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core_pfield_7

  1. Out this Thursday! £10.99 Reviews have started coming in for Simogo's new game...and it seems pretty special. Eurogamer - Recommended The Sixth Axis - 10/10 Games Revolution - 4.5/5 Basically, it looks and sounds awesome. And even though it's meant to be short (you can get through the game in an hour, apparently), it's that good that you want to replay it often - kinda like Rez, I guess. I really hope it doesn't get drowned out this week. While it's up against the Goose and Zelda on Switch, it looks like it deserves its own limelight hence me starting this thread.
  2. At last. Who's who on Animal Crossing, well find out here. Don't forget to add yourself: https://docs.google.com/spreadsheets/d/1KrDETHY2apv5_CTVaMLIAls1JDpgMy4gxw8KBnrssLo/edit#gid=0
  3. So, this is a weird one. A Suda style - 80's neon style murder mystery on an island populated by alien Gods who are trying to destroy the world in order to rebuild it from scratch. But before they can do that, you must investigate the inhabitants to find out who - amongst an...eclectic bunch, is a murderer and place them on trial with the evidence you've collected. ...Still with me? Just watch the trailer. I've put about 4-5 hours into this since yesterday and it's pretty special. You play a character called Lady Love Dies, an investigator who has been exiled from paradise, but forced to return on the eve of its destruction to solve a murder. On the way, you'll meet a motley bunch of Gods, each one stranger than the last as you try and figure out exactly who is responsible. The map is open world and it's quite relaxing to just wander around, collecting random stuff and occasionally interviewing someone to find out what they know. The game throws you in at the deep end - it takes a couple of hours to get a feel for how it all works, but the characters and world draw you in. There's one main mystery to solve, with a couple of major side quests and a few minor ones as well. You build up relationships with the characters and the more they like you, the more they'll tell you. And the soundtrack is amazing. Like, seriously great. Apparently it's about 10-15 hours long if you aim to try and get most of the evidence. It's a proper unusual beast, full of WTF world building moments. So far, it's a strong recommendation from me, but it definitely isn't for everyone. The game has a 20% discount for the next few days on both Switch and Steam at the minute if you're interested. And seriously, the soundtrack is brilliant. GameSpot gave it a 9/10: https://www.gamespot.com/reviews/paradise-killer-review/1900-6417557/ And PC Gamer gave it 91%: https://www.pcgamer.com/paradise-killer-review/
  4. After 19 years.... Awesome looking Limited Edition version in Japan:
  5. After 13 fucking years and a new Anime series, S-E have finally announced a sequel to one of the most unique JRPGs ever. Summer 2021.
  6. Eight years before the events of the first game, a young boy named Damon encounters a small injured alien named Fu. Damon decides to take care of Fu while hiding it from government agents who are also searching for Fu. While searching for a way to return Fu to its planet, Damon and Fu become best friends, forming a strong connection. After they finish building a rocket, Damon and Fu say goodbye to each other, with Fu promising to return in 20 years. Fu finally goes home just as government agents attempt to capture him. Twenty years later, and two years after the events of Travis Strikes Again: No More Heroes, an adult Damon, who is now the CEO of Nova Enterprises, awaits a happy reunion with Fu. Fu returns in a large spaceship, introducing his cronies, and revealing to Damon that he intends on taking over the world, much to Damon's horror. Damon pleads with Fu to stop, but it is too late. The invasion has already begun. Damon has no choice but to contact Travis Touchdown, a former famous assassin in the UAA. So Travis returns to Santa Destroy from his self-imposed exile. Learning of the situation, Travis must take on a new breed of intergalactic assassins while reuniting with old friends and reconciling Damon and Fu's friendship Prior to development, Grasshopper Manufacture developed and released Travis Strikes Again: No More Heroes, which was Goichi Suda's first title in a directorial role since the original No More Heroes game. While the title was made in part as a tribute to indie games, Suda had expressed long-term intentions for the title to be a stepping stone on the path to a proper numbered entry. The ending of Travis Strikes Again: No More Heroes even included a playable portion where Travis was controlled in third-person, similarly to previous titles, with a comment from Travis suggesting that development on a mainline sequel had properly commenced. Suda explained in an interview following the release of the game that the playable segment was a prototype they used in development, and that the intention behind its inclusion was to evoke a similar feeling that viewers get from the post-credits teasers in Marvel Cinematic Universe movies. The game was announced at E3 2019 as part of the Nintendo Direct showcase, featuring a reveal trailer of Travis battling alien invaders. Suda had previously explained that the foes which Travis will go up against will be "Avengers-scale" threats, using the recurring supervillain Thanos as a point of comparison. He also made note that Travis' "Death Glove" from Travis Strikes Again: No More Heroes would make a return, in a bid to make Travis' skill set more distinct as a video game protagonist, and that the skills he accumulated throughout the game would come into play. Travis is once again voiced by Robin Atkin Downes, while Paula Tiso reprises her role as his wife, Sylvia Christel, who has abandoned the assassin world and is now an internet celebrity and influencer. No More Heroes III is being developed by a core team consisting of the same talent that worked on Travis Strikes Again: No More Heroes, alongside external talent, and former Grasshopper Manufacture staff, rounding out the development team at roughly 100 people. Unreal Engine 4 is once again being used as the development engine. Suda51 will be assuming the role as director, writer and designer, with Ren Yamazaki and Nobutaka Ichiki - co-director of Travis Strikes Again: No More Heroes and lead director of No More Heroes 2: Desperate Struggle respectively - returning to the franchise as co-directors. The soundtrack of the game is being composed by Nobuaki Kaneko, drummer of Japanese alternative metal band Rize. While confirming that the game will be able to be played on a regular controller, Suda has stated the game is being heavily designed around the Joy-Con's capabilities, both in and out of combat. He also confirmed that the open world, which was absent from No More Heroes 2: Desperate Struggle, is likely to make a return, along with new side activities. Debut trailer: Latest trailer: Launches some time 2021.
