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BitterToad

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Everything posted by BitterToad

  1. Still annoyingly early on in this after having to commute into central London all week thus losing me precious gaming time. Do you lose access to the beach after a few runs or am I being thick? It keeps spawning me in and just taking me straight to the "choose location" screen?
  2. Yes. You are giving yours and people are giving theirs in response. Goose Game was great, leagues above the likes of Goat Sim and Skatebird. A fun, chilled out Hitman game with a really relaxing vibe.
  3. I don't really get why people care if a game is online only? Other than "tradition" or whatever. Like, are you not always online? There may be an issue if servers go down or whatever but assuming that doesn't happen isn't "the internet" a fairly constant thing these days?
  4. That looks fun! Much moreso than I was expecting. Certainly a world away from Falcon and the Wintzzzzzzz's Sam Frowns at a Boat stuff.
  5. It's movement for me, I think basically above all else. If I'm playing your big fancy Open World game that you want me to spend 60 odd hours in, make it fun to get around for all of that time! Breath of the Wild's glider, Spider-Man's swinging, the bike in Day's Gone. Make it a bit systems-y (stamina bar, petrol) so that I can't just shut off my brain entirely and fly across the map, Assassin's Creed's hold the run button and run up walls never did it for me. Even in smaller games, I tend to think about them in terms of the sensation of playing rather than locations or graphics or anything. When I think about Titanfall 2 it's never kills or Titan drops or anything like that that comes to mind. It's flying through the air on my grapple hook, lining up jumps through windows perfectly, barely touching the ground as I whip across the map. A mate of mine always thought it was mad I literally started with the grapple hook and never deviated in the multiplayer. "Try the cloak, it's really useful!" I never cared. The sensation of movement in that brilliant brilliant game is what kept me coming back above all else. Ghosts of Tsushima is a recent example of a game that I spent ages playing but getting everywhere was just a case of climbing on your stupid boring horse and pressing forwards. I think it's probably a better game than Day's Gone overall but I just loved the mood of getting on that bike and driving around that world, stopping for fuel and scoping out little buildings, so I'll always hold it in higher regard. Even Red Dead 2 has a timed button press to gallop and those extra horse stopping moves that just make it feel that much more alive than Tsushima. And then there's Mario. The best example. Every game adds something new to the movement sandbox and by the time you get to Odyssey he's just an utter joy to control even without all the transformations. It makes such a difference to your game if the simple act of walking from A to B is the most fun thing in the game.
  6. 10s, Essentials, everybody loves it it's the best one. Well done Arkane!
  7. Okay on that basis lets say there are 7 or 8 games that are around a 7 or 8 that are all brand spanking 60FPS powerhouses. And one outright 10 that runs at 30FPS. All of the magazines are saying it's the best game of all time. People are cheering and crying playing it because it's so good, so magical, so reminiscent of their childhoods, the best days of their adulthoods, their futures even! Why deny yourself trying the 10 because it isn't running at 60FPS?
  8. I think you're sort of missing the point a lot of people are making. If everything was 60 that would be better. But not playing anything that isn't is ridiculous. Because you're missing out on loads of amazing games.
  9. Obviously not. More frames = better in pretty much every case. But the whole "I'm not playing it if it isn't 60" is completely insane. Would Breath of the Wild be better at a rock solid, consistent 60 frames per second? Yes. Would I deny myself playing what is probably literally the best game ever made because it isn't that? No. Because I'm not a full on mad bastard.
  10. You beat me by an hour! Listening on a delayed train home. All the awesome noise madness of the last album with a bit more melody thrown in. Been some absolute crackers out in the last few weeks!
  11. I think they're making a very very knowingly silly Matrix film and I am so bloody up for that. Media blackout from here on in, rewatches of the original trilogy with mates at my flat booked in. Properly excited for this one.
