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gizmo1990

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  1. gizmo1990

    Super Mario Odyssey - ALL CAPS

    Maybe I’ll just buy my way to 500 moons!
  2. gizmo1990

    Super Mario Odyssey - ALL CAPS

    Aha, no I’ve not found the darker side then. Eek, just googled that you need 500 moons to get there! Tbh, I don’t think I can be bothered slogging my way through all that butt stomping! Shame, as I really enjoy the tough levels themselves. The fetch quest stuff with the moons is just total filler tho. Especially the screenshot ones. I can’t get up any enthusiasm to actually do them.
  3. gizmo1990

    Super Mario Odyssey - ALL CAPS

    @Darhkwing Aye I’ve reached the dark side. I’ve completed a few of the levels there (inc breakdown something? The one with the two bullet bills at the end. That was damn hard) but my attention is flagging. I think I just get unfocused when I’m presented with levels strewn all over the place. I’d prefer them to be centrally located so I can just work my way through them.
  4. gizmo1990

    Your shameful gaming secrets

    Hang on.. what did Bobby say about all this when you were alone together at school!? Surely he must have called bullshit on it, if it was an agreed 'thing' between the two of you? We need to know!
  5. gizmo1990

    Have you ever completely mastered a game?

    I was invincible at Descent.
  6. gizmo1990

    Super Mario Odyssey - ALL CAPS

    Thanks guys. Made my way through it finally. There doesn’t seem to be much else to do now? Sure, there’s the chase for moons but they’re all so spread out. I was hoping for some more rock hard levels in succession. Maybe this happens later? Do more moons open up other levels?
  7. gizmo1990

    Super Mario Odyssey - ALL CAPS

    Finally getting to play this while getting my arse kicked by the flu. I’m also getting my arse kicked by the broodals at rabbit ridge! Topper is annoying as hell to consistently get past without losing a life. Put that together with the time to travel between each floor (great design choice Nintendo!) plus the randomness of Rango at the end and I’m effing and swearing so hard I’m expecting the neighbours to complain. Therefore I’m heading back to buy a super heart thingy. Now unless I’m missing something, there’s no toad merchant or shop in Rabbit Ridge? Some I’m having to go to a different continent each time.. which is driving me insane! Can someone confirm that this is definitely the case? Or perhaps I’m missing something and Nintendo haven’t been so daft?
  8. gizmo1990

    Nintendo eShop (Software Chatter)

    Just noticed OutRun has gone live on the shop. Has there been any reviews yet of emulation, package etc? Looks like there’s borders, which is understandable, but I’d kinda of liked a full screen option at the expense of some pixels. Perhaps that would be a zoom too far for most tho!
  9. gizmo1990

    New Super Mario Bros U Deluxe (2019)

    There lies the problem unfortunately. People like lots of sparkly new things with their rereleases. Sparkly new things take time and money. People moan if things take too long and draw too much money from other things they want. People want their cakes and their cherries! I do think this would have been a good chance for Nintendo to have tested the waters here tho, stats wise. Spend the time putting in a smw flip feature then tag it to draw some stats. It would be fascinating to see the results. Are pixel gfx the preserve of the hipster/beard stroking/oldies or do they appeal to other demographics. If they do end up porting Mario maker then I hope they’re leveraging stats in this way.
  10. gizmo1990

    New Super Mario Bros U Deluxe (2019)

    I quite liked digital foundry’s suggestion of being able to flip between 2 graphic sets, ala Mario maker. It would have been rife with technical hurdles but it would have got a lot more ‘bums on seats’ interest in the title, IMO. Say what you like about gameplay being king, but aesthetics suduce and hold our interest and attentions like no other. A brand new full length 2D Mario with smw graphics would have been glorious.
  11. gizmo1990

    Games designed around addiction, not gameplay

    The problem I’ve always had with that analogy is that old arcade games weren’t as exploitative gameplay wise. If you got good at a R-Type for instance, you’d soon find your 10p going further and further. Todd did actually get better! Modern F2P games are designed to retain players by creating an endless loop. I’ve had some simply astonishing conversations with designers and suits, which literally made me despise the industry I love(d).
  12. gizmo1990

    Super Smash Bros. Ultimate

    Bowser and DK!
  13. gizmo1990

    Streets of Rage IV

    Axel looks like he really needs the loo.
  14. gizmo1990

    Nintendo Switch

    Aye I know, that’s why I keep hoping it will be again, since I missed out the first time around. Strange they’ve kept it out of the current sales tbh
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