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  1. Talking of the decision tree, does anyone know what happens if you replay from a certain point using the explore story screen? Does it "rewrite" your original choices from your existing save game?
  2. Chinatown Detective Agency. Charming enough but a bit buggy.
  3. Just finished Citizen Sleeper. Absolutely brilliant - one of the most emotionally engrossing games I've played in a while.
  4. I found it interesting enough to persist through the bugs for a while, but in the end had too many occasions where I had to repeat the previous 10-15 minutes and had to let it go. Plus it was an update or two behind the PC version (might now be fixed?) which meant at least one puzzle solution didn't quite work.
  5. Ravern


    I finished this tonight. Loved it, most of all because of its echoes of The Witness and Outer Wilds with their freedom to engage directly with the experience without the mediation of dissonant "this is how the game works" instruction. Comparisons to Dark Souls are not that useful - they share a few mechanics and elements but they the reasons for their greatness is quite different imo, and this probably shows how increasingly redundant the "Soulslike" genre descriptor has become. Some of the combat and boss design in particular lacks tightness and fairness, but not to the extent that it dampens the overall mood and thematic content of the game as a whole. I found it interesting how finding your way through Tunic very much relies on already understanding some of the key grammar of games, but then also deliberately subverted or commented on this in various ways. I've not played a 2D Zelda all the way through except Minish Cap. Should I go back and play them if I enjoyed this? Or are they more about the combat and puzzling than the narrative and themes?
  6. Ravern

    Edge 370

  7. Location question for those who have finished/right at the end.
  8. Fair play to you for just about managing! I was finding it difficult at 50ish STR with +9 weapon (sombre), +9 jellyfish. Much easier with the weapon +10, the ashes you mentioned +10. Oh and the 20 odd attempts I had in between.
  9. Just did it pretty much as you described there after upgrading a few things. Ta.
  10. Any tips? They're turning me into marmalade with a melee build.
  11. And it does this again and again and again throughout the game. IMO the overall quantity of quality level design is the highest of any From game, and much of it up there with the Undead Burg.
  12. I'm Guts. I've put a sign down on the way to the teleporter, using rllmuk/Rllmuk group passwords. Don't know if you're using the full multiplayer password though EDIT: I am level 80+ tho - don't know what the ranges are like for this game or what you're at.
  13. Sorry, there was an unexpected reason for not making it yet which would be a spoiler. This game
  14. On my way, although I'm not sure summons make that one any easier in truth...
  15. That spreadsheet is so cool. Wish I'd done that. Would you mind sharing the whole thing?
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