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  1. It looks like this is essentially Halo 6. https://www.halowaypoint.com/en-us/news/our-journey-begins
  2. [Edit 16/12/14] Heists have been revealed! Info here: http://www.rllmukforum.com/index.php?/topic/274193-gta-online/?p=10175135 Thought we could do with a seperate thread for this now as it's bound to be very popular to say the least! Here's R*'s faq: http://www.rockstargames.com/newswire/article/51422/some-more-details-on-grand-theft-auto-online.html Links to the official Rllmuk crews: 360 - http://socialclub.rockstargames.com/crew/rllmuk PS3 - http://socialclub.rockstargames.com/crew/rllmuk_ps3 Couple of basic gameplay mechanics that may not be immediately obvious (spoilered in case you want to find these out for yourself, no mission or story spoilers)
  3. Microsoft's Reward scheme. It's alright. In about 15 months I've made just over £240 from it and I've not been doing it religiously. It's not the gravy train it once was, but it's still a simple way to get Xbox credit in return for a good use of your time while sitting on the toilet, a tenner a month or so is easy enough to attain. Interested? Of course you are! Go here https://www.microsoft.com/en-gb/rewards sign up using the MS login you use for your Xbox, follow the instructions. Click on everything available for points under https://account.microsoft.com/rewards/ and also do the desktop PC Bing searches to finish off - for those it's easiest to search for a letter under image search, and middle click on 30 different options. You can do it on mobile in a browser desktop mode, for that just put in a search term 30 characters long and delete a letter, search, delete a letter and so on until you've done the searches. Once you're earned 500 points (takes a day or two, there are all sorts of welcome offers to hoover up) you'll be at Level 2 and be able to earn direct from mobile searches as well (again, via Bing - app or set it to default search on your browser), and that's your lot. Daily, you get 3 points per mobile search (up to 60) and 3 points per desktop search (up to 90), along with three "daily sets" of things to click on. They're usually 10 points each, but there will be a couple of occasions per week where it's a quiz on one of them for 30 points or similar. Do those every day, and you can earn extra points for "streaks" where every few days you'll get a bonus for your streak, which is 15 points per day no matter what really: Streak 1, Day 3 (3 days) = 45 pts Streak 2, Day 8 (5 days) = 75 pts Streak 3, Day 13 (5 days) = 75 pts Streak 4, Day 20 (7 days) = 105 pts Streak 5, Day 27 (7 days) = 105 pts Streak 6, Day 35 (7 days) = 105 pts Streak 7, Day 44 (10 days) = 150 pts There's often additional stuff to click on daily and you can also pick up a number of points a day by using the Xbox Rewards app on the Xbox One, but that's tended to be 15 points per day so is a bit crap. You can get a couple of thousand for buying particular games or hardware, but sales generally beat doing that. You also get some points back for any game you buy from the MS store regardless. The occasional email gets sent with links for additional points, usually only 50 and they're only once few weeks at most. All in all, you can get an absolute minimum of 180 points per day just from a couple of minutes searching and clicking, with some extras on top. To what end? Rewards! Live Gold subs, Game Pass subs, Xbox Credit, Microsoft Credit, and things from other vendors that are really poor value. You can easily fund a month of Game Pass every month (6800 points, 17000 for 3 months), I usually save points for credit, of which Xbox and MS Credit are identical so pick whatever makes sense (currently they're 5850 or 4410 points for a fiver, respectively - the latter is on a 30% off deal 'til the 15th of October). As of the other month, any credit gets deposited directly into the redeeming account and you've got 3 months to spend it so you can build up 30 quid in your account if you like but then you have to spend some, but it gives plenty of time to hang on and see what comes up in the various sales. Gold and Game Pass are still supplied as codes to use anywhere. Anyway, the sums above only add up to a fiver of credit a month at best though, but you can near double it up. You're allowed 5 accounts per household, and if you set up a pair of accounts as a family you can transfer 5000 points per month between them. The only thing I'd recommend is using a separate phone number to verify each if you're asked, and don't ever set up a kids account as it's a right pain in the arse with the age restrictions. If you have two pairs of accounts, you can use the other pair to gift games to yourself if you go for credit (a code for the game gets emailed). If you want to rapidly gain points it's a bit finicky but you can use a VPN and pretend you're in the US, where they generate points almost twice as fast as we