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Alex W.

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  1. Alex W.

    Titanfall 2

    Oh boy do I feel stupid for not sitting down and playing this earlier. 2016 was an incredible year, huh?
  2. Alex W.

    Sharknado

    I can recommend jumping in to the series as late as possible, as they have built up an absurd continuity they waste no time setting up in future films. Whatever one I last watched had someone apparently completely normal randomly shoot off using their cyborg jet feet in the second scene.
  3. Alex W.

    Mission: Impossible - Fallout (2018)

    I’ll add that I don’t get it either - it’s spotlessly crafted but I think I’ll forget the plot by the time the next one comes out - but you’re up a gum tree if you really think this is just some uninformed rabble’s perspective. I think the aforementioned craftmanship sates a desire for basic well constructed film making in an age when editing and screenwriting are dying at the multiplex, especially for critics.
  4. Alex W.

    Mission: Impossible - Fallout (2018)

    It’s been far more popular with the critics than the great unwashed you’re so quick to throw under the bus though.
  5. Alex W.

    Mark Kermode's Secrets of Cinema - Tuesdays 9pm BBC 4

    Speculative fiction about a science topic is a type of science fiction IMO but I know there’s a big split on that.
  6. Alex W.

    Mark Kermode's Secrets of Cinema - Tuesdays 9pm BBC 4

    It’s still way more of an extrapolation of current knowledge than Gravity is. Aside from some contrivances in distance, time, and orbital mechanics, the plot is as down to Earth about the nuts and bolts of space as Saving Private Ryan is about combat. It’s not interested in the consequences down the road for their own sake, it’s interested in this as a real but extreme setting for drama. The idea that we exist in a society where someone might make a space ships movie that’s practically a procedural in its focus on the real processes and disinterest in speculation is kind of neat.
  7. Alex W.

    Mark Kermode's Secrets of Cinema - Tuesdays 9pm BBC 4

    I think Comrade might be right on this one. Space’s hostility is a recurring SF theme but the movie’s using it the way that a similar film would use the desert or the Antarctic. A lot of SF is about fictionalising the science, even when, maybe especially, it’s addressing present day SF concerns. My instinct about defining SF would be to say otherwise, but damn if I can find a meaningful example which disproves it. Even the hardest SF examples I can think of, which are efforts to use some stupid physics thought exercise the author wasted their afternoon on, place a grounded and simple and realistic point in a very extrapolated setting like a space tour company or some crap. That’s the reality of the genre, whatever the appealing definitions may suggest.
  8. Alex W.

    Mark Kermode's Secrets of Cinema - Tuesdays 9pm BBC 4

    I very much enjoyed this, thank you.
  9. Alex W.

    Avengers: Infinity War - April 2018

    Also it’s kind of freaky to find out that even things like Monk are filmed on an all-digital-backdrop Episode II type thing.
  10. Alex W.

    IGN writer busted copying other people's reviews

    Does the bit he’s plagiarised link to the review he’s plagiarised it from? Is this some sort of high concept performance art?
  11. Alex W.

    IGN writer busted copying other people's reviews

    This particular response seems like it was a mistake. From what I've seen (and it seems like this is a small part of it) he often plagiarised the non-opinion stuff, describing the game, describing a series' history, and so on. Material takes a bit of style and effort to make interesting and which can be a bit boring to write because it's not your hot take. It just strikes me as laziness, as though a writer's there to honk their opinions at people rather than do work. That's what blogs are for.
  12. Alex W.

    Edge #323 25th Anniversary Edition

    It’s a great example of how horribly ephemeral scholarly information on the Internet is, because when they were running that chapter-and-verse comprehensive web version, it was being cited all over the place. Same with loads of other Future mags on there. Wikipedia was obviously an important use but it showed up a lot on blogs and things. And then it just went away, and suddenly all those citations redirected to a generic Gamesradar page. Poof. Gone. I can’t recall if they blocked archiving in their robots.txt but I think they did, because the links were never replaced with Wayback ones as tends to happen now with dead pages. The Internet is just disposable trash, even to the most successful disseminators of information.
  13. Probably a niche opinion but I really liked the bare bones aesthetic and structure of the first game. It was like TimeSplitters Construction Kit with some challenge levels and there-and-back missions bolted on. People would shit the bed if you shipped something like that these days and it wasn’t exactly a popular choice at the time of course.
  14. Alex W.

    PlayStation 4 Console Thread

    Why are there stock issues with a “limited” edition of 500 million consoles?
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