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Found 108 results

  1. Shinsekai (litt.: new earth) is a stunning new metroidvania game from the Capcom team behind the first two Lost Planet games, and was released earlier today on the Nintendo Switch eShop and a few months before that through Apple arcade. The land has been covered with ice, forcing mankind to take refuge in the ocean. Years have passed, but the all-consuming ice moves slowly but steadily on, and civilization has fallen into decay. One lone survivor lives on in solitude. Desolate days lead into aimless nights, and the aquanaut passes the time in rote repetition. But one day, a chance encounter leads to the discovery of a mysterious drone-like machine. That meeting will lead them both deeper into a vast undersea world. "What happened to the world above?" "Are there others out there?" "What secrets lie at the bottom of the ocean?" Venture deeper as you seek answer to these and other questions whose answers may lie down below. The undersea world that awaits is both beautiful and terrible. Encounter sea creatures, brave mounting water pressure, and conserve oxygen as you press on into the undersea ruins, seeking the truth. Launch trailer: Official website: >> https://www.shinsekai-itd.com/en/ EDGE: 8 out of 10 Destructoid: 8 out of 10
  2. The Black Desert mobile game is out now and is surprisingly fun. It's similar but definitely not the same game as the original. More streamlined but with a lot of similar basics. https://play.google.com/store/apps/details?id=com.pearlabyss.blackdesertm.gl https://apps.apple.com/us/app/black-desert-mobile/id1477186880 I'm playing on the EU Balenos server. Family name Worldwalker.
  3. https://pokemonmasters-game.com/en-US
  4. So this is why they trademarked "HD-2D". It's a new Octopath Traveler for smartphones. Indicated to be a single player RPG, so this might mean no MTX. Not counting on it though. Still, looks like more Octopath, which is good in theory.
  5. So there's a news story doing the rounds today that Apple are considering a games subscription service, but details are light to say the least. Is it a true Netflix for games with a large list of available titles? Is it like the humble monthly with a small curated list? Is it their own game streaming service? Will free-to-play titles also be integrated somehow? Is it iOS only or also Mac? They''re all referencing this story as the original source: https://cheddar.com/videos/apple-plans-gaming-subscription-service-sources
  6. Flub

    Best CCG on iOS?

    I fancy playing a card game on my iPad. I'm not a huge fan of hearthstone (It's fine but I fell off WoW hard) and I'm quite liking what I've played of Elder Scrolls Legends. What do people recommend? Are there any good Yu-gi-oh games? Anything more obscure I might not have heard of?
  7. Cover: Sea of Thieves Hype: Underworld Ascendant The Occupation Wandersong Two Point Hospital Rhythm Doctor Roundup: Labo, Kentucky Route Zero, Onrush, Detective Pikachu, WoW: BFA Play: Monster Hunter World - 9 Yakuza 6 - 8 Dragonball FighterZ - 7 Fe - 7 Dissidia NT - 5 Full Metal Furies - 5 The Inpatient - 4 Dandara - 5 Features: Uncharted Waters: Sea of Thieves Minds and Bodies: A look at the portrayal of disability in games Block Party: How the blockchain could change how we play games The Making of: Pyre Studio Profile: Bulkhead Interactive Time Extend: Dishonored The Long Game: Minecraft Also, Dave White! As an aside, I'm happy that Rhythm Doctor is becoming a full game - I S-ranked everything in the web version and enjoyed it enough to throw a donation at the maker I was expecting a Labo cover story and exclusive blowout considering their luxury of monthly issues, but I'm guessing they need time to get facts and publish a good story rather than the mad hype that's going around the internet?
  8. So you can get blue shelled in meetings, I guess? https://www.theverge.com/2018/1/31/16958066/nintendo-mario-kart-tour-smartphone-app-game-announced
  9. Disc Drivin' 2 is out 1st February!! http://toucharcade.com/2018/01/22/disc-drivin-2-release-date/?utm_campaign=229283&utm_medium=twitter&utm_source=twitter
  10. It's quite a bit better than the clicker, I'll give it that. Shame that unlike the clicker it has no new music mixes though. Life could do with all the Katamari it can get. I approve.
  11. Bit of an odd one this. A full and complete F2P mmo that looks really nice, is insanely complicated and packed with systems, has plenty of f2p bullshit but is surprisingly kind on your time. http://l2.netmarble.com/en It's a mmo with full controls. Played isometric. You run around and hit things with your weapon and powers doing basic fetch and kill quests for idiots following a terrible plot. You have full control of your character and indeed that's the most efficient way to play. However. If you want to treat it as a more hands off experience you can set the game to auto quest. You need to interact to kick off quests and collect rewards but otherwise your character will head off and kill orcs all by themselves. They can be even set to grind mobs in a specific area if that's your fetish. Over the levels I've played so far (15) it's introduced me to many, many systems, daily dungeons, tower of insolence, forging, runes and god knows what else. Playing in auto mode it's surprisingly mellow. There's 269 levels so I'm guessing the wall will come at some point but for now it's a nice free distractions.