can. Switch back to UK, deposit points to the paired account, switch back. Might get your account banned doing that, but it'll only be the rewards part of it so there's little to lose. Here are my accounts, this is after exactly the first two weeks in September which is when the Streaks were added to the UK side of it. I use the second account to feed 5000 points to the first every month, and I'll probably use some of the slack to buy Gamepass subs. Not sure why the second account has earned so few by this point in comparison. Same sort of thing here with another couple of accounts, but the second account is gaining points from the US side of it and you can see the difference - almost a couple of thousand points more in 14 days. Lost that streak the day after, bloody timezones did for me. Again, second account feeds 5k points per month to the first but getting it to work was a bit of a pain given the functionality wasn't available on the US side so lots of region switching in the MS account was needed as well. Think it just works now, they got the transfer functionality added the other week. There you go then, that's it. I can appreciate a lot of people can't be arsed as it does take a bit of effort to really go for it plus Bing is awful and so is the Bing app, so there's that. edit: 2018/2019 Hot Deals, tend to run from the 16th of the month for a month, or thereabouts. 2018/07: MS Credit (20% off) 2018/08: Xbox Credit (20% off) 2018/09: MS Credit (30% off) 2018/10: Gamepass (25% off) 2018/11: MS Credit (30% off) 2018/12: XBL Gold (20% off) 2019/01: Skype (25% off) 2019/02: MS Credit (20% off) 2019/03: Gamepass (25% off) 2019/04: XBL Gold (25% off) 2019/05: MS Credit (20% off) 2019/06: Xbox Credit (20% off) 2019/07: XBL Gold (25% off) 2019/08: MS Credit (20% off) 2019/09: Skype (25% off)
  4. Lots of previews of the first 4 missions of the campaign out today, consensus seems to be generally positive without being truly exceptional
  5. “The devs have taken the best of the deckbuilding and roguelike genres to craft an immensely deep, frustrating, and gratifying experience. Slay the Spire is a perfect example of “easy to learn, hard to master”.” 10/10 – goombastomp “Slay The Spire made me fall in love with deck-building” Rock Paper Shotgun “Slay the Spire is the Roguelike Card Game I Never Knew I Wanted” Waypoint ABOUT MEDIA I've seen this game pop up quite a lot recently and I can see why, I'm about 6 hours in and completely hooked! The only card game I've ever really given the light of day before this was Duelyst and while this is much easier to pick up and play it is by no means any more forgiving. Just now for example I was on an almost flawless run through Act 1 with some of the best items the game was kind enough bestow on me, only for me to get completely rekt halfway through the second act. I've only managed to defeat the second boss during one of the daily runs and it keeps destroying me on the standard quest mode, yet I keep coming back for more. Brutal but fun! So if you're up for a singleplayer card game with easy to understand mechanics that also features a terrific soundtrack then definitely give this a go. I know some of you already own this so I'm curious to learn what strategies you've been using!
  6. Coming Spring 2016 to Playstation 4, Xbone and PC. It's apparently going to be the final Dark Souls game and it just looks like it may well be set in Lordran.
  7. This game came out recently across all platforms and is incredible. It mixes genres really well and is a: Metroidvania, Platforming game with pinball mechanics. The art style is lovely and the music is joyful. Despite being fairly short, it has fantastic pacing. Check out videos below then go ahead and buy it. It is already one of the games of the year in my opinion. Buy it Xbox Playstation PC Switch
  8. Here's a launch trailer. Here's a primer / beginners guide by yours truly! Here's a more advanced guide for when you're a bit further: ______________________________________________________________________________________ Original post from nearly two years ago! So yeah, this came out on the day of the VGAs and no one seemed to notice... Considering I'm just playing Transistor again (never finished it, started from the beginning), I'm actually quite hyped to see what they can craft in a Diabloesque style... EDIT - more info: available on Epic store, £18 for Early Access. Premise is: you are the son of Hades, trying to escape hell. In a neat conceptual twist for a rougelike/dungeon crawler, you are actually ascending to try and escape. Ever time you die you are returned to the lowest level. They are intent on continuing their hallmarks of customisation/flexible play styles, super cool world building and intriguing narrative/story. I only heard of it thanks to noclip, who have an excellent series following it through it early-access development... I'm probably going to buy it after I finish the above video.
