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Found 484 results

  1. Missed Ubi's conference yesterday, but caught up with this today. It looks like it has a lot of potential, but then again, Ubisoft. I don't think I've played a decent snowboarding game since Amped on the OG Xbox. (I don't even know if there have been any apart from Amped 2). Side note: Is it just me or is that logo utterly awful? Beta codes here: http://www.steepgame.com/redbull
  2. Nothing has changed this year. Apart from Kick-Off, Journey and UT. https://www.gamespot.com/articles/fifa-19-pro-clubs-and-career-mode-are-basically-un/1100-6461333/
  3. Developed by Firaxis Official Site | Reddit | Steam | PS4 | XB1 Release Date: February 5, 2016 - XB1/PS4 September 30, 2016 ABOUT COVERAGE IGN First: XCOM 2: Welcoming Our New Alien Overlords IMAGES VIDEOS
  4. This came out of nowhere and climbed straight to my top 5 most wanted games: I'm really loving the art style and the animation. Here's me hoping this will be as good as its presentation! It seems like the devs are fond of classic games. This easter egg should be familiar to most posters on here: Some more screenshots:
  5. FORMAT - PS4 DEVELOPER - CLAP HANZ / JAPAN STUDIO RELEASE DATE - 30th AUGUST 2017 OFFICIAL SITE OFFICIAL TRAILER PRE-ORDER FROM THE PLAYSTATION STORE RLLMUK CLUB SYNOPSIS Ready for a round of everybody’s favourite golf series? Step on to the fairway for a unique blend of deep golf mechanics and quirky visual style that the beloved franchise is known for. Entering the clubhouse is a variety of new features, including the chance to create and customise your own golfer, with an assortment of tasks to play and level up their skills with. Fancy a stroll around the green? Hop into a golf kart and explore the free-roaming courses, interacting with other online players, jumping into mini-games and unlocking new tasks, tournaments and rewards. GAMEPLAY VIDEOS MOBILE VERSION - ASIA ONLY RLLMUK CLUB
  6. Official Site Release Date: August 2nd 2016 ABOUT IMAGES VIDEOS One of the few stand-out games from the Sony media briefing.
  7. So this is out in two months, the sequel to the greatest golf game ever made. I put many, many hours into the first and it became probably only the second game I legitimately got very good at. The new swing mechanic is all going to be tough, its based entirely on the tempo, so no more pauses after your backswing. Enhanced social elements to make multi-player easier, along with enhanced graphics, course creator, and its also been announced that all original TGC courses can be carried over to the new one. Day one for me.
  8. The first post-Kojima Metal Gear is a co-op survival game set in an alternate universe and will launch in 2017 at a reported budget price of £25. Website is now live: https://www.konami.com/mg/survive/
  9. Looking forward to this as a distraction to Tetris 99. http://puyo.sega.com/champions/
  10. Systems: Pretty much everything Price: £15.99 Genre: Turn Based Strategy Remember Advance Wars? Remember your childlike C.O pitting your army against opposing enemies to sunny backdrops and jaunty music? Remember how it was (and still is, in my opinion) the best turn based strategy game around? Now remember how we haven't had a new game in the series in over 10 years? Nintendo, why do you hurt me so? Now enter Wargroove. Not so much a homage to Advance Wars, but an almost blatant rip off. This isn't a bad thing, though. If Nintendo won't work with the IP, at least someone is willing to take the mantle and run with it. Obviously, the biggest difference is the Medieval setting. So no tanks, then. Instead you have Ballistas. And Giants. And don't expect any aircraft. There be dragons here, instead. Plus, it expands massively on what Advance Wars started. 4 Player Multiplayer? Check. Online? Check. Create your own maps and share them online? Check. Essentially it looks like Advance Wars +++. Personally I would have been happy with Advance Wars +, but given the time spent on it (it was meant to be out over a year ago initially) and the obvious love the game has for predecessor, it seems like it might be something quite special. So when's it out? Today, hopefully! A shadow drop at the the end of the Nintendo Indie Direct is what we'd like. If not, it's definitely out soon, though. The developers have been all over Twitter, promising more information and a release VERY soon. I fully expect it it's not today, we will definitely have a date after the Direct. Just look at it! How could you not be excited?
