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  1. Well, I've been playing the ME series on PC with controllers for years now. There are mods for all that ails you. Although, I'm not keen on many of the texture packs for the games. All of them have elements that are okay, but they tend to go too far off the beaten track and kind of fuck things up for me. I still find the originals the preferred way to play the game - when you jack up the resolutions to stupid levels everything looks fine.
  2. Unfortunately, it's the decision to wave goodbye to the multiple-choice events (as far as I've read) that cause the game to have significantly less replayability . Whilst it looks glorious (the REengine is brilliant stuff), it feels like it should have been a chunky DLC pack for RE2.
  3. I would have thought it'd be like the other versions - use the D-pad, push up for brawler, and right for bear? Playing through 0 again at the moment. There really isn't anything like a Yakuza game. They feel like they've been made in a complete vacuum and just carve their own way through. Hell, I've still got 3, 4 and 5 to play...plus 6! I was naively hoping they'd come along on PC, but that's looking more and more unlikely. However, my PS4 will do the job at a pinch :p
  4. Witcher 3. By a very, very wide margin. Edit: If anyone else said it earlier, I guarantee I'll have played it for longer than you have, so by default I get the candy.
  5. I would have thought the best way to do a Superman game would be to follow the Superman II movie way of doing things. Start out all powerful as normal, but then get into some moral quandary, choose to relinquish your powers, but then somehow have to get the buggers back. Think it would be an awesome way to do things really.
  6. And I think they've worked out okay...
  7. Little balls of putty which I then squashed . For some reason I've never done it before, but it's such an easy way to make a base, I'll be doing it again!
  8. Fun with base-work. Love it when a really simple idea works.
  9. JoeK

    Half-Life: Alyx

    I don't have huge experience, but the ones I've watched are here: https://www.youtube.com/channel/UC1bwliGvJogr7cWK0nT2Eag (that's his main page - there's quite a lot of different options to go through, but in general he seems to be pretty good)
  10. JoeK

    Half-Life: Alyx

    And I think it would be fairly boring in a lot of ways! It's a Half-Life game, but not a Half-Life game as far as I can see. If that makes any sense whatsoever. (Probably not)
  11. JoeK

    Half-Life: Alyx

    I've been watching a full run through of the game over the last couple of days and the thing that strikes me is that even if modders do release a standalone flat screen version, I honestly can't see any point in doing so at all. The VR aspect is utterly integral. Whilst I doubt I'll ever be able to use VR (certainly not with the present tech), I can imagine what people are going through as they play it, and I'm very jealous indeed. It looks like it's a pretty magical (albeit pant-shitting!) experience.
  12. JoeK

    Half-Life: Alyx

    From the sessions I’ve seen, they are indeed awesome. And really stunningly animated. Although the same could be said for most of it really.
  13. JoeK

    Half-Life: Alyx

    I’ve got admit, I find it hugely impressive that at the beginning of November we were blissfully unaware of this being a thing to five months later being a fully fledged entry in the HL series and seemingly being bloody amazing to boot. These are things that so rarely happen in gaming, it’s very refreshing.
  14. JoeK

    Half-Life: Alyx

    Seems like it’s a reason to celebrate and finally an excuse to justify the purchase of VR really!
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