  12. Is anyone else playing this? It's a surprisingly fun and well made game. Real time battler where you use cards to summon units. Starts off as Cowboys and Indians but eventually opens up into more genres.
  13. Anyone playing this? F2P card / capture point battler. It's actually really good & doesn't force you to buy cards all the time. If anyone is playing, I've set up a clan, you get extra bonuses etc. Search for Rllmuk if you're on it.
  14. Anyone bought the new Layton game? £15.99 but supposedly it's a 'full' experience ala the DS games. Layton’s Mystery Journey by Level-5 Inc. https://appsto.re/gb/IFwvkb.i
  15. @The Bag You cheeky sod you. Leaving me worried that the original would break when iOS 11 came out, all the while working on this. Day. Fucking. One.
  16. Monument Valley 2 out now.
  17. Is this...a clicker? As one whom is usually easily addicted to clickers in recent years, I approve! Let's go make some Crrrrazzzy money!
  18. The basics of The Snack World TreJarers are to find rare items slumbering deep inside dungeons. The main game cycle is going back and forth between the base and dungeons to proceed through the game. You prepare equipment and items at the base before going to a dungeon. Then at the dungeon, you’ll try to find rare items slumbering deep within. Featured in The Snack World are random dungeons where the layout changes each time the player enters. The type of dungeons vary, including a rocky area, forest, and temple. Scary bosses lie deep inside the dungeons such as the Kraken. Other charming monsters are introduced, which are Buttery, Scorpion, Yeti, Mermaid, Penguin Knight, Mimic, Merman and Clone. Selecting Jara, which is the term for weapon here, is very important. Different Jaras should be prepared to be ready for a variety of monsters which have different affinities against Jaras. Jaras and Snacks can be scanned which will give benefits. Jaras are very important items in The Snack World. They are normally miniaturized while being carried, but can be increased in size during attacks. Snacks are crystal plates that contain sealed monsters and characters. A limited Jara: Crystal Sword Alpha will be available in limited amounts of early game copies. Up to six Jara items can be carried at once. The Jaras can also be freely assembled. Snacks allows summoning of monsters and characters, so you should collect them to go on an adventure with yout favorite characters. Benefits of scanning a Jara toy include activating unique skills that will aid in quests, obtaining items that strengthen weapons, and unlocking special quests. Meanwhile, by scanning Snacks, you can obtain Chap’s bandanna and unlock quests related to Piggy. Each piece of the Jara equipment is grouped under brand names. The currently known ones are: Fairy Electronics, Clanarine, Britannia Enchant and Peffany. Players can enjoy their own way of collecting branded items, whether focusing on their favorite brands or combining from various brands. Announcement trailer: Nintendo Direct (Japanese) debut trailer: >> Official Japanese website. The Snack World is Level-5's latest multimedia franchise, following the likes of Inazuma Eleven, Little Battlers eXperience and Yo-kai Watch. The franchise is a "hyper casual fantasy" that is set in the Snack World, a traditional fantasy world combined with convenience stores, smartphones, and other elements of the modern world. It revolves around the adventures of Chup, a wandering hero, who is determined to get revenge against Large-Scale Leisure Facilities after it destroyed his village in response to the villagers refusing to allow eviction of the village by the former. Madly in love with King Majesty[a]'s daughter, Princess Melora, he fulfills her selfish wishes by going on quests, accompanied by an inelegant witch, Mayone; a muscular warrior, Pepperon; a goblin-like creature, Gob-san; and a female pig-nosed dragon, Francene Level-5 first announced The Snack World TreJarers back in 2015. A Japanese release is set for this Summer. A Western release has also been confirmed
  19. To any indies that have released an iOS or Android game, have you got any advice or stories about your experiences? I'm about 3 months away from release of my indie sports title T20 Card Cricket which has been a struggle as I've worked on it part time for the last 2.5 years, had a baby a few months ago and had a licensing deal appear and fall through within a five month period. Not only that, my coder tore of part of his thumb in a mountain-biking accident, and one of my artists started going blind but although I say it every year, this time it really looks like the finish line is in sight. If you feel like sharing your experiences, how you got noticed, download numbers, mistakes you made, soft launches, monetisation strategy, I'd love to hear them. Also, if you have any advice/theories that go against the conventional wisdom that you read on Gamasutra and other development sites, I'd love to hear that too. I'm of the opinion that to get noticed you have to do things differently. As T20CC is quite niche (cricket x puzzle), I'm thinking of approaching sports writers and the games/sports section of publications rather than the traditional games press (I don't see a lot of crossover between cricket followers and traditional gaming press). Not that I'd compare T20CC to the mighty New Star Soccer, but I think getting featured in sporting publications of non-gaming press was a big part of its success (feel free to correct me, SiRead). Right now, as I wait for the next build, I'm cutting my trailer and looking to get that out in the next few weeks. I'm of the opinion that mobile games don't need the months and months of lead-in marketing that say Steam or console games require as the attention span of mobile gamers is very much 'can I download this now?' Put a link to your game site if you can. I'd like to check how you did your trailers and website as well. (mods - I put this in here instead of development for visibility purposes)
  20. Yes it's one of those. F2P. Level and energy based. Feed Donald to Mickey to level him up etc. This one seems slightly more involved. Moving around the maps is real time and combat is turn based. Also it's currently having a 2.0 relaunch and you get shed loads of free stuff to get you started (Including thousands in IAP currency). https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.khuxww&hl=en_GB https://itunes.apple.com/us/app/kingdom-hearts-union-χ-cross/id1086859120?mt=8 I'm quite enjoying it so far. https://www.bleedingcool.com/2017/04/06/kingdom-hearts-union-xcross-goes-live-today/ http://www.kingdomhearts.com/unionx/us/
  21. Has anybody played this, it's a lovely little Civ-lite (note very light atm) game on the iPhone, and possibly others, don't know. There's rudimentary combat, city building, tech trees, population control, and different civs. https://goo.gl/images/0lZ29q Link: https://itunes.apple.com/gb/app/the-battle-of-polytopia/id1006393168?mt=8 Oh and it's free- just pay for civs beyond the first 4. And whilst it's rudimentary currently, it does have pass and play and I can see it getting even better.
