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revlob

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Posts posted by revlob

  1. 14 hours ago, Tiny said:

    I watched Dog Gone last night. It's based on a true story about a dog who goes missing on the Appalachian trail. It's nothing ground breaking and was a little twee at times but if you have kids, and/or love dogs then it's an easy watch. 

     

    I bawled my eyes out. 

     

    Does the dog talk

  2. Just watched the first ep of the new show.

     

    It looks much better than I've come to expect from 3D anime. I suspect some of the scenes must have been motion-captured, it looks so damn smooth.

     

    In the original anime the nature of the world and the population's relationship with "lost technology" was only slowly revealed over the course of the series, so it's interesting that they've front-loaded the backstory this time around. The very first scene explains the seedships, Vash & Knives, so the world is going to be a little less mysterious but I suppose the origin story trope is pretty tired these days.

     

    Gutted that they seem to have dropped Milly and made Meryl the kouhai this time around. Hopefully we still get some version of Wolfwood, and the Gung-Ho Guns.

     

    It's a strong first episode, different but familiar, with the Humanoid Typhoon goofing off while trying to save the town from a comically reckless villain.

  3. This has been my obsession since I received it from Santa. Finally managed a win tonight, after many, many deaths. I've started poking around the wiki, looks like there's tons of stuff I haven't found yet.

  4. Patch last night. Didn't know about any of this until I noticed the Nova in my hand had 1 less power than usual, the devs really need to improve the in-game messaging.

     

    https://marvelsnapzone.com/marvel-snap-january-10-2023-patch-notes/

     

    Spoiler

    Balance Updates

    CARD UPDATES

     

    Aero 5/8 -> 5/7

    Developer Comment: Aero’s effect can be a very powerful disruption and control tool. While previously, we buffed Aero up to her current statline, players have since learned to utilize her to great effect, so we think it’s appropriate to reduce her Power a bit.

     

    Galactus 6/3 -> 6/2

    Developer Comment: Even at the highest ranks of play, Galactus and decks using him are demonstrating concerningly high cube-gain and win rates. Not all of these decks overtly herald his approach, and the range of cards that can complement him has proven wide and difficult for some decks to counter. We’re taking one Power away from Galactus now and evaluating whether or not we should make more meaningful changes to his design in the future.

     

    Leader 6/4 -> 6/3

    Developer Comment: Leader’s effect is proving to be very frustrating to many players and polarizing in its ability to lock down games and discourage playing some other 6-Cost cards. We are taking a bit of power away from him for now and exploring further changes to the card in the future.

     

    Nova 1/2 -> 1/1

    Developer Comment: Nova’s effect makes him much stronger than an average 1-Cost card, so we don’t think it’s appropriate that he has the stats of an average 1-Cost card.

     

    DRAX 4/4 On Reveal: If your opponent played a card here this turn, +4 Power. -> 4/5 On Reveal: If your opponent played a card here this turn, +3 Power.

     

    Groot 3/3 On Reveal: If your opponent played a card here this turn, +3 Power. -> 3/4 On Reveal: If your opponent played a card here this turn, +2 Power.

    Developer Comment: We believe the Guardians’ effects create fun moments, but they can feel too sink or swim. We’re giving DRAX and Groot a small buff to their baselines to make them less risky to play and hopefully open them up as more viable contenders in the 3 and 4-Cost slots.

     

    Hazmat 2/1 -> 2/2

    Developer Comment: While we are aware of the Hazmat combo decks that may feel strong, Hazmat is actually doing fairly poorly overall. We’re giving the decks she enables a small buff with this update.

     

    Black Cat 3/6 -> 3/7

    Developer Comment: Black Cat sees virtually no play, so we’re giving her an extra Power to make running her more worthwhile.

     

    Nakia 3/1 -> 3/2

    Developer Comment: We think Nakia’s effect is a fun mechanic to play with, but she’s currently seeing very little success. We’re hoping a small buff will make her a more appealing option.

     

    LOCATION UPDATES

    Oscorp Tower will no longer swap card sides if Professor X is there

    The Raft and Vibranium Mines text-only updates

    Warrior Falls will appear less often

     

     

  5. 10 hours ago, Ste Pickford said:

    On New Years Eve we watched the film White Noise, which appeared on Netflix the day before.  It was instantly a surprise late contender for my favourite film of the year. It's adapted from a well known novel, apparently, but I haven't read the novel.

     

    Anyway, I recommended it on another forum, and today I see that two people tried to watch it and gave up after half an hour saying the dense, overlapping dialogue did their head in.  I had a browse on IMDB in pretty much every user review is "1/10, had to switch off after 30 minutes, hated it."

    I loved every second of it.  Anyway, give it a go and report back.

     

    I really struggled with White Noise.

     

    Perhaps it didn't help that I was watching it on NYE after a bottle of wine, but so much of the film felt like obscure metaphor, it made me feel stupid. It was tonally all over the place; part sci-fi horror, part family drama, part roadtrip comedy.

  6. IT'S HAPPENING! :omg:

     

    My santa has been incredibly generous this year, but I have no idea how they knew about my secret love for catgirl anime visual novels??! I thought I'd kept that hidden well enough, but I'll be trying out "Fluffy Store" first!


