Jump to content


  • Content Count

  • Joined

  • Last visited

Profile Information

  • Gender

Recent Profile Visitors

4,608 profile views
  1. The Under Presents does take a lot of experimentation and getting into, but it's a great experience once you do. Really inventive and pretty much unlike anything I've ever played before.
  2. There is another sale on at the moment on the Oculus store called the Lunar New Year sale, A Fisherman's Tale is in there for 7.99. I played it on PSVR and really enjoyed it, and Ithink it would really suit the untethered nature of the Quest, so I'd heartily recommend it at that price. Additionally the Quest version of Doctor Who: The Edge of Time released yesterday, which I'm quite tempted by, although the reviews have been fairly middling.
  3. Worth noting that if you have an Oculus Quest the news above means that you can play the original Half Life in VR for free. Just need to sideload Lambda1VR and the requisite files from the steam install of Half Life. Obviously not going to be quite up there techincally with HL: Alyx but tis a lot of fun and more interesting than playing it through on a flat screen again.
  4. If you came up with this on your own, then bravo sir. If not, thank you for introducing me to such a fine phrase!
  5. It's very poor at explaining the scoring mechanics, just in case you missed it I posted previously about how the game actually scores you. With regards to it being a bit to easy for you I suppose as with all things it's always going to be dependent on the person, personally I've only just got to a level to be able to get through the hard levels, however you do have the option to make the whole game a hell of a lot harder by turning on Dead Eye, which essentially turns off the very generous auto aim that's in the game. Regardless though at this point it becomes a score chaser like Beat Saber does once you have learnt the patterns. Having said that there is more to think about with Pistol Whip's scoring because of the titular mechanic. In Beat Saber it's pretty obvious that you have to hit every block and you have to make sure you get the correct amout of swipe. In Pistol Whip, unless you are an amazing crack shot the best way to high score is to make sure that you pistol whip everyone possible, as you are guarenteed top score for that person (so up to 800 points for a max shielded enemy). This is likely to mean that you have to let them get a shot(s) off at you meaning that you have to be moving and aiming at other opponets etc. Obviously your desire to score chase is going to affect whether you care about this, but it's pretty much the basis of the game once you have completed the level (which is also true of Beat Saber). Pistol whip is also much more punishing with regards to actually being on the beat than Beat Saber, although it allows you to an extent to pick which beat you want to deal with an enemy, which allows you to be much more freeform than Beat Saber. While you do have to be concious of the beat in Beat Saber (just because it informs you when to expect the cubes) you don't actually have to slice the cubes on the beat, you just need to have sliced them before they pass you. How close to the beat you are doesn't come into the scoring, it's just the arc of the swipe and how close you are to the centre, (one could argue, although I wouldn't, that this makes it a slightly poor rhythm action game ). On the other hand 50% of Pistol Whip's score per hit is based on how close you are to the beat.
  6. My personal take (what else could it be) is that I don't really see the write ups after the position annoucement as a review. They are just something interesting to read to stop this thread just containing a numbered list of games. If I'm interested in the game based on it's positioning in the list I'm going to be more interested in either the comments that people have made when they have voted for the game, or the comments in the threads around those games. Every site under the sun has a list of games of the year/decade with a professional review underneath, it's nice to read something a little more free form for a change. The position in the list is always going to be hugely biased by how many people got to play a game (the reason that RDR2 beat out Astro Bot last year....) so it's actually more interesting to look through the votes as they were coming in and look for those games that hadn't been hugely advertised yet were getting mentioned in lots of lists.
  7. He’s probably referring to the fact that MS gave it to you free for watching their E3 presentation via mixer in 2018. I know I had it sat in a preorder state for ages on my games list.
  8. It’s built into the Quest, assuming you have your Facebook account linked. Instructions below. https://support.oculus.com/408837319677033/
  9. @sbrandon111 In that case whatever you do don’t friend @spatular he is a beast at Pistol Whip!
  10. Pistol Whip tracks are licensed from the Kannibalen records label, a bit like how Beat Saber went to Monstercat for some of their DLC. The track listings of both this and Beat Saber have had to rely on smaller labels to be able to source content (or in Beat Saber's case to source DLC content) as I'm guessing it's a lot cheaper to license that music, and therefore a lot less risky. I personally have no idea what the costs are for licensing music but I'd take a wild stab at saying that it probably cost a lot less for the Pistol Whip developers to license the current 11 tracks than it would have cost them just to license 'Shake it Off' by Taylor Swift as a for instance. It must be a difficult choice, license less well know music so you can get the game out there, or take a risk and spend a shed load licensing 'mainstream' music that might not actually help the game sell any better because it's not actually what the audience for your game wants. It'll be interesting to see what comes out for Beat Saber now that Beat Games are owned by Facebook as they will obviously have a lot more clout when it comes to licensing music, however you can already see how divisive it can be. They launched the Green Day pack, which I thought was great, but loads of the online chat I saw was bitching about it being some grandad group that no one had ever heard of (!!!).
  11. What do you mean by licensed tracks? All the tracks in Pistol Whip are licensed, as opposed to say the original tracks in Beat Saber which were custom written for the game. Currently there is no date for Audica beyond some point early 2020.
  12. Not sure, it’s pretty graphically intensive with loads of particle effects. Could take quite some work to port it. Live streamed to Facebook from the Quest for the first time earlier today. Stream is pretty good when it works. Although it errored out a couple of times in the 10 mins I was trying it so it’s not that stable. Also you can’t live stream Beat Saber, so I went with Pistol Whip.
  13. I bought this game in the recent switch sale based on the votes it's been getting in the game of the year thread and I think this mirrors my thoughts on the game. It's weird as at present I'm not really getting any joy from solving any of the puzzles, I'm just glad it's done (unlike say completing puzzles in The Witness or The Talos Priniciple). Also for a game where you end up staring at the same image on screen for so long (if you are stuck and trying to work something out) it does seem like the dev has gone out of their way to make the game look as ugly as is possible.
  14. Game of the Year A1. Dragon Quest XI S: Echoes of an Elusive Age A2. Pistol Whip A3. Shadow Point A4. The Legend of Zelda: Link's Awakening A5. Star Wars Jedi: Fallen Order Biggest Disappointment of the Year (game, hardware, or anything else) Z1. Gears 5 Z2. Z3. Z4. Z5. Sound Design of the Year S1. Pistol Whip S2. S3. Visual Design of the Year V1. Dragon Quest XI S: Echoes of an Elusive Age V2. The Legend of Zelda: Link's Awakening V3. Writing of the Year W1. Dragon Quest XI S: Echoes of an Elusive Age W2. W3. Gaming Format (System) of the Year F1. Oculus Quest Publisher or Developer of the Year P1. Best Supported Game (released pre 2019) of the Year B1. No Man's Sky Your game of the year that didn't come out this year (basically what is your favourite game you played this year that came out in 2018 or earlier) X1. The Talos Principle Best game character of the year C1. C2. C3. And the big one: Game of the Decade D1. Destiny D2. The Legend of Zelda: Breath of the Wild D3. Rock Band 3 D4. Mass Effect 2 D5. Astro Bot D6. Superhot VR D7. The Witness D8. Beat Saber D9. Portal 2 D10. Rocksmith 2014
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.