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rllmuk

Jonster

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  1. Jonster

    Shmups

    Working from home. Yeah, once the account is setup, you just need to add funds.
  2. Jonster

    TETR.IO

    Well that was a big jump. I was stuck at 1:02 last night and managed a 1:01 earlier, but then this came out the bag: a 56.881! Well chuffed. https://tetr.io/#R:q56gkgZHj
  3. Jonster

    TETR.IO

    I'm a bit rusty at the minute plus I've seen your videos on Twitter, and reckon you're better than I was Plus if it got really bad if there was more of us, I'm sure teaming up would occur... The controller support, in my experience, has been really good and worth setting up instead of learning how to play on keyboard.
  4. Did my first ascension run tonight which had an interesting end. I was at almost full health going towards the Act 3 boss. I could see I could get there without having to fight again, so when the option appeared to upgrade all cards for no more healing it was appealing!
  5. Jonster

    TETR.IO

    Would anyone be interested in getting a rllmuk room together one night?
  6. Sega got a top player to do a bunch of tutorials for PPT, handily collected in the playlist below. If you prefer written guides: https://puyonexus.com/wiki/How_to_Play_Puyo_Puyo is basically the Puyo bible, and http://puyo.guide is excellent as well for providing improvement goals for each stage of learning. On the Tetris side of things the Harddrop wiki has almost everything you need to know, and more: https://harddrop.com/wiki/Tetris_Wiki. I could write an essay about Tetris, so I'll try and be brief! The important skills for multiplayer Tetris would be playing quickly and accurately, but there's a whole bunch of considerations to go into the latter part of that. Having a plan helps so try to look at least one piece ahead - this is harder than it sounds and something I still struggle with on occasion, but even doing it sometimes is valuable. Also if you fancy a game of Puzzle Fighter some time give me a shout, I've been itching to give it a try recently!
  7. When I was furloughed I made so many gaming plans and so far have done none. The last thing I looked at was starting to put the effort in for a decent Super Mario Bros speedrun, but not sure I can be bothered! I still have several shmups I want to put the effort in to as well, but they're also not getting a look in. I've probably played less games recently than when I was working haha.
  8. Jonster

    Shmups

    Ketsui was in Leeds when I was there in September.
  9. Jonster

    Shmups

    Mame it is then, or is shmupmame still ideal? Is that AC Leeds or Bury? Unfortunately I ignored them last time I was there in place of ST and Quick and Crash! Did manage a sub 3 seconds though!
  10. Jonster

    Shmups

    What’s the best way of playing this? I only ever hear good things about it. (Also, nice one!)
  11. Jonster

    Shmups

    Had a 273 million point run in Deathtiny the other night, slightly behind @spatular on the leaderboard. @geldra - I’d highly recommend Deathtiny mode, it’s got the harder bullet patterns but still has a form of autobomb if you get hit. Sounds like my approach can be incredibly similar to @Stanshall’s. I can spend an hour on stage 1 of Ketsui to try and get it just right before continuing with the rest of the game, which then goes as well as it does. Yet when I did Ikaruga I concentrated on a level at a time, with very sporadic full run attempts. After deciding I was going for the 1CC I made very few attempts, maybe even less than 10 or 20 (I mean, that’s not counting all the times I’d previously casually played it over the years haha). I’d play a level until I had a route or plan I was happy with, then play it some more until I had it fairly consistent, and then move on to the next one. I’d go back the next day to see how I was faring and how much I’d remembered, and practice some more if needs be. Ketsui has an excellent training mode, so I’m not sure why I’m ignoring it (apart from the PS4 being hogged at the moment). I think, for me at least, practicing stages is both incredibly helpful but can also be frustrating. The latter comes when you know you can do it but then mess up for whatever reason, but I can take that as needing to practice more.
  12. Jonster

    Shmups

    To unlock Death-Die mode you need to have hypered twice before the mid boss on level 1 (you don't need a level 2 hyper like the guide states). This adds a second gauge at the bottom of the screen and to active it you have to hold the bomb button until this fills. If you do it with a little amount of hyper bar it won't use a hyper to activate it. You can hold bomb at seemingly any time to activate it as well - at the end of a level or when respawning. The info about hypers seems to be right - I think it's trickier as, speaking personally, I'm used to the invincibility for the level 1 hyper but for the next hypers you still have to dodge. The hyper level resets if you leave it too long before hypering again, I think it's roughly a second, meaning you can get the invincibility back. I had a mess around with normal arcade mode today, and I can barely clear level 1! I think I am making it harder by keep trying for more score though.
  13. Jonster

    Shmups

    I hadn’t been playing around higher level hypers so gave it a go, mostly in level 1 as I’m still a coward haha, and got a new PB ‪ I really should start playing normal arcade as cancelling bullets and autohypers really are carrying me through if I’m honest. On the other hand I really like filling the screen with blue and orange cubes!
  14. Jonster

    Shmups

    Thanks spatular! Doom is a nightmare but I’m slowly getting there. I fell just short of 200 million on a Deathtiny run a couple of days back so wanted to break that barrier. Managed it tonight, and then some! This was also my first time playing using an arcade stick, still not fully comfortable but it does feel better.
  15. Jonster

    Shmups

    Thanks! It’s really generous with the blue items, especially during bosses if you lock on right, meaning it’s a lot more forgiving. I’ve just managed another run though, last life again but scoring wise went much better (although I then managed to exit the game before it saved the score). However on the last stage after the mid boss the multiplier thing got stuck at 500x50. Any idea what causes that? It didn’t happen in my first run but I have seen it before. -edit- It’s because I was on my last life.
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