  9. So the most blatant Symphony of the Night rip-off is finally coming to consoles Record of Lodoss War: Deedlit in Wonder Labyrinth is a 2020 action role-playing video game originally developed by Team Ladybug (the devs behind the not too shabby Touhou Luna Nights btw) and co-published by Playism and Why so serious? (WSS Playground) for Microsoft Windows. It is based on Ryo Mizuno's Record of Lodoss War series, taking place before the events of Diadem of the Covenant. Controlling the High Elf Deedlit, who finds herself in a strange interconnected labyrinth filled with her past foes and companions, the game focuses on exploration and searching for items and power-ups (very much) in vein of Castlevania: Symphony of the Night, fighting bosses and minibosses. During gameplay, the player also locates elemental spirits and swap between each one. The idea for Lodoss War: Deedlit in Wonder Labyrinth came up when Playism was approached by an editor of the eponymous novels and review the source material. Under supervision of Mizuno, Playism decided to go with the project after seeing that both the material and artwork of Team Ladybug went together. The game is not only inspired by Symphony of the Night but also partly by Ikaruga; while both levels and gameplay were designed to reflect its story concept around exploration. Debut trailer: Console release trailer: The title was first launched via Steam Early Access in March 2020 prior to the full version and received several updates through 2020 and 2021. Versions for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and Series S are slated for a December 2021 launch.
  10. The time has finally come for a dedicated thread for the sequel to the best survival and underwater game ever made! And the reason: we finally have a release date, May 14th 2021 on all formats including next gen consoles and Switch. Only a month away, demons of the depths be praised! There is this release trailer you can watch, but I will personally be avoiding all spoilers; all I've seen is some early trailers from back in beta and a few screenshots. The game has been in early access for ages now and has already seen a complete story rework. Very excited to dip my toes back in the water and see what wonderful environments, beasties, new technology and gameplay mechanics the team have devised this time. Especially with the new ice setting. This time I will be playing on console as my laptop barely did the first game justice. Hurry up May 14th!
  11. Forget next-gen, this has to be the trailer of the year. Oh, and it's a really good game too, if the first reviews are any indication. https://www.destructoid.com/review-huntdown-590605.phtml
  12. Reckon it's about time this baby had a thread of its own although we won't be seeing it until 2012, deep into that year I suspect given the obvious overlapping of interest with Skyrim. It's being developed by a new studio, 38 Studios, employing the talents of RA Salvatore (Drizzt!), Todd McFarlane and Ken Rolston (Elder Scrolls), and it seems to be an ambitious undertaking but of course competing with some tough opposition. Have no idea at this point in time how deep the lore will be or how extensive / rewarding the open world exploration. Publisher is EA. Gameplay wise it seems to be described as an "Action RPG" but hopfully will have genuine RPG elements. Some hands-on impressions are leaking out from E3 so here are some links to get us started: Official site Hands-on impression from Gamesradar Game preview including video
  13. Looks like we have a new Quake game on the way. Seems MachineGames have had a hand in the production along with id. My body is very ready for this.
  14. Going forward I'll try and keep all monthly updates to one thread (this one) and also list historical updates in a GoogleDocs list. The List: https://docs.google.com/spreadsheets/d/1UMVsON5XOquirLU9z-09Z1S7rvzVVuJO-jEs2RU8jh8/edit?usp=sharing This is read-only for now, just so that nobody goes in and has an accident. Unless I find out first, I leave the news of new games in your capable hands. Latest: December 2021 Source: https://invisioncommunity.co.uk/prime-gaming-december-2021-offerings-revealed/ General info: When the latest games are released, you can find more details at https://gaming.amazon.com/ Install instructions (please note step 5) -
  15. PUBG Rllmuk Player Lists for Xbox & PC Here Unlocking on steam early access in 4 hours. http://steamcommunity.com/app/578080/discussions/ The guy made some rather good Arma mods. One of which was battle royale - the basis for this standalone game now using the Unreal engine. "PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Players must fight to locate weapons and supplies in a massive 8x8 km island to be the lone survivor. This is BATTLE ROYALE." From what I gather this version will have 100 people at the start. solo, duo and 4 man squad varieties - last man/team standing wins. The mod was great fun (as are king of the hill and wasteland) but obviously only accessible to arma players which is a fairly small subset of gamers. Arma is a hardcore millsim which puts off a lot of people. Hopefully a standalone game like this can bring the joy to a wider crowd. Will report back with gameplay impressions later
  16. Respawn Entertainment has trademarked the name Titan, possibly hinting at the title of its first game. According to a trademark application filed on April 15th, Titan refers to video and computer game programs; video games discs; video game software. Respawn was founded by Infinity Ward co-founders Jason West and Vince Zampella back in 2010 after their departure from Infinity Ward. Previously, a blurry image was the only thing shown from Respawns game, though Zampella teased an upcoming E3 reveal back in February. Last month, West left the company.
  17. http://www.eurogamer...-5-in-the-works
  18. Football with cars! I'm sure I've seen this tried a few times but this looks like it works - I predict this is going to be massive! It's certainly very fun to watch. PSN owners get it free and I'm pretty sure I'm going to have to get the Steam version too.
