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Beezer

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    578
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  • Gender
    Male
  • Interests
    Music, film, sim racing, indie games, Nintendo, running

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  1. Beezer

    Super Smash Bros. Ultimate

    @bradigor Try adjusting your stick sensitivity to low if you want less smashes. Probably only makes a tiny difference though. I'd recommend the opposite approach, which is to always do smashes on the left stick and set the right stick to tilts. Also, online, for some reason it starts you off on a high GSP when you start playing online if you've done some single player stuff. Really bad decision IMO. Anyway, if you play for a while and lose a bunch, your GSP will drop for that character and you'll find a more appropriate matchmaking level, which will allow you to enjoy the feeling of beating up children.
  2. Beezer

    Super Smash Bros. Ultimate

    I find that a tilt attack in the opposite direction works in this situation. I have this set on the right stick.
  3. Beezer

    Gran Turismo Sport -Tuesday nights forum races

    Sorry, going to skip. Next week, definitely!
  4. Beezer

    Super Smash Bros. Ultimate

    when’s the first Rllmuk tournament then?
  5. Beezer

    Super Smash Bros. Ultimate

    +1 for watching the documentary btw. I watched it a few years ago, then got worryingly into watching Melee tournaments online. I’m very interested to see how the competitive scene for Ultimate develops. Looks to have a ton of potential.
  6. Beezer

    Super Smash Bros. Ultimate

    So am I right in thinking that 1. Matchmaking is based only on character GSP? 2. Roster GSP affects your starting character GSP, but once you play a character online once, the character GSP becomes independent of roster GSP? 3. Character GSP is only affected by online battles, not single player modes? The system has confused the hell out of me! Absolutely loving 1vs1 online mind. Up to 2m GSP with Marth now and edge guarding is starting to really happen!
  7. The random pausing is there, but the bigger problem was good old fashioned janky frame rate. I tried 30fps lock but couldn't tolerate it. Sorry - I'm that guy.
  8. I did bounce off it (Dead Cells) really hard after perhaps 10 - 15 hours and reaching the clock tower. I wasn't enjoying the gameplay as it seemed to become a numbers game more than skill based. As the enemies and my character got stronger through the game, I found myself increasingly button bashing through the them rather than playing with care. I very often find that games with levelling suffer from this, where the early game is balanced and it gets less balanced as you progress. I also didn't like the art style at all and the poor performance on Switch didn't help. I confess, I am very sensitive to frame rate drops. The game felt cheap to me. I didn't resonate with it.
  9. Game of the Year A1. Super Smash Bros. Ultimate A2. Hollow Knight A3. Ikaruga (Switch) A4. Into the Breach A5. Celeste Biggest Disappointment of the Year (game, hardware, or anything else) Z1. Dead Cells Best Supported Game (released pre 2018) of the Year B1. GT Sport
  10. Beezer

    Super Smash Bros. Ultimate

    @Calashnikov maybe people have now been exposed to the gameplay for long enough to realise how good it is. Don’t know why you have to come across so sneering and nasty.
  11. Beezer

    Super Smash Bros. Ultimate

    Can’t quite believe I won that fight on Lylat against young link. @rjpageuk had my number for at least a full stock.
  12. Beezer

    Super Smash Bros. Ultimate

    Good stuff. Any more than 1vs1 is so foreign to me. Is avoiding the fight cheating or solid strategy?
  13. Beezer

    Super Smash Bros. Ultimate

    Can’t see it doing a friend search... want me to set it up?
  14. Beezer

    Super Smash Bros. Ultimate

    @Fallows Sent a friend request
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