-
Content Count
2,765 -
Joined
Recent Profile Visitors
2,023 profile views
-
Well done on making it available elsewhere. Too many of these were lost to XBLIG. Sometimes without even decent credits on who made them.
-
I can imagine! Though sadly none of my friends can program - and my programming is really bad.
-
What did you make Fry? EDIT: Does anyone remember a racing game, I think with bicycles? Or motorbikes? With a weird cel shaded old French cartoon art style? For the life of me I can find nothing on this. EDIT2: Found it!!
-
Suddenly this fantasy has gotten very complicated. Ultimately - if I ever did win - I just wanted to spend a few years (2, maybe 3, depending how bored I got), just dicking about at making a game, trying to capture the glory days feeling, when you read about how M.U.L.E. was made by a group of friends in a rented house. There'd be no marketing at the end. We'd just come into the office and thrash ideas out. It would probably never get finished unless I had a great production manager who knew how to keep the scope in check. At the end I'll say to the team: OK chaps, we're finished,
-
OK, I take the Euromillions twice a week (well, my family does - we share the ticket if we win). What I need to know is this, to keep my fantasies fuelled and alive: If I get a £20 million cut, and I decide to put £2 million aside as crazy fun money to start up my own dev studio, would it be enough to fund development of a Windows PC game, with a small team (10 staff?), for say two years, making a rich, complex 2D game at the quality level of a PS1 or Saturn title? Say something Suikoden or SOTN or Dragon Force? I've never bothered to look at the real number
-
Did you make QRTH-PHYL? Nice one! I actually bought that on XBLIG before it shut down - great, great game. Very unusual and original. Are you allowed to talk about how royalties worked on XBLIG, or did MS make everyone sign an indefinite NDA?
-
The OP reminds me of this website a bit: https://www.tylervigen.com/spurious-correlations
-
This thread is an incredible trainwreck of insanity. I love it!
-
I'm enjoying these. I can't believe I never grabbed demos for a lot of the titles being mentioned. I recently completed Millennium Man. It reminded me a bit of Braid. You control time, able to warp back and forth several thousand years, and you need to do this to pass obstacles. So if there's a wooden wall, 500 years in the future it'll be rotted away. Those sort of puzzles. And you can go back and forth at will. I was really enjoying it, but then suddenly it ended after level 12. Sort of a proof of concept. Would make a fantastic fully fledged game. Nice story too! So
-
Raiders of the Lost Ark (Atari 2600) remake by Eliseu Baldo?
Sketch replied to Sketch's topic in Retro & Arcade Gaming
I got a reply from Mr Baldo! Which I'm pasting below since he gave permission to share a download link: (I also pointed him in the direction of a cheap copy of the mag for sale, since the only copy I have is from my archive where I wrote articles.) --- Hi John, Yes it's me. I'm really glad you've reached out! I made that remake years ago, in FLASH. I'm a huge fan of Raiders in Atari and the movie, but also of Howard's Atari games as well. I'm astonished to read that he himself mentioned my remake. I never knew -
These? http://xblafans.com/xblig-developer-radiangames-to-hike-prices-17353.html I shall!
-
Didn't Sega officially endorse it in the UK though? (Also, does anyone what the heck that weird TV is?!)
-
Yes, YEEESSS. FEEEED MEEEEE! Correct. Hence why I am using you - yes, YOU! - to filter it for me. Each personal rec gets added to my list. We will all experience these games through a mutually consensual cognitive prism of our own making. Less typing and more filtering, Vimster. Don't make me use the hose again. It's called: ヤルハラのおもち Yaruhara no Omochi I actually used to have it once. But then deleted the demo and never got it again. It is a weird piece of horrid trash. A sort of puzzler? I deleted it
-
Cheers.
-
Are you paying for freelance contributions?