  7. I'm so happy this is getting a release over here! Disaster Report 4 is the latest in the Disaster Report / Raw Danger / SOS: Final Escape series and this release has had a long road to get here. DR4 was originally due to be released on PS3 but then the Japan earthquake happened and the game was cancelled indefinitely. A few years passed and fans were still upset at the cancellation and so new company Granzella (former IREM employees) formed and acquired the rights. They made some PlayStation Home content (£££) and then set to work on developing DR4 again from scratch. I'm currently playing DR1 - it has a lot of terrible dialogue, but the game is oddly serene in its pace as you try to navigate to safety - it doesn't really have strong survival mechanics (like say Don't Starve) but the looming threat that any part of the environment might fall apart at any time. Disaster Report 4 is due early 2020 on PC, PS4 and Switch. Past Releases 2003 - SOS: Final Escape (DR1) - PS2 2007 - Raw Danger! (DR2) - PS2 2009 - Disaster Report 3 (Japan only) - PSP
  8. Looks like Monkey Ball is back! Now, whether it's a good Monkey Ball or not remains to be seen. Probably leaked from the Nintendo E3 Direct. Coming to Switch, PS4, PS5, Xbone, and Xbox Series S|X FEATURING THE RETURN OF MONKEY TARGET
  9. by Dodge Roll Games Official Site GoG | Steam | Humble | PS4 Release Date: April 5th 2016 ABOUT IMAGES VIDEOS Already got my pre-order in as this is looking like it could be a bit good! Also this bullet is wearing a bandana:
  10. Hello! Hollow Knight is a platformer on PC (now), Mac (soon) and Nintendo Switch (sometime this year) and it's utterly beautiful & I'm completely in love with it. Release Trailer: It's a mixture between a metroidvania and a Souls-like; you're exploring a non-linear map which is gated by abilities that your character picks up along the way, while also unlocking shortcuts and collecting & spending "Geos" (souls) which you drop when you die and have to corpse run to get them back or lose them forever. The combat seems tailored towards slow, methodical timed attacks & dodging thus far (I'm 2 hours in, so this might change). I'm finding it difficult but fair, although I'm generally rubbish at video games. Here's a video of me ineptly tackling a mini-boss which I think is a good demonstration of how it mixes the two genres (spoilers for about 3 hours into the game): Up the top-left of the screen are my Geos (the numbered icon) and my Spirit, which you can use to either heal (hold B) or fire a projectile (tap B). You gain Spirit by damaging enemies and Geos by killing them. It's £10.99 on Steam at the moment which is an absolute steal: http://store.steampowered.com/app/367520/ The soundtrack is also very very nice, and you can buy it on Steam or stream it on Spotify. The game was due to come out on the Wii U but it's been moved to the Switch instead and comes out later this year, the release date hasn't been confirmed yet. I'm really enjoying it, there's a great sense of exploration and the combat feels brilliant when you get your timing right. The art-style is beautiful and there's also loads of scenery to smash, which I approve of. You should play this game!