  11. By Capcom Official Site | Steam | PS4 | XB1 Release date: January 24, 2017 ABOUT IMAGES VIDEOS PS4 demo out now. Download that asap and post impressions! POST RELEASE
  12. This year's AC edition for next gen. The screenshots don't look particularly next gen but looking at the controls that could be because they seem to be taken from the XB1 version. No idea what "Parkour up" and "Parkour down" means. There's also mention of a 360/ PS3 game coming separately.
  13. So I'm getting towards what I think is the end of Danganronpa v3 on my Vita, and I spotted this on PSN. Couldn't find another thread on it, and after playing the demo I think it deserves some attention. It has a very Danganronpa feel, but the mechanics are very different as it's more of a survival/dungeon crawler game. There's the usual ridiculous setup, you can see that in trailer below, but then it becomes more of an Etrian Osyssey affair with a lot of stuff to manage while you dungeon crawl, from base facilities, gear, upgrades, stress levels and even a bladder meter. The PS4 demo is surprisingly generous as well, I'm just over 3 hours in and am not sure when the cutoff will be. Stick the difficulty on the highest available level at the start, which is the recommended level, and the dungeon crawling presents a really nice challenge. The main conceit is that your characters are reborn on death, and start as children before ageing over the next 13 days (which gets extended as you go on). Each stage of life has different bonuses and drawbacks, and managing your characters and equipment as you go round the dungeon is pretty involving. Plus it doesn't seem like enemies respawn, so when you are running back through a dungeon level its not throwing the same mobs at you every time, which is a touch I greatly appreciate, as it makes progress less of a pain. Might not be everyone, but I love Etrian Odyssey, Persona Q and Danaganronpa, so having a whale of a time with the demo and gutted I don't have the cash for the main game, but am pretty sure it'll be in a PSN sale soon enough. I would recommend anyone to give the demo a go, you'll know pretty well after an hour or so if it's for you or not.
  14. So has anyone picked up Ghost Giant, it's getting pretty good reviews as noted up thread. Just wondering how long it is.
  15. YESSSSSSSSSSSSS http://www.eurogamer.net/articles/2014-06-10-after-over-15-years-grim-fandango-finally-comes-to-consoles
  16. New game by Runic (makers of Torchlight 1 and 2). Came out yesterday. Eurogamer Recommended. PSN - £15.99 Steam - £14.99 Currently only out on PS4/PC. Needs to come to Switch, obviously. I'd buy it right now but I know I'm not going to have time to play it and there's always a chance it might come to Switch. Anyone got it/getting it? edit: http://www.eurogamer.net/articles/2017-11-03-hob-and-torchlight-developer-runic-games-has-been-closed Runic closed yesterday.
  17. I've been aware of this game from Quebec-based nine dots for a little while but reading (in-store) a preview in PC Gamer this morning made me rather more interested. The game has some intriguing features and features a human "nobody" as Charname. couch and on-line co-op attention to detail on survival elements, you can't just scoff a dead animal no perma death - rather you are transported elsewhere on the map (potentially without your backpack - see below) no quick travel a spell crafting system which reminds me a bit of Two Worlds II, combing different ingredients or components to different ends auto-save only stamina cost to combat magic comes at the cost of lower health and stamina wearing a backpack hinders rolling away in combat
  18. I couldn't find a thread for this so apologies if a duplicate. After playing this at EGX last year I picked this up today for it's paltry budget price. If you liked Inside then just go buy Little Nightmares now. I'm I think about half way through and it is utterly brilliant. It's looking like being one of my favourites games so far this year and that's saying something given the year we've had already. Basically take Inside, a dash of Trapdoor, Little Big Planet and a dash of your childhood fears and you're there. I urge people to not watch spoilers and take the plunge. I just hope the rest holds up to what I've played so far. As info this runs at 60fps on PS4 Pro and at a higher res, looks fine on my standard model though.
  19. PeteBrant