  22. I mentioned this in the iOS Gaming thread, but felt it deserved its own thread. Ticket to Earth is a tactical turn based RPG with puzzle elements that plays so damned well. You take on the role of Rose who has been left stranded on a planet that has been wiped out and along with Peace-Keeper Wolf, she must find a way to get back to earth. In all honesty, the story is a bit cliche, but it still has its charms, the writing isn't the best either, but again it stays the right side of being able to keep you engaged. Gameplay is a mix of tactical turnbased combat, but using puzzle elements to move round a grid, by matching tiles of the same type. Doing this also allows you to build up attack powers and unlock abilities to use in combat. Early levels are really simple and ease you in to the game, but when it lets your hand go, it does become a different beast, as you really need to think about you actions. You earn rewards for completing mission objectives, which can then be used to buy new powers and unlock abilities in a typical ability tree as seen in many RPG games. It is £3.99 from the iOS store (link) and I urge you to get it right now. No micro-transactions, just a fully fledged buy now and that is it game.
  23. Voting is closed as at 00:00 27-02-2017 - any changes or additions to votes from now will not be counted. It's that time of year again! A little bit earlier than usual, as I realised I won't be free at the end of February, and I still want to give you all a whole month to vote. This year's awards are going to be slighter than previous ones - which will be good news for those of you who don't enjoy my sparkling wit, or those who don't enjoy their awards ceremonies ending halfway through the year - as I have a fair amount of stuff going on in my life at the moment and so am reducing my time spent on fun things like this. Also, I played fewer games from 2016 than from previous years (limiting myself to four purchases in the year certainly helped there), so I'd have less to say anyway. What this effectively means is that this year will have: fewer categories to vote for fewer 'highlights' in the results thread - by and large the games outside of top 20s will just be listed, with maybe the occasional exceptional game that I want to flag up fewer criticisms in the results thread - my limited purchasing last year meant I largely avoided games I didn't anticipate enjoying, and I'm not in the habit of criticising games I've not played So, please temper/raise your expectations as appropriate. The rules: one forumite, one vote. If you vote twice I will invalidate your results. If you need to amend your votes during the voting period, edit your original post! vote for your preferences, not to meet critical consensus: it doesn't matter if you don't think your favourite game of the year was the best game of the year - if it's your favourite, it's your favourite, and you should put in in top place only games released in 2016 are eligible. You may include games that were previously released in a different territory or for a different system major expansions and remakes are also eligible episodic and early access games can be voted for if they either initially launched or finished within 2016 you don't have to vote in all categories, and you don't have to fill all categories - if you only think six games are worthy of entry into the game of the year list, only vote for six games! voting closes at the end of 26 February; that is to say 00:00 on 27 February. Any submissions or edits made after that point will not be considered towards the results comments are allowed, and indeed encouraged: just please put them in speech marks on the line below the vote you're commenting on, so that it's easy for me to separate them from the actual votes! Please use the voting template below when submitting your results Voting template: Game of the Year 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. Soundtrack of the Year S1. S2. S3. Visuals of the Year V1. V2. V3. Writing of the Year W1. W2. W3.
  24. Golf Clash (featured in App Store this week) is an interesting game, its a 1v1 online golf game in a nice cartoony setting (think everybody golf without the players visible) but its a lock stock ripoff of the structure of Clash Royale (something they not really hiding with the name) For the match they've gone for alternate play, I suspect to build some limited tension if your opponent plays well/badly, rather than simultaneously hitting your shots, which would speed it up a bit. You unlock chests for winning, which upgrade your clubs, and then you select a bag/hand from the cards you obtain (sound familiar ?) Plays pretty nicely though and can see this being on the phone for a while.
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