  11. Forget next-gen, this has to be the trailer of the year. Oh, and it's a really good game too, if the first reviews are any indication. https://www.destructoid.com/review-huntdown-590605.phtml
  12. I'm sure when developers were trying to get on the battle royale bandwagon, when someone suggested Tetris would be a good fit for the genre, they were probably laughed out of the room. But do you know what? That person was right. A surprise shadow drop after the Direct last night, Tetris 99 is you vs 98 other players. Are you good enough to be the last mirrored L-shape standing? I only played a couple of games last night, but I can see it being a long term fixture on my Switch. In my first game, I placed 32/99. In my second 31/99. Need to do better. One caveat: you need Nintendo's Online service to play it. But if you have that, definitely give it a go. It's my kind of Battle Royale. Edit: An invaluable guide:
  13. Announced for the Switch during this month's Nintendo Direct presentation, World's End Club -originally titled Death March Club - is a puzzle action-adventure video game developed by the Too Kyo Games studio and Grounding Inc. and is published by Izanagi Games. The game is co-directed by Kotaro Uchikoshi (Zero Escape series), Kazutaka Kodaka (Danganronpa series), and Takumi Nakazawa with character designs by Take (Pokémon series). World's End Club is a side-scrolling puzzle action-adventure game set in the late 1990s. The game is fully 3D animated and fully voiced. The story is split into two main modes; action sections where the player solves puzzles, and adventure sections where the player progresses through the main story. The player controls Reycho, a silent protagonist and elementary school student, and the rest of the cast is made up of his classmates. Each of the students has their own powers and abilities - such as the ability to control electricity or be able to throw objects - which is used to solve the puzzles and riddles as you go. Although the player can only control Reycho, the other characters follow behind you and their abilities can be tagged by using a button trigger. The game's been out in Apple arcade for some months now, and has received mainly positive reviews. But besides that, who could say no to a quirky little game which resulted from the co-operation between the minds behind the critically acclaimed Zero Escape and Danganronpa series? Debut trailer: >> Official website. Out this May
  14. The switch thread is a bit of a mega-thread so seeing if we can carve the eShop part of it into its own chat - not going to create a new thread every week but hopefully this will move some of the traffic out the mega-thread. Can I buy from a browser from the eShop ? You need to access the eShop at least once from your Switch before you can buy online. Once you've done that though, yes you can buy online and it'll download automatically. http://www.nintendo.co.uk/Nintendo-Switch/Games/Games-1178441.html eShop Price Comparison www.eshop-prices.com/?currency=GBP How To Access Foreign eShops Specifically looking to set up a Japanese account? Eurogamer have a handy guide here, though the same method applies for all regions. I’m based in Europe… can I log onto overseas eShops? 1) Use a browser to go to accounts.nintendo.com 2) Create a new account 3) Set your region to the one you want, e.g. Japan. NOTE: This can be changed at any time 4) On the Switch, go to SYSTEM SETTINGS > USER > ADD NEW USER. 5) Set icon and nickname (anything memorable will do, but you might want to add ‘JPN’ to the end of the nickname for easy reference) 6) Link this to the account you created in step 2 You can either repeat this step for different territories OR simply use your second account as a floating region, remembering to change the region at accounts.nintendo.com and re-entering your password to agree to the country's specific EULA. NOTE: Any eShop funds you have tied to a specific store (e.g. Japan) will be erased if you switch the account region. ____________ How do I log on to an overseas eshop? Simple: click/press on the eShop icon, then choose the account you want to log in with. Do I have to swap accounts to play overseas games? NO (yippee!). All games show against all accounts Will Japanese/overseas language games show in my local language when I use my local account? Not so far. Game languages support is always on the 'disk' Can I use my credit card to buy from all European countries? Yes. This includes Australia, New Zealand, South Africa and Russia, so be sure to check their prices. Can I use my credit card to buy from the US and Japan (and other international stores) ? Unfortunately, no (unless you happen to have a card from that territory). You will have to buy eShop cards from places such eBay, Japan Code Supply or Play-Asia, etc. or use an alternative method (Sorry, no PayPal either). Stocking up with eShop funds has it's disadvantages, however as they can not only be expensive, but should you change your region, any remaining credit will be erased. This goes for changing your main account, too, so please be careful to only top up with the correct amount or as close to that as possible.
  15. Konami’s classic run-and-gun franchise Contra seems to be back. And no, it's not a pachinko machine. On Tuesday, Konami revealed Contra Rogue Corps, a new over-the-top entry in the series. Two years after the Alien Wars had ended, a mysterious area called the Damned City arose from the grounds where the final battles took place. Ruthless Fiends roamed the area, bringing a world full of madness. In the midst of chaos, 5 scoundrels emerge...they are the Rogue Corps. They do not look anything like heroes of justice, but have they come to save humanity, or maybe they are looking to hit the jackpot by searching the Damned City for treasures...either way, the fate of the world is in their hands. Contra Rogue Corps trades the traditional side-scrolling perspective for a top-down isometric view of the action, like previously done in Super C and Contra 3: The Alien Wars. Players will shoot up Damned City, both as classic Contra characters like Kaiser, a mutated bug and ... a panda bear? Official E3 2019 trailer: Contra Rogue Corps will feature single-player and multiplayer gameplay when it launches on September 26.