     

    Spoiler

    Noita

    Fluffy Store

    Persona 4 Golden

    Pentiment

    shapez

    Vampire Survivors DLC

     

    Many thanks, you cheeky scamp!

  7. 1 hour ago, moosegrinder said:

    I'm super casual at this and TCGs in general. Smash it in the face and hope it falls over, that's the play. I'm also only rank twenty something which means I'm very aware it's probably not competitive but I tend to win more than I lose with it

     

    IMG_20221224_123823.thumb.jpg.c67e8593261dbcda541721ea3166477b.jpg

     

    General gist is get one location maxed out, the final of the 4 being played then hopefully get Namor somewhere to get the sneaky 10 (not essential, mind) and then Spectrum the fuck out of the board.

     

    Can anyone who has decent synergy spotting skills tell me if I have any dead cards and what would be better instead?

     

    Edit: Collection level 537

     

    It's pretty good for your collector rank, I'm at 1500 and my Spectrum deck is very similar.

     

    The only card there that doesn't really fit is Agent 13. At 537 you should have Ebony Maw, I think? It's a better fit for the deck because it has an ongoing ability, but can be a little tricky to play effectively with its restrictions.

  8. 2 hours ago, therearerules said:

    I got partway through episode 1 and turned it off. It's mafiascum/ werewolf but without the rules that make it work and just money instead.

     

    Also just finished The Mole on Netflix which does the job infinitely better.

     

    You've answered a question for me, thanks. After hearing The Traitors described by my wife I'd wondered if it was some scum-like. I'm not sure what you mean when you say it has "no rules" though?

  9. 1 minute ago, Benny said:

    I don't know where else is best to ask this but:

     

    I see both the PC ports of the Sony Spiderman games are currently on sale on CD Keys. I'm tempted, but I only really want to get one, so should I go for Spiderman Remastered or Miles Morales?

     

    I've not played either, but I noticed this in my RPS feed today:

     

    https://www.rockpapershotgun.com/if-you-get-one-spider-man-game-on-pc-get-marvels-spider-man-miles-morales

  10. 14 minutes ago, thesnwmn said:

    It's more that the game ls haven't changed in a quarter of a century. The trading mechanics are basically same as day one.

     

    That's not just a disappointing sentiment, it's also objectively incorrect. I might not know my Evees from my EVs, but even I know that there are new features. Bank, Home, Go, have all changed what's possible since the days of using a link cable in a playground.

  11. 5 minutes ago, Popo said:

    Anyone else got questions the answer to which have more-or-less been the same for the past 25 years?

     

    Sorry for asking :(

     

    I wasn't sure, with the advent of online gaming, paid subscription accounts, and mobile gaming, what to expect. Cleary fan attitudes haven't moved on in a quarter of a century.

  12. Since starting this new season, I've found myself enjoying this a lot more. Helps that I'm winning more often than not, although I'm sure that'll change soon enough.

     

    Here's my current favourite deck, requiring no Pool 3 cards. It's a fairly standard "destroy" deck with a few tweaks of my own. You'd think that Squirrel Girl wouldn't fit alongside Killmonger, but she pairs well enough with Bishop, Carnage, and Nova to merit her inclusion. She's also useful for establishing presence in lanes with effects that make it difficult to play in directly. Due to the focus on destroying cards, Warpath is very strong if you can keep one lane empty, which is also why I've thrown in Klaw, with his ability to assist from a neighbouring lane. Hulk might not be very inspiring, but at least he's consistent, and there aren't really any other 6 drops available to me that would be a stronger choice with the effects in this deck.

     

    If it has one problem, it's that it has a slightly wonky cost curve, ocassionally proving difficult to make efficient plays on turn 4. I'm thinking of swapping one of the 3 drops (Bishop, most likely) for a 2, but haven't found a candidate I like yet.

     

    # (1) Squirrel Girl
    # (1) Nova
    # (2) Bucky Barnes
    # (2) Carnage
    # (2) Wolverine
    # (3) Bishop
    # (3) Killmonger
    # (3) Sabretooth
    # (3) Deathlok
    # (4) Warpath
    # (5) Klaw
    # (6) Hulk
    #
    eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiTm92YSJ9LHsiQ2FyZERlZklkIjoiQ2FybmFnZSJ9LHsiQ2FyZERlZklkIjoiV29sdmVyaW5lIn0seyJDYXJkRGVmSWQiOiJEZWF0aGxvayJ9LHsiQ2FyZERlZklkIjoiS2xhdyJ9LHsiQ2FyZERlZklkIjoiQnVja3lCYXJuZXMifSx7IkNhcmREZWZJZCI6IktpbGxtb25nZXIifSx7IkNhcmREZWZJZCI6IlNhYnJldG9vdGgifSx7IkNhcmREZWZJZCI6IldhcnBhdGgifSx7IkNhcmREZWZJZCI6IkJpc2hvcCJ9LHsiQ2FyZERlZklkIjoiU3F1aXJyZWxHaXJsIn0seyJDYXJkRGVmSWQiOiJIdWxrIn1dfQ==
    #
    # To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.

     

  13. Losing a dozen games in a row due to RNG bullshit or guessing 50/50 plays wrong would be frustrating in any game, but there's something about losing in Snap that makes me especially salty. I've been stuck in the low 40s for over a week now, I'm not sure I have what it takes to push into the higher ranks.

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