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rllmuk

Let us measure

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  1. 100%. Three whole new chapters with new levels, new enemies, new bosses and new weapons. All set around the winter and summer Osaka campaigns of the early 1600s. It's amazing value!
  2. Let us measure

    NIOH 2

    Ooh, yes please @Curtis - I'd be very grateful!
  3. Let us measure

    NIOH 2

    Looking brilliant. Any idea how we get invites...?
  4. I found Bloodborne much harder than Sekiro, although I completed BB before the patch released that let you partake in jolly co-op in the chalice dungeons, so had to do Headless Bloodletting Beast and true Watchdog of the Old Lords on my lonesome. I remember turning the air blue against HBB, and swearing blind that BB was one of the worst games I'd ever played. Before going on to get the platinum and complete all the dlc obv. What differentiates Sekiro for me in comparison is that I find the combat intrinsically fun. It's just really satisfying pulling off parries and countering, mikiri'ing perfectly and smashing R1, getting a deathblow and feeling your hits make contact. There was no getting bored or finding boss fights frustrating for me; I kind of managed to enter the shmup-like zone of making more progress each time, over dozens of tries, until I managed it. ISS took me about four to five hours to beat, yeah it has four stages, but I was never not having fun in that time.
  5. The 3DS 3D Classics version is still the definitive version of Outrun to my mind. Comes with all of the above Sega Ages add-ons, and looks downright stunning in 3D at 60fps. I couldn't believe it when I first saw it running, one of modern gaming's recent 'wow' moments.
  6. Awesome news. Any rumblings on 1999 coming to Switch?
  7. According to resetera they've just removed the swastika and made his head a bit less pointy. He now looks like a cute little ghost rather than a cute little klansman. This is an awesome collection, having a blast with it. Infamous CV1 corridor of knights and medusa heads giving Sekiro a run for its money for the title of year's most frustrating gaming moment...
  8. Yeah, it really is. I mentioned earlier in the thread that it seemed a bit weird for From to throw in an optional boss that completely disregarded all the parrying mechanics that players had honed thus far. Almost like they were chucking Souls-players a bone. Still a fun boss fight though, and a refreshing change for me at least.
  9. I love DoH! I can confidently get him down now without losing a life, and beat him on NG+++ without getting hit! That's not a boast, I just genuinely think people might be coming at him a bit wrong...
  10. I found with the Shura boss: It took me absolutely bloody ages to figure that out though. I was playing on NG+ too and while I could get the first phase down really quickly by the end, the final phase always screwed me over until I started working with the above strat.
  11. Never said I preferred Genichiro to anything else in the game, I'm with you that Senpou temple is one of the prettiest and most satisfying areas (next to FP obv). Just saying what a great boss he is at teaching you the game. Proof being that while it did admittedly take hours on end for me to get him down in NG, I managed to beat him first time in NG +, +2 and +3.
  12. Definitely agree, I was measuring Gascoigne against Gen as a gate-holder boss, one that does a skill-check on everything you've learned so far. I think Gen does an amazing job of teaching you how to play the game, and I can't think of any other bosses that do it quite as well. Gascoigne was great for teaching the timing of gun parries, for example, but yeah he was no way near the most memorable BB boss...
  13. It stands up to repeat plays! I'm on NG+3 and still finding new stuff, a lot of it lore related though, so YMMV.
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