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Found 3 results

  1. Hi All, Sorry for the shameless plug! I've cleared this with the mods Anyway 12 months ago I left my job to start my own games studio. Right now it's mostly just me and my good friends at Sunna Entertainment collaborating on a number of projects. Our first release went out last week on iOS and Android. This game is unique as it's was entirely funded by the charity On the Edge Conservation who are trying to raise awareness of some of the weird and wonderful species out there that are on the EDGE (Evolutionary Distinct Globally Endangered) yet not in the publi
  2. To any indies that have released an iOS or Android game, have you got any advice or stories about your experiences? I'm about 3 months away from release of my indie sports title T20 Card Cricket which has been a struggle as I've worked on it part time for the last 2.5 years, had a baby a few months ago and had a licensing deal appear and fall through within a five month period. Not only that, my coder tore of part of his thumb in a mountain-biking accident, and one of my artists started going blind but although I say it every year, this time it really looks like the finish line is in sight
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