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Found 2 results

  1. In case you missed it, I was very enthusiastic about Styx: Master of Shadows last year because it was 'a stealth game actually about stealth'. Nowadays most games which get billed as 'stealth games' in fact only use a simplified implementation of stealth as a minor part of the overall gameplay experience. Allow me to quote myself: In short, despite its low-budget looks and lack of polish, Styx: Master of Shadows is very much a stealth game like they used to make and it features a focus on verticality in the design of its environments, which reminded me of Tenchu in a good way. I alw
  2. I suspect not a lot of people are going to be interested in this thread, but what the hell. Styx: Master of Shadows is a stealthgame from Cyanide Studios, they usually make cycling games but have been branching out to other genres since a few years back. You may have heard of Of Orcs and Men, their b-game RPG that didn't click with me at all, despite a few interesting concepts. The sneaky goblin Styx also appears in Of Orcs and Men, it's the same setting and I suspect Master of Shadows is a prequel. But I'm not completely sure since the story is pretty bad. In fact, there are a lot
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