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Posts posted by Escape
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Sounds like they might rollback on their promise.
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The thing that trips me up with Nago, apart from my DualSense, is that he's a slow character but his cancels are quite fast. It'll take a while to get used to the visual disconnect for me.
I'm at that stage of constantly trying to land the one combo I know! Raggo command dashes are my mixup, like. And I'm blocking high way too much, coming back to 2D after years with Namco. I'm used to ducking on reaction rather than anticipation and my eyes aren't seeing most of the lows.
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Ah, GGs! Couldn't get Leo's burst out. Just started mashing at the end when I should've waited for a gap. The round before was slightly better when I was patient enough for some mild footsies.
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Okey-dokes! Abusing Leo's crossthrough is all I've got with him. Had a quick go with Nago in training and he has surprisingly hard execution.
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I keep pressing a button that isn't assigned to anything because Tekken!
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Heh, I just randomly RC'd in neutral at the end! Fingers aren't used to the buttons at the minute.
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Gio's rainbow roll seems to get blown out by standard AAs. Simple character, but maybe not so easy to use...
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It's nice when I'm not the only noob so I can do the jobber rounds for everyone, but sure!
Dunno how to follow anyone, but I'll be in park 6.
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5 hours ago, imp said:
This bloody lobby system though! Love it when your spot gets stolen by a random and you have to go chasing each other round the park as it teleports the battle ready player all over!
When you're readied-up with your weapon and some random comes along...
Everyone's gone home now?
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Which park is it?
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6 minutes ago, Benny said:
I hate Leo players so much.
Was that the guy who kept doing the Oni crossthrough move? He bashed my Nago with it, but I'm sure I could've easily stopped it with the knowledge.
I'd say this definitely needs a stick, or at least younger thumbs! Playing on a DualSense was pretty horrible for me, but YMMV. I'll have my stick ready again by the time it launches.
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Nice AA from Jonster at the end there.
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I was trying to do the O+R1 thing! And then just walk away to either side. No dice.
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What the dickens?! Faust's pointy stick doing business.
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Guilty Jobber; Ronseal.
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Dolphin abuse!
I'm just going through the cast mashing buttons here.
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Ah, so Axl has a low and overhead grab, and I suppose he's weaker up close?
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Haha! Two lost rounds desperately trying to land Pot Buster!
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He has no airdash, and I just tried a super about ten years too soon! Poor Gio and her lack of space-control, though! A rare win.
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Just now, Benny said:
Full screen samurai sword slash wtf!
They had to give me summat! I've never played a GG before, so went with the big dude for mashed damage as a counter against perfects.
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Was that me utterly failing to get past his midscreen business?! I'm without a stick at the minute and the DualSense isn't my cup of tea. Nago does big damage but needs way more experience, execution and talent than I have to manoeuvre.
First hit of his sword combo has massive range, though, so it's just a matter of covering enough ground to threaten with that rather than the whole screen.
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3 minutes ago, joffocakes said:
You post this and then batter me ahahaaha.
Is that an Axl low? The grabby thing grabbing my vampire lad?
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Ah, parks! I see.
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Street Fighter V Champion Edition - Happy Dan Hibiki Day!
in Discussion
Posted
Viper was my first thought when I heard about his taunt-cancelling. A biggish recovery nerf wouldn't surprise me; obviously very different games.