  19. Join the Xbox Club - "We Shall Fail Together" If we all join then it will be easy to set up a session in the chat or check the Roster to see who is on and pop them a message. To Join On the Xbox: Press the Xbox Button to open the guide then then select People > Clubs > Discover clubs > Find a Club and search for "We Shall Fail Together" On the Xbox Console Companion App (Win 10) Click the Clubs icon on the left side Click find a club at the top and search for "We Shall Fail Together" Once you have requested an invite an admin will send you the invite to the club which you need to accept.
  20. Pragmata will take you on an unforgettable adventure set in a dystopian near-future rendition of the moon. Capcom's Death Stranding ? Debut trailer: Delay trailer: Launch is set for 2023. More info to share in 2022.
  21. Beta sign up soon - https://www.mortalshell.com/
  22. Steam link: https://store.steampowered.com/app/1113000/Persona_4_Golden/ Steam trailer: https://www.youtube.com/watch?v=i3fUvWwZLyo OP: With the Euro release landing this week (Wednesday for SEN/PSN and Friday for brick-and-mortar retailers) I thought that it might be a good idea to get a thread started in preparation for Persona 4 Golden's release. Oh, and Yasawas and Dandy_Sephy expressed interest in seeing a dedicated thread. Released in 2009 on the PS2, Persona 4 arrived very late on Sony's last-gen console, but it's remained one of the most charming and rewarding JRPGs out there and is one of my all-time favourite games. It's a story that revolves around a group of high-school students in Inaba who stumble across an alternate world inside televisions where dangerous creatures known as Shadows roam. A friendly character within this world tells the students that someone has been kidnapping people and throwing them into TVs, and this provides the setup for most of the rest of the game, as the students set about exploring the TV world in order to rescue people trapped there and perhaps get more clues about the kidnapper and (ultimately) the nature of the TV world. The beauty about the Persona games – at least, the later ones – is that they are really several games rolled into one. Exploring the TV world forms the core dungeon grind, but the heroes are still only students, and get up to student-y things such as studying for exams, answering quick quizzes in class, hanging out with friends in a sort of dating-sim lite (without all the creepiness), working part-time jobs that help to boost stats and earn money, fishing for things at the river, accepting occasional sidequests from people in Inaba and more besides. Whilst you get to explore various different dungeons in the TV world, Inaba's available locations largely stay the same, and so variety comes from the in-game calendar. On each new day there may be different people in town that you can spend time with, different jobs available, books being released in the bookstore which you can buy and read at home to boost stats, and more besides. The calendar also serves as motivation to rescue people from the TV world before it's too late. Once you finish your school day and are free to explore the town, you have the option of entering the TV world through a large flatscreen in a local department store, which is the only way to enter dungeons and battle through them to save victims. The dungeon design is perhaps one of my favourite things about later Persona games, since each one is made up of several "floors", with the dungeon getting progressively harder from floor to floor, culminating in a boss battle on the final floor. It gives players a nice way of knowing if they're out of their depth and need to step back a few floors before progressing. Battles aren't random but are triggered in a stealth-lite format; if a Shadow spots you a "!" will appear above them and they'll give chase; if they strike you they will gain a free turn at the start of the battle; however, if you strike them without them noticing, your party gets the opening strike. The battles require you to take advantage of elemental strengths and weaknesses; the eponymous Persona that the students eventually gain are demons that can be summoned in battle and offer a selection of skills; buffs, nerfs, physical and elemental attacks, healing, etc. However, each persona can also be strong and weak against certain elements. If an elemental weakness is exposed on either a player or an enemy, a free turn is granted to whoever exposed the weakness. Therefore, a player who knows certain weaknesses in advance can exploit them one after the other with successive turns, knocking down enemies and potentially earning the chance to do a powerful "all-out attack" if all enemies are downed. In having such a satisfying combat system, giving the player plenty to do outside of the dungeon, and designing each dungeon to get progressively more challenging as the player escalates, it nearly always feels rewarding to play. There are a few difficulty spikes with certain bosses, but things only really get hard if you deliberately rush through dungeons and avoid encounters. Reading back through what I've written it sounds a bit like a review but I really just wanted to provide a primer for people who are new to Persona and want to know what all the fuss is about. If anyone wants to add anything I've missed, feel free. I should just stress that there may be some details I've missed and there may still be bits that will be confusing to newcomers when they get their hands on the game, so I hope that we can get some good discussion going between new and experienced players. I was impatient and ended up importing the US version (and I know others did as well) but if enough people are getting into this for the first time I'll probably start a new game with you all. PS EU Blog: A beginner's guide to Persona 4
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