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rllmuk

peeveen

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Everything posted by peeveen

  1. I suppose the sharp decline of bands in the pop charts DOES seem to start around the turn of millennium, when the Pop Idol stuff started taking over telly. Can't really think of why though. Video now has a more intrinsic link with modern pop music: it's probably a sad fact that most people's primary listening device has a screen. The charts have historically always contained a songs from a few so-so male singers that have coaxed the cash out of young lady's purses with their good looks, so these days, when window shopping counts as a sale, who's looking at musicians? And is the increasing acceptability threshold of the amount of tits 'n' ass that you can put in a pop video contributing to that? I expect all these things play a part, but mainly, it's probably just like @davidcotton there says: the types of music that it takes a band or group to produce are generally not that popular with today's generations ... but again, I can't really think why that is. The last time I can remember that bands were a really dominant force in the world of pop music was about a quarter of a century ago with mid-90s Britpop, and even that didn't last long, coming after several years of DJ/dance/techno dominance. Maybe it's just a technology thing: it used to take a band to sound good, now it takes an iPad.
  2. Popular music today seems crammed with individuals. I just skimmed through the top 40 and I was lucky if I saw ten entries that weren't just the name of a person, maybe featuring some other person. For all I know, the other ten might've been individuals using pseudonyms, but I couldn't be bothered checking. Going back ten years at a time from today, I counted 11 (2010), 19 (2000), 22 (1990), 28 (1980) and 25 (1970). I know that there are still loads of bands out there, but they don't seem to be as popular with the public as they used to be, or maybe the labels aren't interested in signing and promoting bands any more? Why is it? Presumably it's a money thing? I imagine it's cheaper for a label to put together some simple track on a DAW for a carefully selected sexy young singer to warble over than to get four or five musicians into a studio with their equipment and interpersonal issues. So rllmuk ... whatever happened to the pop band?
  3. I had this discussion with a friend the other day, talking about Celeste. I enjoyed Celeste for a while, but it quickly became a test of how well you could input the correct precise sequence of movements of button presses to navigate each screen, like Guitar Hero on platforms. My main complaint was that, with other platform games, if you make a mistake, there is often some scope for recovery or improvisation, but Celeste very quickly surrounds you with instadeath thorns/ectoplasm/lava/whatever, so it's a one shot deal each time. I didn't really feel like there was a lot of that in Ori, certainly not enough to piss me off.
  4. I played "Pneuma: Breath Of Life" a couple of months ago. Decent puzzles, but my character kept wittering on like an idiot, so I turned him off in the audio options. There may have been some deep meaning to the game that I missed out on, but I was happy to take that risk.
  5. The ratio of actual gameplay to downtime (waiting for lobbies to fill, waiting to respawn, post-game report screens, etc) in multiplayer games annoys the hell out of me. Also, as mentioned above, I always feel that it doesn't really matter how good I get, I'm inevitably going to be fodder for the top ranked players who are there 12 hours a day, with their mouse and keyboard and sci-fi-speed internet connection. With single player games, there is a static challenge laid down, and I can either get good enough to overcome the odds, or lose. I like that.
  6. Like a few others earlier in this thread, I gave up on this game after a couple of hours of headscratching. I solved a few of the early cases but then just couldn't get enough concrete info to progress. But then, I found myself thinking about it all through the night. There MUST be something I was missing. Went back the next day, made a few connections, and bam, I was hooked. I think gaming the "match three" system is a perfectly valid way to play. You'd need to have some Columbo-level eye for detail to pick up everything. For example, in one scene, a character shouts at another character by name, but there is only a vague hint as to which of the nearby characters he is shouting at. I tried following the logical "chain of events" for several of them to narrow down which one it could possibly be. The Eurogamer review describes it as "murder mystery Suduko", and that totally nails it. Some of the things I missed were: There were also a couple of things that threw me (I'll spoiler these, but I don't think they are actual "solution" spoilers):
  7. Series 9 was a very good series ... but series 10 might not be on Dave ...
  8. Agree with the last two posts. Decent new single, though the EP from February was utter mince, which didn't surprise me, as I have a Google Music playlist of everything good that PSB have done since Behaviour, and it's 13 songs long. My other 80s pop obsessions, Erasure, never quite reached the heights of PSB, but have been far more consistent over more than three decades. That BBC4 thing tonight will just have to do for me, as I almost choked on my tea when I saw the ticket prices.
  9. If there's no challenge, it's not a game. Just watch a playthrough on Twitch or YouTube, or read the story description on Wikipedia if that's all you want from a game.
  10. As much as I would love to see the lads at least once in my life (especially on a "greatest hits" tour where they'll presumably be sticking mainly to the 80s/90s stuff) I'll only be going if I don't need to take binoculars with me.
  11. The Kindergarten Teacher 3/5 Decent tale of a lady having a midlife crisis that gets a bit out of control. Maggie Gyllenhaal puts in a very good turn. Ends quite abruptly. Trailer almost told the whole story.
  12. I enjoyed this. I was waiting for some kind of but I guess there was no need for that. Some of the voiceover bit near the end, painstakingly detailing the movements from restaurant to restaurant, etc, seemed a bit pointless. I almost tuned out there. Conversely, I thought the scene with the kid was fine! And it added a lot to what came after it. 8/10
  13. A couple of years ago I randomly saw a YouTube video of Carly Simon (you know, the "You're So Vain" lady) singing a song called "That's The Way I've Always Heard It Should Be" at a concert. Since then, I've been listening almost non-stop to her albums ... mainly the 70s ones, though, cos she went a bit meh later on. When her best album came out, I was 0.6 years old ... a bit too young to sweep her off her feet and get married to her, sadly. Oh well, another missed opportunity ...
  14. I laughed, I cried, I sat forward in my seat and shouted at the screen ... it got me in all sorts of ways. Brill.
  15. 8. You can disable that. There's an option in UI. Good luck finding it.
  16. Well placed advert in the middle of that article:
  17. peeveen

    Gaming Luddism

    43 yr old gamer here, and I find myself looking for more "immediate" videogaming options to play in my precious spare time. There are too many games, and most of them are too long. Even if I disregard all the AAA map-clearing second-job nonsense that I have little-to-no interest in, the indie scene is overcrowded with decent looking stuff. Actually choosing a game to play from the hundreds that have accumulated in my online library (xbox gwg, games pass, steam) is a task in itself. There have been times I've sat down, scrolled through lists, started reading some reviews of possible things to play, watched some youtube gameplay vids, and then before I know it the best part of an hour has passed, so I just fire up MAME and try to beat my Time Pilot score or something. Even when I do decide upon something, I get a sudden lethargy knowing that I then have to wait for it to install and then probably play through a tutorial (one of my real bugbears about modern gaming: remember when you'd read about the controls in the manual, and get dropped into the action right away?)
  18. Good point. Of those that haven't been given away already, there must only be a subset of them for which they can get agreement from the publisher to "give away" with Gold. I think GwG's days are numbered anyway, with Game Pass being the new kid in town. I imagine at some point it'll become impossible to get Xbox Live Gold WITHOUT some form of Game Pass being included, or vice versa.
  19. The Halo was still intact at the start of Halo 1 (Keyes only crash landed on it). E3 video showed a broken ring.
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