defence (CIRCLE Entertainment, €2.99 / £2.39 until 9th June, normally €3.99 / £3.19) WAKEDAS (CIRCLE Entertainment, €1.99 / £1.69 until 9th June, normally €2.99 / £2.49) Epic Word Search Collection (Lightwood Games, €5.99 / £4.49 until 2nd June, normally €7.99 / £5.99) Garfield Kart (Anuman Interactive, €9.99 / £7.99 until 18th June, normally €29.99 / £24.99) Lucky Luke & The Daltons (Anuman Interactive, €9.99 / £7.99 until 18th June, normally €29.99 / £24.99) Paddington: Adventures in London (Anuman Interactive, €9.99 / £7.99 until 18th June, normally €29.99 / £24.99) YAKARI: The Mystery of Four-Seasons (Anuman Interactive, €9.99 / £7.99 until 18th June, normally €29.99 / £24.99) Funfair Party Games (Joindots, €4.99 / £3.69 until 2nd June, normally €6.99 / £4.99) Jewel Match 3 (Joindots, €4.99 / £3.69 until 2nd June, normally €6.99 / £4.99) Pazuru (Joindots, €4.49 / £2.99 until 2nd June, normally €5.99 / £3.99) Undead Bowling (Joindots, €4.99 / £3.59 until 2nd June, normally €6.99 / £4.99) Tiny Games - Knights & Dragons (Reactor, €1.99 / £1.69 until 2nd June, normally €2.99 / £2.49) 3DS HOME Themes Fire Emblem Fates: Birthright (Nintendo, €1.99/ £1.79) Fire Emblem Fates: Conquest (Nintendo, €1.99/ £1.79) Fire Emblem Fates: Two Kingdoms (Nintendo, €1.99/ £1.79 or free with eShop purchases of the game until 16th June)
  24. (^________________________________________________________________________^) [yt]a7detDcmMKY[/yt] BEST E3 EVAH.
  25. I'm not the biggest Mario & Luigi RPG fan, as I didn't really like Superstar Saga (I wanted an overseas Tomato Adventure, but Nintendo chose the safe path by replacing DeMille with the more familiar Mario bros), nor Partners In Time, and I haven't even given Inside Story a try yet. Still, Dream Team Bros. looks so damn' charming, I'm actually looking forward to it. The premise is that the brothers along with Princess Peach are on vacation in Pi'illo Island. Something happens, Princess Peach gets kidnapped - yet again, and it's up to the two heroes to save her. Business as usual, except now Mario will have to pull an Inception into his own brother's dreams to save the day. Exploring locations on Pi'illo Island will be just like past games, only now you'll be moving about in a 3D environment. The main feature of this game is that Luigi has the ability to open the dream world entrance once he falls asleep, so Mario can enter the portal and navigate the 2D platformer-like environments. Luigi will also join you in the these dreams, and it's here where Luigi will really shine. Certain areas in the dream world find Luigi merging with the background, and you have to manipulate the real Luigi sleeping on the bottom screen to use dream Luigi's new special abilities. For instance, some parts will require you to pull on Luigi's mustache in the real world in order to help launch Mario to greater heights in the dream world. In other sections, you'll tickle the real Luigi's nose so dream Luigi can sneeze background blocks into the foreground or blow away obstacles. The whole point of entering these dreams is to free Pi'llos, ancient inhabitants of the island that have been trapped in the dream world. In fact, the magic pillows Luigi sleeps on to trigger the dream portal are the bodies of these Pi'llo people! The big evil of the game trapped the Pi'llo people with dark stones, and you have to find and destroy various amounts of dark stones in the dream world to free the Pi'llos. Once free, they'll aid you in different ways on your quest. While in the real world, turn-based battles play out the same as in past games. Jump attacks, hammer attacks, and Bros. attacks all return, requiring timed button presses to increase your attack powers. You'll enter turned-based battles in the dream world as well, and it's here where things get trippy. In this situation, Luigi merges with Mario, his/their total HP increases, and you'll have the extra power of multiple Luigis with every attack. For instance, execute a successfully timed hammer attack and a few more Luigis will appear after your strike to perform their own hammer attacks. Pull off the jump attack and nearly a dozen more Luigis will fall from the sky to perform their own jump attacks. Oh, and it gets even crazier with the "Luiginary Attacks" (...) - just one of the many Luigi-related puns.. One example is called the "Luiginary Ball". Mario will jump on a big ball made of Luigis, then players will have to steer this ball with the gyroscopic controls so you can run over even more Luigis, thus increasing the size of your ball. The attack ends after you kick this giant Luigi ball to steamroll groups of enemies. Screenshots: Official trailer: Set for a July 12th release in Europe, Mario & Luigi: Dream Team Bros. looks like a surefire hit on Nintendo's popular portable console. Can't wait!
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.