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bcofn

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  1. bcofn

    The Division 2

    This isn't really true at all. My build has been pretty balanced between red and blue stats so far but this morning I tried putting on all the skill power gear which with some talents got me to 11 yellow, 5 blue and 2 red and it felt fine in challenge missions, less powerful than my usual set obviously but considering it's a mishmash of just the stuff i've kept that's all skill based between 450 and 500 it was definitely much better than the lost cause the internet seems to want people to believe. What's more my skill mods require at the very most 2900 skill power and I was up to 3500 so I had a lot of room to take an item off and replace it with a more defensive one and once I have some actual brand sets boosting the skill power of the skills I want to use i'll need even less. It will probably end up more like my main set which is 3 damage pieces and 3 defensive ones. Literally the only things that one shot me are shotgun elites at close range or the johnny 5's with the laser that one shots everyone anyway. Grenades and Drones are an annoyance but don't really do a lot of damage. If I get set on fire I just drop some healing and keep shooting while I wait for it to go out. But then again I did see someone on reddit claiming people were liars because they didn't get one shotted by the hammer guys. I think people go way over the top with what gear they think they should keep. When you see complaints about people capping out inventory and stash space to keep stuff around just in case when so much loot drops you can just get rid of most of it. Keep the best items that relate to what you want to do and have a consistent purpose and just get rid of anything else. I pretty much just like AR's and SMG's so anything not related to them gets binned. Any items with more than one colour or a talent related to a different colour get binned (with a few exceptions like patience on knees because one of the sets I want requires knees too), and i'll keep the occasionaly outlier I see with a really good roll like i've had a 40% damage to elites sat around for ages. I tend to hover at about 30 inventory items and my stash i've only been using for the green sets (because i've not even looked at building a loadout of them yet) and a few spare D50's Anyway, I want to build a sweet dreams shotgun melee shield tank that relies on health on kill and I absolutely think it's possible.
  2. bcofn

    The Division 2

    515 in May I expect. It's all stuff for the next major patch so it will be on the pts for a couple of weeks.
  3. bcofn

    The Division 2

    Pretty sure they're just talking about the event box keys that started last Friday, not the general ones you get parts of when you level up.
  4. bcofn

    The Division 2

    I'm up to about 120% damage to elites now and they just melt. Was running around some of the sewers last night collecting keys using a shotgun and came across a patrolling group of 4 elites, one of them the big chainsaw guys. The 3 smaller guys died almost right away. The chainsaw needed a couple more rounds but he still went down quite fast. At least they're not as aggressive as the hammer guys. As for mods, I was building towards skill power but most of the mods I have for my turret and mine seem to need more than 6k points which was getting really hard to get so i've been trying to dump it all and just putting the highest skill power items I get in the stash for later.
  5. bcofn

    The Division 2

    Depends on the enemy, the big armored guys will often charge a turret and just take it out in one hit. It can be good as a decoy but that's all unless you can position it somewhere they can't reach it. Also for people complaining about long cooldowns do you know if you cancel the skill before it's time is up you get half the cooldown? For the turret it means it's less than a minute before it can be out again assuming it wasn't blown up or you were too busy to remember.
  6. bcofn

    The Division 2

    I'm sure mobs teleport in this. It can be the only explanation for how often I find myself getting beat over the head by some baton wielding nutcase who's come out of no where. I died about 6 times last night trying to take the Washington Monument because firing my flare gun not only alerted the control point defenders but seemed to pull every group in the zone. Of course then popping my healing drone was pointless because of the bug so i'm going to try removing all my lower cooldown gear tonight if that might be the cause. Most scary moment so far though was coming out of a mission, round a corner face to face with a fully armoured guy with a chainsaw and his mates. My space bar was well spammed until I found some lucky friendlies out collecting water who were happy enough to keep his attention for a while.
  7. When he first said it was mobile I rolled my eyes a bit because I don't play any mobile games and didn't expect much of it. Then they played the videos and I was pretty impressed with just how much it looked like Diablo 3 which got me interested. My issue is more that Diablo 3 doesn't really do much for me now and I want them to move in a different direction with it like they did with WoW. I can just imagine the reaction though if they came out with a Diablo game that was a lot like Dark Souls or something.
  8. Now you're shifting the goalposts. None of the criticism I saw Friday night was anything to do with it's place in the presentation and entirely "A fucking mobile game". If it had been in the middle then the effect would have been identical and if they hadn't mentioned Diablo at all and announced it somewhere else the reaction would have been identical. Starcraft fans aren't happy about the way Starcraft was just skipped through with as little said as possible. The issue is that they just didn't have much to announce this year for anything but they can't cancel Blizzcon because that would create a similar backlash that they were dead and it's too tied into the esports for all the games. You're right in one way thought. One of the complaints about Diablo 3 was that it was dumbed down for console players and a common critisim of wow for the last decade has been that they've been dumbing it down for a console release so I guess the platform elitism is only to be expected. I'd like to think I got over arguing my identity needed to be validated by my platform choice when I was 12. As I said, nerds are gonna nerd, it's not like it's new is it.
  9. Irony much? That article says it felt great and intuitive with some concerns that could be down to it being a limited demo or character tuning.
  10. That's why I don't really buy the greed argument. Blizzard could do a lazy reskin of D3, label it D4 and make a pile of cash. They could do a really bare bones remaster of D2 and make a pile of cash and the players would be celebrating it because they'd got what they wanted. If they wait and try to do a proper job and not announce something for the sake of it then the 'fans' are up in arms because there isn't some shiny new doggy treat to lust after.
  11. It's pretty justified. Maybe it will be crap but the reaction is based on nothing more than the platform. A couple of years ago i'd have had no problem calling myself a nerd or a gamer or anything else but i'm just pretty tired of relentless negativity of people that take what's ultimately a way to waste some time far too personally. And no of course it's not everyone but it makes trying to just look at stuff in a lot of places online an exercise in a vocal contingent of people wanking off their misery in your face.
  12. As if it being on a mobile will make any difference. It's run through a corridor while enemies explode. Seems a good fit really but nerds will be nerds.
  13. bcofn

    The Random WoW Thread

    And then barely anyone would do it. "FFS Blizz, I don't like pvp why are you gating content behind pvp!!" I leveled with Warmode on but turned it off after a few nights of not being able to do anything in Drustvar when there were roaming groups of 20 horde killing flightmasters but only about 10 alliance in the zone. The difference out in the world and Boralus was night and day with barely anyone around in Warmode but packed with it off. Personally i'd love a less steep ilevel increase but that's not the game people want. They want it like Diablo with loot explosions everywhere for minimal effort.
  14. bcofn

    The Random WoW Thread

    It's a situation of the players own making really. There is no appetite for anything that you can't just show up for and zerg through because anything that results in any failure means people just leave and complain either that it should be nerfed or it's worthless because they didn't get anything from it. I've been pugging Uldir normal the last week and the number of people that will show up and then leave after one wipe is amazing. One group had 5 people leave after a 1% wipe on one boss on the 2nd pull. Some of these will be people that had just ran out of time but most had only just joined. Only the last two bosses left anyway which I hope to get down before reset so I can then start to try pugging heroic.
  15. bcofn

    The Random WoW Thread

    When I came back this time I decided to just not bother with any. I've given in a bit but i'm only using one to sell grey junk and altoholic. I find the default UI fine these days and just macro my healing spells to mouseover macros.
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