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Mr. Gerbik

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  • core_pfield_7
    Hip Hop, beer, games and asking girls to rub on their titties (yeah I said it)

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  1. And then followed by the even more impressive: sweaty hair. With some lens flare shining through these hairs artistically.
  2. Sal Buscema's style is matter of taste (personally I've grown to love it more as I got older) but he's undoubtedly one of the best storytellers among superhero comic book artists. Imo flashy as Jim Lee & co might be (and I've grown to like those kinds of flashy styles less and less as I got older), they don't come anywhere near Sal in that regard. The final two pages of Spectacular Spider-Man 200 are legendary and writer JM DeMatteis explains their brilliance on his blog. I quote: No words. And even out of context it flows perfect, it tells more story in these 2 pages than the average 90s Image comic in 6 issues, and the impact is tremendous, the emotions palpable. All without words. A masterful comic book artist.
  3. At least try it when it's cheap or maybe on Game Pass. But I wouldn't recommend paying full price
  4. Important to note that there are also people like me: who played Automata *without* having played Nier, and ended up loving everything about it. I had high hopes for OG Nier (I knew it was going to be janky/unpolished going in), but it fell flat for me after Automata. Would absolutely love a third game though.
  5. @Cyhwuhx you quoted instead of spoilered. I think I can't be bothered picking up where I left off with this. Maybe if I'd played it when it was new, it would have clicked in a way that made me look past the flaws. But going back to it after the glory of Automata is extremely jarring. The weird tone is there but everything around it is so repetitive and boring. Shame.
  6. Of course if you *want* 900p/60 instead of 4k/60 then I guess you're... Boned
  7. It was boosted to 60fps. But now you automatically get the Series version that's already 60FPS - and 4k instead of 900p or whatever - so there's no boost. Only Bone titles played through BC get boosted.
  8. Yeah, it's easy to forget because PlayStation is as synonymous with gaming as Nintendo - but back then we were all having a good laugh at the idea of electronics company Sony making a console. Sony! *snortlol* Then people saw Ridge Racer and Toshinden running on it and we all know what happened. The Xbox I was even more cynical about. Fucking Microsoft? A Billy Gates Box? No fucking way. Then a friend came over with an Xbox, a copy of Halo, and two controllers. I didn't get any sleep that night and I bought an Xbox the next day.
  9. For Steam the important thing is making it so convenient to use, that most people won't bother changing OS or pirating games. They can't lock down their environment and take a draconic stance because it would result in loads of bad pr and rebelling customers. So their best option is making Steam itself way more attractive than freely available alternatives. Similar to how Spotify and Netflix are too convenient to bother with pirating music and movies for a significant part of their audience. The Steam Deck might be open and that might be a pr point, but no doubt Valve's aim is to make their OS so attractive and easy to use on the Deck, that most people won't take advantage of the openness and just continue buying games on Steam. Because it's convenient.
  10. Whaaaaaaaaat One of the best shooters ever made. I'm going to play it again!
  11. That's how I remember it. Microsoft was still the new kid on the block, the wannabe. The makers of Office and Windows wanting to make a console. Ridiculous. And even though Halo blew everyone's socks off, Blinx was still in that early phase that made people look at its by numbers, uninspired, and try hard character design that it became a way to laugh at try hard Microsoft. Nowadays we have Knack, from the makers of the Walkman.
  12. That's the thing. It *did* work as a Hulk comic. It became issue 312 and Mantlo allegedly put his name on it. BWS then took his concept for a single issue/one shot, changed it around, and took a few decades to work it into the epic you just read.
  13. Bought it day one because it's BWS, man. One of the all-time greats. I'm always in awe of his work. Still haven't gotten around to it but I will! Fun fact: did any of you know that BWS' 'Monster' was originally a short story featuring the Hulk which established his childhood abuse? And showed how that abuse created the Hulk and not the gamma bomb? If that story sounds familiar, it's because Bill Mantlo allegedly "borrowed" it and used it to write the classic Incredible Hulk 312 (which is also called "monster"). This story later on formed the basis on which Peter David built the DID (MPD) angle. Which eventually resulted in Immortal Hulk. Seconded. I've pimped their channel a couple of times in here before. Genuine enthusiasm and interesting insights.
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