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  1. That's a mechanic that's introduced around halfway into the fight. It's important to pay attention to the text that can appear in the top-left as it'll often clue you into when bosses are going to do something unusual.
  2. I'm on the fence on if I'll pick this up on my way home or not. Having put hours into the demo I'm into the aesthetics, and the mechanics – whilst obviously limited to start with – look promising for when you have a full party with a mish-mash of Job abilities. The point of contention, for me, is the writing. The localisation itself seems of a good quality but everything that comes out of a character's mouth is so... perfunctory. It's all one-note tropes spewing exposition in the clumsiest way possible. Charitably you could chalk this up as part of the 'throwback' appeal of Octopath, but who looks back fondly on '90s JRPG scripts? On a somewhat similar note, it's also really disappointing that the various characters don't appear to interact in any way. I can understand why they wouldn't want to make the outcomes of story events too dependant on party composition, but from what I can tell the only acknowledgment you get between characters is the totally generic greeting when you first discover a new traveller. Even a couple of lines of bespoke dialogue for those meetings, and perhaps a few mid-battle exchanges when a party member get a crit or something, would go a long way to adding some much needed humanity to the cast.
  3. Ferine


    In the controller, yes, but for some reason games very rarely implement them for aiming; Gravity Rush 2 is the only example I can think of. It's strange as the sensors are more than capable, as evidenced by the ability to type with a motion controlled cursor when using the PS4's on-screen keyboard.
  4. Ferine

    Gaming Podcasts

    Just a heads up that there's a new episode of Daft Souls, the first since May 2017 so I figure some people might have removed the feed.
  5. Ferine

    Xbox Game Pass (Subscription Service)

    I've a code for a month if you'd like it. It only works for people that have never used GamePass, including any kind of trial.
  6. Ferine

    Resident Evil 2 Remake!

    I agree that Leon looks out of place: he showed up to his first day at the RCPD wearing a different uniform to everyone else.
  7. Ferine

    The Last of Us Part 2

    Whilst I won't contest there's a good chance she is dead given the first game's mortality rate, Dina might have simply given the talisman to Ellie before she set off.
  8. Ferine

    Sony Blocking Accounts Between Devices

    Not sure what you mean. Are you talking about enabling full cross-play? They can definitely do that as they've already done so "accidentally" a couple of times. What I was saying is that the conflict is born of Epic's account system, so it would definitely be within their power to silo off PS4 players in some manner. I'm not saying it's reasonable to expect them to do so to appease Sony's backwards policy, but if Epic wanted to put their customers' convenience above all other concerns they absolutely could.
  9. Ferine

    Sony Blocking Accounts Between Devices

    I'm sure that Epic could fix this if they wanted to, but it's not in their interest to do so when they're trying to force Sony's hand. Can't say I'm a fan of such tactics, but then I dislike Sony's policy as well, so...
  10. Ferine

    The Last of Us Part 2

    In the video there's an R1 prompt to remove the arrow once Ellie gets hit, so my guess would be there's a simplified wound system with disabling effects, i.e. your aim's all over the place with an arrow in your arm.
  11. Ferine

    Xbox "Scarlett" - next gen consoles

    I assume this would be the culmination of the PC-under-your-TV goal, albeit with the posts having moved quite a bit with the 'PC' aspect coming to meet console side halfway due to the move towards Windows Core OS, which is basically a closed platform.
  12. Ferine

    Dreams - Media Molecule

    A lot of videos like this should be coming out of E3 – and if you've been keeping up with the game it's not really anything new – but I think they're a good introduction to what the game is for the uninitiated. If you've only time to watch one I'd suggest the last one, as that really shows the breadth of things that can be created.
  13. Ferine

    The Last of Us Part 2

    I'd say the entire point of the violence is to be uncomfortable and off-putting. A useful comparison is this Shadow of the Tomb Raider gameplay demo: Ostensibly it's a similar setup to the TLOU2 demo, yet the depiction of extreme violence – and peril – is totally different. The SotTR footage is absolutely a power fantasy that glorifies and trivialises the killing; you can't get much more on-the-nose than the XP pop-ups. Lara is a predator stalking her prey before stringing them up in a tree. Contrast this with the footage of Ellie. It's depictions of violence are more graphic for sure, but for me it's clearly to evoke consequence rather than reward. You're meant to recoil from it, feel the weight of each act of violence both enacted and received. You're not supposed to want it. Basically, I don't think violence is a simple sliding scale. Context and framing is key, which is why I can find TLoU2 harrowing, SotTR disheartening and Hitman hilarious.
  14. From are supposedly working on a game that's playable in – but not exclusive to – VR, so maybe that will be more of the departure you're looking for.
  15. Ferine

    E3 2018: Xbox E3 Briefing

    I'd be more concerned about violent/harrowing scenes, personally. If they're showing BFV's campaign, Gears, etc, then it's fairly likely things won't be entirely family-friendly.

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