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rllmuk

Let us measure

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  1. 974m in Drindy Adventure L2... The end was in sight. Going to bed...
  2. It's not just you, Level 2 is punishing. I can just about complete World Tour using a bubble power up, but then you can't enter the online rankings. I think the idea is they want you to use items until you git gud, then you can take stabilisers off. Going to try and tackle L2 Drindy Adventure next. Gonna take it slow!
  3. If I know anything about you @Professor Puzzles, I know how you love to mash that A button. That'll get you partway in Mr. Driller, but the rest is about learning when it's safe to drop down, when to wait for X blocks to combo themselves into oblivion and when to skip oxygen tanks that aren't needed right then. It all becomes ridiculously addictive. EDIT: I of course meant @Yasawas! I don't know what @Professor Puzzles has to do with anything!
  4. This version is a like a pick'n'mix full of lots of awesome variations on the Driller formula. The World Tour attraction is your bog-standard, vanilla-ass, keep-mashing-that-A-button, classic Mr. Driller. Basically get to the bottom as fast as you can while managing your oxygen levels and dodging falling blocks. The version you describe is The Hole of Druaga, loosely based on Namco's Tower of, where you need to find keys and use spells to hurt the baddies and eventually the end boss. There's no oxygen to worry about, but each drilled block costs 1HP. I had a go last night and it seems like great fun, but pretty tough. It seems you really need to organise and prioritise, rather than your usual quickfire reactive drilling.
  5. Neo Pocket Turf Masters here we come! Jolly for mod!
  6. Mr Driller on the GBC was one of the best portable puzzle games ever; things got so intense on later levels that the poor GB couldn't handle all those collapsing sprites, and used to splutter and flicker like mad.
  7. Great timing, I had a grand evening on Neo Tur-, sorry 'Big Tournament Golf' last night, and it really plays a mean game. The insert credits thing gets a bit irritating (essentially you're given 3 'lives' per credit, but even just hitting Par will take a life away; getting a Birdie will restore a life, etc.), but it's all pretty moot when it's the leader boards that really matter anyway. I do find it hard to judge distance just using the mini-map (I'm not actually sure what the white flight path line indicates... Max drive??) but it's all so colourful and sunny with most cheerful commentary ever (On the greeeeen!!) that it's hard not to have a great time. Never got round to Turf Masters on the NGPC, here's hoping it gets picked.
  8. Yes, sadly this. I remember when Megaman 9 was announced by Capcom back in the day, and returning to the awesome compact sprites of the NES era seemed like such a fresh idea. I think it was playing Rogue Legacy a few years ago that was the straw that broke the camel's back for me. Half the sprites looked like they'd been ripped off from Castlevania and the other half looked like they'd been knocked up in Paint.
  9. The scariest series of games I've played are the Project Zero / Fatal Frame games, sadly AWOL at the moment it seems. The Wii remake of PZ2 was unbelievably tense, not least because of the series' amazing central conceit - you can defeat the horrific spectres you occasionally come across but in order to do so you need to stand your ground, take out your camera and let them approach you. Makes for some terrifying moments. God I miss the series. Monsters and zombies don't do anything for me, but wailing ghosts materialising from nowhere always shits me up.
  10. Let us measure

    NIOH 2

    Still mashing my way through this, kinda hit my stride now with some amazing tonfa active skills and the Sohaya garb set. Just defeated the (Area 4 spoilers)
  11. You know of the existence of Puzzle Bobble and Puzzle Bobble 2 on the Neo Geo Archives series, right?
  12. Now those are what I call some @Jolly good tips! I also found an excellent thread started by the weebs of Resetera, with a good OP outlining the key rules of play: https://www.resetera.com/threads/japanese-mahjong-ot-not-the-tile-matching-one.221326/ Going to keep going with it...
  13. Right, I've just spent a good couple of hours going through the tutorial of mahjong and trying to get my head around a couple of games, and I feel like my brain has melted. I think I came second, once? Against normal AI. It seems to me you can't even begin to take tentative steps to getting good unless you've memorised some bread and butter hands to go for. I realise the cheat sheet helps in this regard. But sometimes setting your sights on a hand and then waiting for bloody ages for the right tile to show up is excruciating!
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