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Everything posted by NoVisAnima

  1. After loving oblivion I started Fallout 3 getting interested by the intro and where the start was going. Naturally letting the game pick my skills based on how I was playing and at the end of the intro the vault door opened to a big wide vista of brown. Just brown. I was spec'd for melee and here I was looking at a brown world with a wrench in hand and I was torn out of the experience completely. I felt I was going to be doing obvlion sword combat again but now with a pipe in a world of brown and sometimes I could slow the game down and slow mo hit things with a pipe. Bounced right off. Similar but way faster happened with RDR took a few steps and realiased I was going to be doing GTA missions again and I wasn't in the mood.
  2. Agreed. While it's great to get the AAA games the real value is in the games which are denoted as such: It's not for everyone It's an acquired taste For fans of the genre (not a genre you've played) It's a marmite game Things that you'd be wary of spending money on you can have a go.
  3. Coming from someone who used to play Quake 3 competitively (though not great). I would suggest not trying as hard, you've got very used to tracking targets and needing to track them. You don't need to be as accurate. In single player games with an aim down sights button aim vaguely where the target is and tap ADS, fire immediately and then stop ADS instantly. In my experience this will lock to the location you would have M&K'd to and fire like you used to railgun shot while flying from a jump pad. I can relive my glory days by tapping this like a madman. For non ADS games just go for a head ish feel, those shots you wouldn't take M&K because they'd miss will now hit. Let the game get you from your stick aiming to what your M&K aiming would be. I'll be honest though I don't have my sticks calibrated for the same spinning as I would have done on Q3, compensate by paying more attention to the environment and not making your back so exposed. I've got used to sticks because I don't have to try as much as I used to.
  4. There's also the driving around and going through a speed check and thinking I could do that faster in another car. You go to the menu select that car the loading circle appears and makes one circle and you're driving the new car it's so quick and convenient. Then you have things like psychonauts 2 where the loading screen appears and then disappears so quickly you wonder if it was worth putting it there at all.
  5. I first played FFXIII when it was added as an X-Enhanced back compat game. I know it got a lot of flak for how linear it is but after years of open world games the linear nature actually felt like a breath of fresh air. The XP gain is managed so you're always the right level and there is no grinding. The X-Enhancement is insane as Square over engineered the models for close ups and the X-Enhance just uses those most of the time so it looks really good too.
  6. It should be in all settings locations. Accessibility - As hearing impaired need to have subtitles Audio - Clearly as subtitles are part of sound. Gameplay - Obviously as knowing what you have to do is part of gameplay Graphics - Definitely as the subtitles are part of the visual make up of the game HDR Calibration - You should absolutely be able to calibrate the brightness of the screen with the BRIGHT WHITE text that's going to be on screen. Input - Mapping toggling subtitles to a button seems a no brainer. Network - Got to be able to setup the subtitles for voice chat to text. Account - Setting subtitles options as part of my account feels essential Devices - How else would you handle connecting an external closed captioning device. Preferences - Well subtitle visibility is clearly a preference. General - It's a general setting, look at how many places it could be. First run - It absolutely should be a key part of the options that appear on first boot Honestly I'd say that if you can have a quick save and quick load on pause there should also be a button for quick subtitles there too.
  7. The console controls are well set up LT also being jump is good. RB bringing up a modern doom weapon wheel along with slow motion and a depth of field is a great touch. Quick save and quick load being the bumpers when paused is good. On a series X I couldn't find a point where I could tell if anti aliasing was doing anything as at native 4k it was so sharp...
  8. I wasn't ready for how nostalgic I was going to be for how this game sounds. *chunk* *huh* *chunk* *whaa* I might be playing on on console on a controller but since I first played the game with only a keyboard I think I'm in a better position than then. I'm not entirely sure what a next gen patch can do it's clearly running native 4k my tablet can run quake in 4k at > 200fps (might be >500fps I can't remember)
  9. I've played it before with headphones but wanted a quick look at the raytracing so just used my atmos home theatre system. It doesn't work properly. The game has a stereo sound system that is tuned to being on your ear in headphones. It was recorded with binaural mics to get the talking right behind you sound and that needs headphones to work. The sound design is pretty incredible but it needs headphones.
