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Let us measure

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  1. Let us measure

    Shenmue 1&2

    Still such an epic climax after all these years. And then the entirety of 'Disc 4' which serves as the ending... Mind-blowing stuff.
  2. Let us measure

    Super Smash Bros. Ultimate

    You'll realise when you get to him that he unfortunately doesn't have much more of a family-friendly name, no.
  3. Let us measure

    Super Smash Bros. Ultimate

    Any tips for (World of Light first boss spoilers): I seem to do better against him with sword characters but still can't get him past a third of his life bar after an evening's play.
  4. Let us measure

    ARMS - Ninty's Fight Club

    I was on this post-pub last night and can confirm that lobbies were healthy and bustling, with loads of people dropping in and out. A good time was had by all but me, who was thinking it would be a good idea to go with motion controls after four pints...
  5. I absolutely loved this as a kid. Completed both R-Types and then the DX remix over a long holiday and was really proud of myself! I have absolutely no idea how accurate they were to the originals though. How is R-Type Dimensions on the Switch? Are the games arcade-perfect ports?
  6. Let us measure


    Yes Twinkle Star Sprites! If you ever wanted to know what Puyo Puyo would be like were it a shmup, now's your chance.
  7. Let us measure

    Metroid Prime Trilogy (Switch) *unconfirmed*

    It's better than the first. Unparalleled atmosphere, and the feeling of getting stronger and gudder as you make your way through the game predates Dark Souls by seven years. Best bosses in the series by a Chywhuxuyux-approved mile too.
  8. Let us measure

    Super Smash Bros. Ultimate

    The best thing about that Fatal Frame stage is that you're forced to play as white Kirby, who looks like a little tubby ghost, which is why all the camera obscura shots are aimed at you!
  9. Let us measure

    Fighting Games that are not Street Fighter

    No way! Split joycon works wonderfully. I haven't played it any other way, and have no problems with besting L6 difficulty arcade mode (haven't tried it any harder to be fair). It's not just waggle, despite appearances; it's all very reactive and satisfying.
  10. Let us measure

    Capcom Beat-Em-Up Bundle, Switch, PS4, Xbox One, PC.

    Niiiice! No Switch patch yet though as of tonight, hope it's incoming.
  11. Let us measure

    Diablo III - Eternal Collection out on Switch

    I don't understand this. Each time I start the game I'm asked to download a language pack that is listed as 'English (UK)' for 4GB, but I ignore it and play the game in english (UK) anyway. I assume it's for if you want to play in Spanish or Russian, but I can't seem to turn the notification off.
  12. Let us measure

    Red Dead Redemption 2 - Single Player, NO SPOILERS thread

    On the saving and loading in a random location thing - it seems to be a device to maintain the illusion of this living, breathing world that you can never hope to have 100% control over. E.g. Arthur himself is still alive and conscious when you turn the game off, and may well get up to his own thing while you're not looking. I saved just outside the stable in Valentine, and woke up slouching against the side wall of the saloon, my hat pulled down low to get some decent sleep. Fantastic idea, I love it!
  13. Let us measure


    Ok, that's interesting. It's my first time with the game, so I naively assumed the slowdown was straight from the MVS game - obviously not! I won't lie and say the slowdown hasn't saved my arse on quite a few occasions with bosses, but I'd much rather an arcade perfect port. Hope it gets fixed. Thanks for pointing this out too!
  14. Let us measure


    Strikers 1945 Plus just came out on the ACA Neo Geo range. Seems great so far - a wide-screen re-imagining of Strikers II with more visible bullets (and some much needed slow down), and some cool remixed tunes and bosses. Recommended. Now to wait for the EU release of Strikers 1999!

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