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  1. Game of the Year A1. Super Mario Maker 2 A2. Pokemon Sword/Shield A3. A4. A5. Biggest Disappointment of the Year (game, hardware, or anything else) Z1. Luigi's Mansion 3 - no invert Y axis for the right stick spoils it for people like me Z2. Un-Nintendo like performance issues in Link's Awakening Z3. Z4. Z5. Sound Design of the Year S1. S2. S3. Visual Design of the Year V1. Luigi's Mansion 3 V2. V3. Writing of the Year W1. W2. W3. Gaming Format (System) of the Year F1. Switch Publisher or Developer of the Year P1. Best Supported Game (released pre 2019) of the Year B1. Forza Horizon 4 Your game of the year that didn't come out this year (basically what is your favourite game you played this year that came out in 2018 or earlier) X1. Forza Horizon 4 Best game character of the year C1. Gooigi C2. Goose C3. And the big one: Game of the Decade D1. Super Mario Galaxy 2 D2. Super Mario Odyssey D3. Animal Crossing New Leaf D4. Xenoblade Chronicles D5. Super Mario Maker 2 D6. Mario Kart 8 D7. The Last Guardian D8. Portal 2 D9. Forza Horizon 4 D10. Rez Infinite
  2. Serebii.net is reporting today that the distribution in the UK is in the form of codes from GAME. It will run from the 21st October (next Monday) to November 15th.
  3. Like deKay and b00dles I’ve played many Picross games and I’m always interested in more puzzles. I noticed in the trailer there are 25x25 puzzles which is great as most of the games I’ve played max out at 20x25. Do they get bigger than that?
  4. Yeah, that once happened to me for no apparent reason. Normally, if you try and take a dream in your own town it won't work. That has now changed because you have a new code. Now you can use the old code to dream of your town as it was at the time you last registered your town with that code. You can meet yourself in the dream.
  5. 1. Super Mario Galaxy 2 2. Super Mario 64 3. Super Mario Galaxy 4. Super Mario Kart 5. Yoshi's Island 6. Animal Crossing: New Leaf 7. Xenoblade Chronicles 8. Wave Race 64 9. Pokemon Blue/Red/Yellow 10. Rez Infinite 11. Mario Kart 8 12. Zelda: Ocarina of Time 13. F-Zero X 14. Burnout 2 15. Portal 16. Super Mario Sunshine 17. Zelda: Wind Waker 18. WarioWare Twisted 19. Killer Instinct (SNES) 20. Ico
  6. So it was. I've edited that mistake, thanks.
  7. It's a download for Metroid II: Return of Samus which is the Game Boy original. A bit like Metroid 1 came on the cartridge for its remake, Zero Mission, on the GBA.
  8. DAB

    The Last Guardian

    My special edition from GAME: It must be an error at the factory rather than GAME seeing as the box was sealed.
  9. If you do that bit right you should never see any missiles launch. You just have to target the launchers the moment they become vunerable. This video (not mine) shows how the whole level should be done (100%):
  10. From the list of games on sale, these ones are 50Hz: Donkey Kong 64 Kirby’s Adventure Super Metroid The Legend of Zelda: A Link to the Past The Legend of Zelda: Ocarina of Time Everything else is 60Hz.
  11. [user]DAB[/user] [votes] Game of the Year 01. Super Mario Maker 02. The Legend of Zelda: Majora's Mask 3D 03. Rare Replay 04. Yoshi’s Woolly World 05. 06. 07. 08. 09. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. Most Anticipated 2016 A01. Nintendo NX Shame of the Year SH01. Best Visual Design V01. Yoshi’s Woolly World V02. V03. Best Soundtrack S01. S02. S03. Strongest Narrative Design N01. The Legend of Zelda: Majora's Mask 3D N02. N03. Best Game World W01. Xenoblade Chronicles X W02. The Legend of Zelda: Majora's Mask 3D W03. [/votes]
  12. DAB

    Super Mario Maker

    I was playing some of the official Nintendo courses the other day and played a level called Bowser's Puzzle Dungeon (Makers>Official>Bowser), C383-0000-000D-F639. It's a medium difficulty puzzle level and it's one of the best levels I've played so far.
  13. DAB

    Super Mario Maker

    For fans of really hard levels: Panga has done it again. Pit of Panga: P-Break was considered by many to be the hardest level so far. It took its creator 5 hours to make and 9 hours to beat it so he could upload it (it has currently had 55 successful clearances from 1,944,291 attempts, less than 0.00003%). Pit of Panga: U-Break (0% after 68578 attempts so far) is the new hardest level and took 11 hours to make and 39 hours to beat. I'm too gutless to even try because I know I wouldn't get past the first part.
  14. DAB

    Super Mario Maker

    I'd like to echo lordcookie, this is an excellent level and one of my favourites so far. I loved the way you developed the concept throughout the level. I've never thought of putting a Thwomp on a mole.
  15. DAB

    Super Mario Maker

    I've made two new levels. Invisible Gravity Swap: 4621-0000-00C3-282E You can make completely invisible platforms, as mentioned in the link posted by robotattack the other day: http://kotaku.com/players-are-bending-and-breaking-mario-maker-and-the-r-1737615599 I have used this to create a level where the flipped version of the level is invisible. You have an opportunity to look at the unflipped visible version first and a pretty low difficulty level. It is a combination I hope steers the level away from being cheap. SMW Style Castle: 4DF1-0000-00C0-0F02 My intention was to make a 'nice' castle level which is fun but doesn't push the difficulty level too high. It has just over a 10% completion rate from its first 24 hours which is pretty much what I was going for. If it's too easy, try to match (or beat) my 19 second speed run.
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