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CarloOos

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Everything posted by CarloOos

  1. Not sure why they bothered with an arbitrary 5 hour limit, they should have just given away the whole game upto the title screen, Doom shareware-style. It has its own cliffhanger ending and everything.
  2. Fair enough if it makes you nauseous, but without the motion blur it looks like a bunch of spray-painted action men figures being bounced off each other in a giant polystyrene play area. Far too clean for my tastes.
  3. I keep meaning to go back to it, but this is my memory from the time: Sounded great, looked fun, was actually quite annoying play and insanely overrated due to the developer. Not fit to lick Ninja Gaiden’s boots, same as every other Platinum game I’ve played imo.
  4. It seems I’m out of step with the forum as vastly I prefer the 30fps quality mode, having felt the same way about the next-gen version of Control as well. For me the appeal of Cyberpunk is the immersion in the world, not the combat, and there’s a real depth and texture to the image from the combination of ray-tracing and motion blur mode that’s almost completely missing from the performance mode. Whenever I flick between them it’s like everyone turns into plastic action figures. Maybe I’ll be tempted to flick back during some of the bigger setpieces, but I’ve started a new character and I’m still in the prologue. The other game-changer is the HDR which does much improved, on Xbox at least. Having some actual shadows for all those neon speculars to pop against makes a huge difference.
  5. I can’t remember what resolution it was (probably 1440p?) but the next-gen version of Metro Exodus has fully ray-traced Global Illumination and runs at 60fps, so it is possible. Don’t give a shit about naff reflections tbh, it’s all about the lighting.
  6. The director of The Tinder Swindler is the literal protégé of the Mark Lewis, who directed Don’t F*** With Cats.
  7. I, for one, am staggered that the person who’s spent months slagging off the very concept of GamePass is now inexplicably struggling to use GamePass in an absurdly exaggerated way.
  8. You should be using the dash to retreat when he goes for a swipe, allowing you to unload into him whilst he misses. I didn’t actually use the motion sensor for either cloaked elite fight (also playing on heroic).
  9. It was during the ludicrous Arya versus Terminator Girl episode that I realised that the show had suddenly become an extremely gratuitous version of Xena/Hercules.
  10. It will never stop being cheaper than buying games.
  11. This is far from perfect but it’s properly funny and easily the best audience experience I’ve had in a cinema since Get Out.
  12. Can’t be arsed to engage with the rest but this is in particular is some truly top-tier trolling. Literally everyone called out the Xbox One as a mistake, many people predicting it would be a misfire before it was even unveiled based on industry rumours and the latter-day trajectory of the 360. Such clairvoyance. Despite that I’m one of the very few people on here who still bought one at launch. Shame Dead Rising 3 was rubbish.
  13. To be fair I was watching a compressed h264 on my phone, I should know better.
  14. Desperately needs the grain, aberration and faded palette from the game, looks far too clean.
  15. Don’t forget that they literally already have the majority of EA’s catalogue on GamePass for much less than the price of actually buying them. They might as well just keep that arrangement running.
  16. How would making Gamepass less attractive/affordable in the future actually make Microsoft money? Netflix launched at £5.99 (HD, SDR), entirely third party content. It’s now £13.99 (4k HDR, with cheaper tiered pricing) and almost entirely Netflix content. They’re now footing the bill for all the programming and it’s still less than a single Bluray. Gamepass will continue to remain cheaper than buying games no matter what, it’s how the entire model works.
  17. Raven were still knocking out absolute bangers all the way through the 360 era, I wonder if anyone good still works there or whether it’s a shell these days.
  18. If you’re going in expecting the worst, you’ll probably find it fine. That specific section isn’t too long, about an hour if you take it slow. You do get immediately funnelled into the next few levels but they’re much more entertaining.
  19. I do love the naff rear-projection during the driving scenes.
  20. Ha, yeah I know exactly where that is. Pretty funny looking back at how popular Shadowman was at school, literally nobody knew it was a local product.
  21. I may be going mad, but I’m sure I remember reading that this game was made in Teesside.
  22. You’re not guaranteed to die on the EMMI’s, they aren’t trial and error. Once I figured out how the first couple worked I rarely died on the rest. There’s almost always a circular route around any EMMI section so you can retreat and loop back around to where you were going, and even if you do get cornered there’s a literal invisibility button which stops them from looking for you. They’re well designed encounters so long as you use your tools and observe your surroundings rather than banging your head running into them repeatedly.
  23. The podcast is quickly overtaking the actual show, although it’s bizarre hearing how Glenn Howerton is clearly the ‘serious’ one.
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