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Talk Show Host

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Everything posted by Talk Show Host

  1. I highly doubt Sony is in a position to spend 3-5 billion just as a defensive move. On the other hand, they already own 18,6% of the company, don’t they?
  2. Yeah, can't say I disagree, especially on what you say about TR. It just seems that they have done quite good and I really think a western developer wouldn't just get rid of them because they are not... perfoming well. It just seems that the price is low for the portfolio and the inclusion of studios like Crystal Dynamics. In a way it seems like they thought these series should be selling tens of millions per title, which is way too unrealistic. I think they have simply decided to stop competing in the western AAA market, which frankly I don't find it crazy at all.
  3. Matsuda, on TR "failed" launch period of 3,9m copies, 4 years ago:
  4. The last 3 TR games have sold more than 38m copies and the last two Deus Ex more than 12m. I'd say "consistently underperforming" is way off the mark.
  5. Nah, hyperbole would be "its probably the most stunning achievement ever".
  6. I think he named some heroes and from them the bosses were created?
  7. Fair point, but the generic NPCs in open worlds are there to enhance the atmosphere, nothing more. An inhabited open world like W3 or RDR2 would look silly with no NPCs. I personally still remember the first time I saw Beauclair or Skellige Islands, so the W3 has plenty of moments like that as well. For an open world it doesn't lack awe, although ER has a greater effect because the imagination in the art has practically no limits, unlike in the more traditional open world games which usually need to follow a cultural or historical theme.
  8. And he didn't even need Martin to do anything.
  9. I never compared W3 and Elden Ring directly as games, I just compared their open worlds. Maybe you missed some of my posts?
  10. I am trying to shit on a game that I have already said its a stunning achievement and I am having a good time playing it? It is prettly clear who is obsessively against any view that doesn't support ER as the second coming.
  11. Fair point, but I already said it is a stunning world, but not the most stunning we have ever seen in open worlds.
  12. I totally disagree but we are talking about the open worlds specifically anyway. Sure, the combat in Elden Ring is on another level but that makes sense because it is its main thing. I don't think its a fair comparison to use it to compare it to other games though. It would be like saying "Elden Ring sucks compared to the W3 because the latter has an incredible story while the former doesn't".
  13. Yes, but that works exactly because it is not built as a proper inhabited open world but as a playground. Games like RDR2 and W3 are way more complex and use of landmarks would not be enough to find all the little villages and other places because nature would get in the way, as it does in real life. You would actually need a real map or spend so much time in them as to learn the land as a proper living person there. I do agree though that if Elden Rings brings something new to the table and open world games is the less hand holding. We do not need as much or we should certainly have the options to tailor the experience as we would like. But that is not a simple matter of settings, design would have to support that. That is why I was looking at my screen in disbelief when an AC designer said that you can turn everything off in AC games as well. Sure, but then you wouldn't be able to play the game because it is not designed to be played like this.
  14. Maybe it does apply, but I believe because these games have been built to offer an inhabited open world which is more unified and where everything feels part of the land and connected, it would do the games a huge disservice if you had loading screens. But technically it could apply to them as well. In Elden Ring I wouldn't mind loading screens so much. I would mind it though if there was a "please wait for loading" in the middle of Novigrad. Maybe I am off topic because I haven't given up on Elden Ring, I am having a great time even though I am quite shit at it.
  15. I have read plenty about how it changes open world games. I am suprised that you haven't. It is a stunning game world but not the most stunning game world ever created. RDR2 or W3 are more impressive in my opinion. Also, it depends on what you mean as well. Elden Ring doesn't have to follow any rules that make sense in an inhabited open world. It doesn't have to include cities, NPCs and NPCs behaviour, random animal behaviours, extended quest lines, interaction with other NPCs, etc. It is just a playground where every place tries to outdo the previous one. If all the areas were just different lands seperated by a load screen there wouldn't be much difference. As I said, trully impressive game, but other than its world beating art, its open world is really nothing special as an achievement.
  16. If there is something that is making me question this game more than other from software titles is this kind of hyperbole. Good game, I am having a fun time with it, but nowhere near as revolutionary for open world games as people would like to think imo.
  17. This will probably be a prequel, taking place when the cat school actually existed. A chance also to meet a younger Geralt as NPC. It’s clear why they chose the cat school: it was the school which allowed women to take the trial of the grasses, hence players can create a female Witcher if they want. Also, their main base was actually a caravan, so a perfect choice for moving around the land doing contracts etc.
  18. How did I forget that? Let me log on to my console mod store account.
  19. It’s not the same though, is it? Elden Ring is designed to be like this, it’s entire system is created based on exploring and experimenting. In Cyberpunk it’s just a logistics issue, you don’t need to do any exploring, everything is right there on the map for you.
  20. For all the amazing stuff in this game, I would never let anyone designing this UI or the entire crafting system near a PC again. Not only that, everything is designed to make your life difficult. There’s no way to know which vendor sells what. Where did you find that legendary mod? How can you locate a mod for your glasses? Where can you find crafting recipes? It’s not like they are hidden, but there’s so many places and so different items sold by different vendors that trying to do crafting becomes such a chore. You literally need pen and paper. There’s not even a way to make map bookmarks ffs. What am I missing here?
  21. The problem is I have no text or a new mission in my journal. The quest has totally disappeared. I will do some more side quests and see. The whole game I literally had no bugs at all - just a couple of graphical glitches in 60+ hours. I Hope cyberfate is not out to get me now.
  22. Closing in on the point of no return and hit two game breaking bugs - thankfully an earlier save solved the issue. But now I’m getting anxious again because it seems another one has hit - or simply is taking too long for the event to be triggered? It involves the Judy quest line and when A little help would be appreciated because I’m afraid to Google in case of spoilers.
  23. Yeah, but almost all Japanese games are like that (and rll is way too reactionary anyway), so if you can’t take their dodgy outfits and sexual innuendos you are excluding yourself from some of the best games. In most cases, Japanese dodgy stuff are superficial and the games are never about them, as usually female characters are at least as strong and independent as male ones, but of course I get it if someone can’t easily stomach their sexism when it pops up.
  24. Actually I have found VC4 to be the best in the series by quite a margin. There are missteps, sure, but all in all it has the best cast imo and some great moments. Gameplay is easily improved as well.
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