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  1. hombre_hompson

    Hollow Knight - Soulsvania platformer

    This is excellent. Just did the Mantis boss. Was almost like a Rhythm Heaven game once I got into the pattern. Had a few Souls type moments where I'm struggling to get out of places whilst carrying loads of cash. This is the first 2D Soulslike that has really captured that feeling. Bit stuck now - struggling to find my way out of an area, only option seems to be a dark route but I haven't bought the lamp. I hope I'm just missing something obvious
  2. hombre_hompson

    Yoku's Island Express

    This is lovely. Only complaint so far is the map, think it could do with a more flexible zoom level. Or I need a bigger tv.
  3. hombre_hompson

    Nintendo Labo - What's in the box?

    This looks amazing. Showed my boy the video and of course he's immediately drawn to the robot one. Can't stop talking about it.
  4. hombre_hompson

    League of Gentlemen

    That was wonderful. Wonder why only 3 episodes, feels like they had enough new ideas for a full series.
  5. hombre_hompson

    Star Wars: The Last Jedi - December 2017

    Loved it. A lot happens, kept thinking it must be near the end but it just kept going. Some weird jokes and a strange scene near the beginning that I could have done without, but once it gets going it's pretty spectacular. So many great scenes.
  6. hombre_hompson

    Star Wars: The Last Jedi - December 2017

    Midnight showing tonight. Currently by the window watching the snow.
  7. I'm not complaining that it's too hard. I'm complaining that it's tedious. With every new section you will inevitably face some deaths, and having to go through the early sections every time is no fun at all.
  8. Hmm. For me difficulty comes from the skill required to complete a section, not from the consequence of failure. As I say, I don't mind having to replay sections, but in a game so well balanced this is the one occasion when it feels the balance is slightly off.
  9. Yeah, to be clear I'm talking about the +500 moons one I'd agree with everyone that the individual sections are challenging and brilliantly designed. I just don't think the experience would be diminished any by having a checkpoint.
  10. I wouldn't mind if it was just that. But a full 8 minutes to get back to a section that potentially is instant death if you get it wrong? Just seems overly harsh to me.
  11. What is? To replay the same lengthy section over and over?
  12. That final level is far too long. It's ridiculous that it doesn't have any checkpoints, esp as some of it is insta death if you fall. I'm getting near the end but replaying those early sections every time is beyond tedious.
  13. hombre_hompson

    Super Mario Odyssey - ALL CAPS

    Just did the final stage in the city. It's perfect. Just absolutely perfect.
  14. hombre_hompson

    Super Mario Odyssey - ALL CAPS

    Dispatch mail from Amazon! Any chance it will be here tomorrow?
  15. hombre_hompson

    Nintendo Direct - 13.09.17 (Straight Hot Fire)

    That art style is lovely

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