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  1. Finished it last night, as didn’t power through it as was playing other stuff and this has peaks and troughs that didn’t compel me to play. It would have made a great 10 part episodic experience rather than a multithreaded tale spun out too long. Kratos despite repeated goading by his cohorts will not be doing any postgame quests. I, like Kratos, am done with fighting. The longer I played the less engaged I was with the actual ‘game’ bits of it. Chests became boring and rote smashing pots for hacksilver etc. I even gave up on upgrading my armour and weapons after a while and pretty much ignored the skill trees. They just felt superfluous although I remember needing and engaging with mechanics in the 2918 version. Combat was just perfunctory and eventually a tedious slog as another group of enemies drop in to halt your progress walking down a path before you get to another fantastic cutscene or story beat. The production, presentation and animation is off the charts and a real benchmark but for me it just cast a shadow on the gameplay. For me it’s like the mirror of Elden Ring, where there the main meat of it is the gameplay and you are just dropped hints of story and lore. I loved the hub structure of the world tree in GoW as it felt like real progress unlocking entering another realm, but the doors thing here just felt like a level loading device. Just seen the Edge score so will pick that up to see what they made of it.
  2. Between the story bits, I’m bored. It’s an amazing game but probably 50% bigger than it needed to be. The previous game is far superior. Just want it to end now.
  3. Rewatched again today. I really hate the
  4. Chevrolet off the new album is a banger. The rest of the album is based on melodies he whistled walking his dogs, then the write the lyrics in two days then got the band in Rick Rubin’s studio to do in a few takes on tape. https://youtu.be/rm4BD3igH8o
  5. I’m loving the story and bits of the combat but I’m finding the level traversal a bit tedious; every corner you run around there’s 4 enemies to kill, then pick up a rock or slide through a gap to meet another set of four or five enemies.
  6. I really enjoyed the campaign, production levels were amazing. Didn’t like about three chokepoints where it took me about 10 attempts to make headway. I’ve always wished that they would introduce some solid Ai; like a Halo level so just a few of the bigger areas could be approached and played in different ways using the combat instead of effectively a memory test.
  7. I have no interest in those characters though
  8. Tried twice after restarting to do that sliding puzzle. Gave up, just annoying
  9. macosx


    @K yeah that really annoyed me as it was messaged hard that that was the way to infiltrate
  10. The views on their video content is shockingly low now
  11. macosx


    When you first start playing this is seems immensively complex and free form, but after a few hours you release that every step you need to take to progress is a just case of checking a menu and following the checkboxes and matching to the time of day all the way to the finale. I’d agree that the visionaries are pretty lacklustre and offer less challenge that the dumb Ai goons, which are only a problem by sheer weight of numbers. The level is pretty egregious for this. By the end it just felt a by the numbers chore rather than a huge unravelling a wool ball of a time loop mystery. Agreed not up there with Prey and Dishonoured the art direction carried a lot of this game.
  12. I hope he never gets near another Marvel movie. Tone is just ridiculous
  13. I’ve found this beautiful but tedious. Two episodes of nothing but Cassian walking and opening doors, and a decent third one that made the first two redundant. The flashbacks were pointless too, Mad Max Thunderdome pish. This series could be Andor Star Trek if you took out the logo on the McGuffin. Nice and gritty, and the sets are good just that the material is just not that interesting at the moment .Star Wars is space opera at its core, but this although taking it in a new direction just doesn’t have enough story hooks yet. It’s like an overlong series tease, except it is the series.
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