  16. Strangely enough, there isn't a topic on this game yet. Strangely enough, because it looks like it could be one of the last great games released for the regular NDS. The game's been out in Japân for a couple of months now, and has received reasonable critical acclaim (33/40 in Famitsu). It's been confirmed for a July 2011 Euro release (no US release though) last week. What got me interested, are the high profile developers/designers attached to this title; most notably CyberConnect2 itself (responsible for the .hack// series and more recently Asura's Wrath) and Madhouse (Animatrix, Death Note etc.). The game itself is an action-JRPG and is the pseudo-sequel to the rather unknown PSX title Tail Concerto (1999). More info, images, and video can be found on the official Japanese site. Official Euro boxart.
  17. Release Date Releases worldwide on the 3rd of March, 2017 Reviews Destructoid - 10/10 Edge - 10/10 Eurogamer - Essential Famitsu - 40/40 GameSpot - 10/10 Giant Bomb - 5/5 IGN - 10/10 Kotaku - "Breath of the Wild is the best Zelda game to date" Metro - 10/10 Polygon - 10/10 Metacritic 2017 Switch Presentation Trailer E3 2016 Trailer Smitty & Aonuma E3 2014 Announcement 2017 Expansion Pass Announcement Expansion Pass Details Comparison between Switch and Wii U versions European Limited Edition Contents Making of Documentary Parts 2, 3, & 4: FAQ (work in progress) Story Progression Combat Shrines Koroks Cooking
  18. Sequel to the Wii game? Regardless, it looks amazing. No one does open world JRPGs quite like MonolithSoft. If they can cut out all the extraneous crap from X (and the godawful music), it will be amazing. EDIT: revlob has very kindly created a helpful manual himself:
  19. Ring Fit Adventure Platform: Switch Price: £64.99 Release date: October 18th So this has been getting pretty positive word of mouth in all previews and it's out later this week. No interest on here? Ring Fit Adventure is an RPG which requires you to exercise as you play. Each level comes with and estimated time of completion, amount of calories burned and distance travelled. It comes with a Ring controller for one of your Joycons and a leg strap for the other. And apparently the workouts can get quite energetic. It looks fun enough and seems a nice way to tie gaming with exercise. Reviews are out tomorrow night.
  20. (credit to @geldra for the "x meets y" in the thread title.) Now that Sekiro's out, this is the next most exciting release of 2019 for me*. I think it was first teased way back in 2015, but now it looks like it's closing in on a release date. From the Steam page: Put simply, everything seen in the trailers looks amazing. Atmospheric pixel-art, lightning-fast attacks, slick movement, neo-noir stylings, moody music... The only concern surrounding the game (for me, at least) is that in the past the release date has been all over the place - so I don't know if I'm making this thread prematurely! - but considering that it's had playable builds and the April 18th date was tweeted out on March 20th, I'd like to hope that there isn't too much left to do. *okay, Indivisible too, but that's not on the way for a while Official website: https://www.katanazero.com/ Steam: https://store.steampowered.com/app/460950/Katana_ZERO/ Switch: https://www.nintendo.com/games/detail/katana-zero-switch
  21. Here's a launch trailer. Here's a primer / beginners guide by yours truly! Here's a more advanced guide for when you're a bit further: ______________________________________________________________________________________ Original post from nearly two years ago! So yeah, this came out on the day of the VGAs and no one seemed to notice... Considering I'm just playing Transistor again (never finished it, started from the beginning), I'm actually quite hyped to see what they can craft in a Diabloesque style... EDIT - more info: available on Epic store, £18 for Early Access. Premise is: you are the son of Hades, trying to escape hell. In a neat conceptual twist for a rougelike/dungeon crawler, you are actually ascending to try and escape. Ever time you die you are returned to the lowest level. They are intent on continuing their hallmarks of customisation/flexible play styles, super cool world building and intriguing narrative/story. I only heard of it thanks to noclip, who have an excellent series following it through it early-access development... I'm probably going to buy it after I finish the above video.
  22. https://www.eurogamer.net/articles/2021-06-28-no-more-dlc-characters-for-super-smash-bros-ultimate-after-second-fighters-pass-sakurai-confirms Are there any massive glaring omissions in the current roster? I might make a list of predictions in the OP if this thread doesn't bomb! Or delete the thread after it bombs and/or gets stupid.
  23. From nowhere the latest classic to get the old school revival project rework is Sega's 1986 Master System game Alex Kidd in Miracle World. A video was revealed in today's IGN Summer Expo debut stream and it's being published by Merge games who handled the euro release of Streets of Rage 4. I'll update as more info is released.
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