  12. I'm just sort of up for whatever they throw at me. I think at the very least we'll have an interesting failure on our hands and that's pretty exciting after years of the "main" blockbusters being films that you know you'll enjoy but that will all align with a certain mode and won't particularly challenge you. The fact that the sequels were hot toilet sort of adds to the appeal of a Matrix: Redemption arc.
  13. This is it. People are saying it feels like a throwback as if it's a bad thing but I just miss this level of invention on games like this. It feels like one of those mad mid tier PS2 games you'd see in magazines 20 years ago but is also pretty mad polished and fairly modern with it. I've only played the first few stages but people saying that first level is anything other than an explosion of colour and brilliant design are mad if you ask me. We just don't really get games like Psychonauts 2 any more. Look at the flat, dull design on things like Yooka Laylee and compare if to literally any scene in this game and it's just miles apart. It's not necessarily changing the wheel in terms of what you're actually doing moment to moment, but that stuff is fun enough that I'm just sitting back and taking in how inventive and brilliant everything else is moment to moment. I always found the first game a bit of a slog but if this keeps it up throughout then it'll absolutely be up there for Game of the Year for me.
  14. I always make the most absolutely hilariously hideous freak I can imagine. All sliders set one way or the other. Then I cover them in armour and don't see how funny they are for however long I spend with the game.
  15. I honestly thing the S is the bargain of the century gaming wise, but then I have a PS5 for big multi format stuff too. It's a magical little machine. I'm sure the X is great too but for me the key features are all about the SSD and Gamepass and you get both of those with the S. The only drawbacks may come later when you want to have loads of games installed on the thing but for the price you can't go wrong.
  16. How about get slightly better play on Heroic? The fun of the game's in the AI being clever and you working around it. It gets said a lot in Halo threads because it's true. The games are pretty repetitive enemy boxes on Normal below, it's the push and pull with the AI on Heroic up that makes it for me.
  17. Well I did it! 2 months, 2 games. I've not actually started Death's Door yet because I'm still plugging away at Skyward Sword. Nearing the end now then I'll probably try and get more into Psychonauts 2 before finally starting Death's Door. I think I need to find some space in the above to think about Death Stranding because I got a few hours into that then stopped playing and the PS5 version is quite tempting. Might be a case of dropping either Metroid or Advance Wars into next year. Either way I've saved a fair amount of money doing this so thanks/well done all!
  18. What difficulty did you play on out of interest?
  19. That'll be Sony getting the absolute basics wrong yet again, then. It's incredibly frustrating that just buying the correct version of a game for the console you own turns into a "do I cut the red or blue wire" bomb disposal scene in a movie.
  20. Really sorry to hear about your wife's condition, I hope she gets to see Maverick either before or after its release! The delay will be a studio thing because of how other films are performing in cinemas. It's pretty obvious that people aren't quite ready to go back to cinemas yet which is causing all of these big money projects that studios have been sitting on for two years almost to underperform. Hence why both this and Jackass have been delayed at the same time.
  21. This album is so damn good. Can't stop listening to it. It sort of has a bit of everything and is my current shout for the best of the year.
  22. This is where we're at now. These films are too big to have truly surprising things happen in them that haven't been trailed to death. Twenty years ago that Doc Ock reveal would have been the most amazing surprise in geek film history. But those movies didn't make a billion dollars every time so now we have to market the film around the big surprises. Don't get me wrong, they did a good job of hiding the various surprises and reveals at the end of Far From Home, but these were all just post credit sequences that set up future films. The actual moment to moment of the story had basically been mapped out in trailers aside from a few slight variables.
  23. I’ve got the PS4 version and played about 20 hours of it. I was absolutely loving it then I just stopped because I’m an idiot. I’ve been really wanting to go back to it but decided to wait for the PS5 upgrade but am now a bit worried it’s going to smoothe out the edges of something I was really enjoying the slow pace of. Do I just jump back into the old game or wait for fun triggers/rumble and take whatever that brings with it?
  24. Thought the opening for this was utterly fantastic. It looks amazing and had me grinning and laughing at loads of bits. Can't wait to play more!
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