    For Honor

    Did search but couldn't find a topic for this Closed beta starts today - I presume a few of us are on it?
  20. Has anyone tried this out yet? It's a cutesy and chaotic cooking game from Ghost Town Games, published by Team 17. Tasked with preparing meals for hungry customers, you and up to 3 friends have to work together to gather ingredients, chop them, fry them, put them in hot pots, avoid 'fire' accidents, wash up dirty plates, and satisfy all the punters' appetites. What's great about it, aside from how much anarchy and shouting there is when trying to coordinate everything with your team-mates, is that each of the stages (there's 28 or so) is in its own kitchen, and while these start off normal, you're soon cooking on a ship where the counter-tops sway to the other side, or somewhere prone to periodic earthquakes which raise the height of one side of the kitchen, etc. It's a really, really great co-op experience. Local only, though! No online as of yet, and single player is nowhere near as fun, so make sure you have someone else to play with. Reviews: http://arstechnica.co.uk/gaming/2016/08/overcooked-review-co-op-cooking-game/ http://www.telegraph.co.uk/gaming/what-to-play/overcooked-is-the-best-chaotic-co-operative-culinary-game-youve/ http://www.pcgamer.com/overcooked-review/ If you have someone else in your house/flat who can play it too (a significant other, perhaps...), fun times abound. It's genuinely excellent. £12.99 on PS4, presumably similar on other platforms.
  21. Before Fire Emblem began merging relationship management (and creepy face-rubbing minigames) with its turn-based SRPG roots, there was Sakura Wars. Anime visuals, JPop themes, turn-based mecha combat and a fully fledged visual novel combined, it inevitably saw no release over here, despite massive success in Japan and a succession of sequels released across the Saturn and Dreamcast. It wasn't until Sakura Wars V that the series would come to the West, on Wii and PS2, but having taken five years to get localised to by-then superseded consoles, was a bit of a flop in 2010. Well, it looks like Sega - presumably spurred on by the final success of the Yakuzas over here - have decided to roll the dice on another game in the series releasing in the West. It'll probably be terrible! Nevertheless, I'm excited, as late '90s me would have killed for this. In 2020 we get to look forward to steampunk robots punching monsters/each other in the face, interspersed with melodramatic branching visual novel sections. Translated from their '90s anime stylings into 3D, the character models look predictably awful, and the story will inevitably be complete rubbish. I can't wait!
  22. imp

    Nuclear Throne

    Nuclear Throne is the latest game from Vlambeer, the geniuses/indie darlings behind Ridiculous Fishing, Super Crate Box, and Luftrausers, and it's just come out as an eary access alpha, available from Steam for £10 or from the developers directly for $12.99 (Steam key included). It's due for release on PS4 and Vita once it's done, and the developers will see if they can port to mac (notoriously difficult for games built in game-maker) at a later date. It's a twin-stick shooter roguelikelikelike (think Binding of Isaac with different sized rooms and no keys), but with bullet hell elements, and some Hotline Miami style twitchiness. The idea is simple, kill enemies, pick up bullets, weapons and health to stay alive, and collect the little rods of plutonium they drop in order to level up your character and buy perks between levels. There are a couple of small twists to keep things fresh too, the most notable being you're only allowed to carry two weapons at once, making switching weapons often enough to ensure you don't run out of ammo paramount to success. There are also several different characters to pick from, each with their own unique ability, ranging from an incredibly useful shield, to lowered max HP for increased XP gains and the ability to use "explosive retaliation" (that is, BLOW UP ALL ENEMY CORPSES ON SCREEN). Anyway, the ultimate aim is simple; finish enough levels, and sit the Nuclear Throne*. Easier said than done though, as like any good roguelike, it's harder than trying to explain how to play Crusader Kings II to an infant. A deaf, blind and dumb infant. The pixel art/animation and music are as good as you'd expect from Vlambeer, and likewise the core gameplay doesn't disappoint either. The audio and visual feedback makes all the weapons in the game, (and there are many, many weapons in the game) incredibly satisfying to use, there's a great variety of enemies and bosses to test your mettle against, and well, despite being in alpha and a liiitle bit rough, it already feels like a fairly complete package. Saying that, there's fucktonne of content still in development and being added on a weekly basis: more levels, types of enemies, three characters, and all sorts of secrets and assorted craziness are planned before the game is "out" proper. And if you're not quite convinced yet, check out this giant bomb quick look and marvel at its mutated glory. You can follow along with development on these streams as well! Main development livestream + gameplay - http://www.twitch.tv/vlambeer (Tuesdays & Thursdays) In-game art (animation, character design, etc) - http://www.twitch.tv/pietpiet Music - http://www.twitch.tv/kozilekmusic Sound design - http://www.twitch.tv/kissa3m0 Promotional artwork - http://www.twitch.tv/justinchans *Not yet implemented in the game.
  23. Sniper Elite V2 Remastered will bring 1945 Berlin to Xbox One, Switch, PS4 and Win 10 PC's with stunning new visuals and a host of new features: • Enhanced Graphics 4K & HDR Support* • Assassinate the Führer • All DLC included • New playable characters • Frame-by-frame photo mode • And more! Coming in 2019
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