  10. Ooh you've got my attention. Sounds promising. Sold!
  11. If you can do the RB3 export then all the tracks that export will import into RB4. The existing RB1 and RB2 exports I believe still apply and you keep those. Instrument wise... Wired 360 instruments need an adaptor. I have an RB3 Midi Pro adaptor that I use for MIDI drums and that required a PDP wired adaptor that is no longer for sale I do not know if other usb controller adaptors will work. I recently got one for a fightstick which I could check later. Wireless 360 instruments need to use the MadCatz wireless adaptor which is no longer made and there is no replacement also they are poorly made and mine lasted one use before it no longer worked properly. The mic still works.
  12. The only thing in the game that you can't use auto pilot for is one of the achievements because you can't select it as a destination. You can land on all the locations in the ship's guide. Or more precisely. It is the hardest thing to achieve.
  13. No but the battery thing in the kit goes into the battery Bay of the controller so you don't see it. The cable is just black.
  14. I was hoping that the faster SSD and CPU would mean that enumerating the DLC I have for music games would be much quicker. Both Rocksmith and Rockband 4 take the same time as always to that job which is annoying with Rocksmith as it does it every time instead of once and caching. As for eye searing HDR I played the oldest game I own on the system, namely Jetpac in the Rare Replay collection. It's all black or the brightest colour it can be.
  15. Unfortunately it still takes just as long as ever for the >1000 dlc tracks to register as tracks that I own on the Series X. I don't know if it's a network issue (my internet is rather slow) but copying them to a drive and starting up hasn't got them all recognised yet. It doesn't take any less time to find dlc either. But it's now in HDR...
  16. Holy shit it turned up! just before the standup meeting!
  17. UPS tell me 9 - 1 delivery estimate but it hasn't left the Bristol hub for Bath yet. Just going to be jumpy when ever a large sounding vehicle comes near.
  18. My UPS tracking has updated to IN TRANSIT It was scanned at 3:40pm!
  19. Isn't it 505 games that are the massive twats here?
  20. I got my Microsoft email saying my order has shipped! There were pending transactions on my bank account all week and they're gone. But I have a tracking number
  21. As someone with a home theatre speaker system they spent too much on with a full atmos set up. That's 7.2.4 or Front LR, Center, Side LR, Rear LR, Front Atmos LR, Rear Atmos LR and 2 sub woofers ( I had one spare). The Atmos app is free you only pay for headphones and it's pretty spectacular in the games that use it but there is a more noticiable lag when playing music games so it's uncompressed for those and Atmos otherwise. I guess everyone else is sensible with money and used headphones.
  22. Hollow Knight: Voidheart edition is on gamepass
  23. If your old games are in the back compat list they will work a few will be magically 4K. If you put any of those saves into cloud storage then they come with you too. I did the process of moving all mine on my old 360 and any time a game got added to back compat I could be back where I was. It is still kinda special.
  24. I guess another wrinkle is right now when we think backward compatibility the gut is to think of PS3 / 360 and before. The next gen having backward compatibility means that Cyberpunk which comes out 1 week after the Series X|S will be playable and have some of the advantages of being run on beefier hardware. That is a new game that I'd like to play on new hardware. It might not take full advantage but the frame rate will be solid and the load times will be much lower. Personally I also need Rockband / Rocksmith to keep working
  25. Depends on the type of backward compatability. If it is just playing my old games exactly as before no. But playing an old game that I might not have played before in a better way with a sort of auto remaster, yes. When FFXIII was added to back compat as an x enhanced game it was something I bought for cheap and after a lot of open world RPGs it was nice to play something linear that managed to look really good it didn't show its age as much as I expected. So yeah I'm all in on Xbox's idea of what back compat is. I'll boot up old favourites briefly to drive or run about a bit and see old sights anew again but playing something old I missed where the old wrinkles have been cleaned up with an up res (both frame rate and resolution) sounds great. The SSD loading will help with the brief tours around the old favs as it means so little waiting just to visit Velen.
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