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Cappuccino Kid

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Everything posted by Cappuccino Kid

  1. Cappuccino Kid

    E3 2018: Nintendo E3 Direct - We Hope You Like Smash

    I've never even played a Smash Bros game, but now all I remember of my life is Smash Bros.
  2. Cappuccino Kid

    E3 2018: Nintendo E3 Direct - We Hope You Like Smash

    It's ok everyone, the Treehouse is about Smash Bros as well!
  3. Cappuccino Kid

    Gaming Podcasts

    Only half-way through this week's TCGS, and it's a delight. The combination of Elmo's apologies and Sean's return is lovely. I've always enjoyed Jon's podcasting, but he did feel slightly out of place here. Especially as he seemed to be edging closer to shouting "It's political correctness gone mad!" with each passing week.
  4. Cappuccino Kid

    Bayonetta 1 & 2 - Nintendo's Witch

    It is Grace and Glory. But even though I got past the boss fight immediately before that (in the collapsing colosseum with the hourglass) relatively easily, I don't feel like I have any idea how or why. I just used spammed PKP, and occasionally PPKP, until it was over. I've replayed the first proper couple of levels several times, and feel like I'm mainly in control of what's going on. But the later levels just feel random.
  5. Cappuccino Kid

    Bayonetta 1 & 2 - Nintendo's Witch

    I really don’t understand this game. I don’t mean the plot (although that is incomprehensible), I mean I literally don’t understand the basic mechanics of the game. i know you’re meant to dodge, and do combos, but aside from on the most basic enemies, I have no idea when you’re meant to dodge, or what combos you’re meant to do. I thought I was vaguely getting the hang of it, but I’ve now hit a wall of such combined incomprehensibility and difficulty that it’s clear I was fooling myself and getting along with about one combo and some button mashing, which will no longer cut it. It’s just utterly bewildering, to the extent that I genuinely have no idea whether it’s genius or complete shite, or what I should or shouldn’t do to progress any further. It’s not even that I don’t like it, as I don’t feel like I understand it enough to form any sort of judgement.
  6. Cappuccino Kid

    Memories of old childhood gaming TVs

    I had that one too, in a silvery grey rather than the black. It worked great with my original ZX Spectrum +, but when I upgraded to a Speccy +3 it needed a slight retune every time I switched the computer on for some reason. It lasted me a good 15+ years, from the mid-80s right through to the new millennium, only getting replaced when I bought a new telly to go with my PS2.
  7. Well, that was pretty poor. I like Chris O'Dowd, but I have no idea what he's doing in this film. It's like he's in an episode of Red Dwarf, and the rest of them are in a (rubbish) version of Event Horizon. Its only reason to exist is to explain where the Cloverfield monsters came from, and the answers it gives are both entirely uninteresting, and inconsistent with the world-building of the original film.
  8. To elaborate on this slightly: don't be afraid to use every dirty trick in the book to defeat enemies. Don't worry if everyone else is telling you that you should be running around in your pants, parrying and roll-dodging bosses' attacks. It's perfectly ok to circle around a pillar for 20 minutes, always keeping them on the other side, occasionally stabbing them with a very long spear. Those bastards would do the same to you if they could.
  9. Cappuccino Kid

    Star Wars: The Last Jedi - December 2017

    That doesn't really solve the inconsistencies between the two films though.
  10. Cappuccino Kid

    Star Wars: The Last Jedi - December 2017

    I think this is right. The film is so determined not to do what you expect that it just ends up feeling overly pleased with itself. Take Benicio Del Toro's character arc. And despite all that, the character is still entirely throwaway and forgettable.
  11. Cappuccino Kid

    Star Wars: The Last Jedi - December 2017

    I was disappointed coming out of this last night, and the more I think about it, the more disappointed I get.
  12. Cappuccino Kid

    The Legend of Zelda: Breath of the Wild

    I'm confused by both parts of DLC, really. They suggest that Nintendo have somehow misunderstood the main appeal of the game. It's not the combat, or the shrines, it's the sense of discovery, and none of the DLC recaptures that.
  13. Cappuccino Kid

    Star Wars Battlefront 2

    Yep, on a moment-to-moment basis, the loot boxes aren't even the biggest issue. The single player is buggy and riddled with issues that suggest a lack of playtesting: unclear objectives, weird difficulty spikes and appalling checkpointing being the main ones. And the multiplayer is frequently broken to the point of being unplayable, sometimes literally as it won't even launch from the main menu. I know the first one had its problems, but I had a hell of a lot of fun with it. At the moment, this game is a mess, to an extent I genuinely didn't think happened with AAA releases anymore. Coming into this, off the back of Mario Odyssey... fucking hell. What a contrast.
  14. If that were true, publishers could just put the price up, and the market would live with it. There's a good reason why they won't. They are, compared to any comparable form of media entertainment, priced highly. (To clarify, I agree that console games are, in real terms, cheaper than ever. But I don't think that automatically equates to their not being priced highly).
  15. To my mind, the combination of retail prices which are already so high that the market won't tolerate an increase and ever-increasing development costs are sure signs of an industry which needs a fundamental rethink. While I, in the main, understand why games are priced so highly, I don't think it's a price level that does videogames as a whole much good. In fact, I'd say that price is the biggest reason why videogames are still not part of mainstream culture in the same way as music, books and films. An album, a book or a trip to cinema all cost roughly the same (£10-15), and videogames are just ridiculously out of whack with that. And yes, you may get 100+ hours out of a game, but you could equally get that out of a great book or album. I suspect the long long-term solution might be massively reduced development costs, as a result of development tools becoming standardised and much more efficient (and probably requiring much less specialist expertise). But we're still decades away from that.
  16. Cappuccino Kid

    Rllmuk Top 100 Games 2017

    I don't rate Dark Souls quite as highly as others (though it did make it into my top 20), but just looking at those screenshots gives me the feels. I think Firelink Shrine may be the greatest location in all of videogames.
  17. Cappuccino Kid

    Rllmuk Top 100 Games 2017

    Hmm, I’ve done some calculations (well, I say calculations, I mean I scribbled some games down on a scrap of paper) and I think there’s only one spot up for grabs in the top 10 once all the usual suspects are accounted for. And I’ve just realised Arkham City was at a lowly number 84. I think rllmuk must be broken. Edit: Bollocks, I’d forgotten Halo (because that’s all it deserves). That’s that then!
  18. Cappuccino Kid

    Rllmuk Top 100 Games 2017

    We haven't had Alien:Isolation or a Hitman yet, have we? Surely at least one of those must have made it in...
  19. Cappuccino Kid

    Star Wars Battlefront 2

    I'm feeling much happier with this now I've put a few more hours in. @Kauwiks is right about the overheating mechanic - unlike in the first one, you can't just stop firing and rely on the auto-cooldown, you actually have to manually cool as frequently as possible. It also requires a little bit more thought and planning than the first one; you need to be constantly focussed on the objectives, rather than running around blasting and occasionally remembering to check in on them. I'm still not entirely sure the classes are balanced correctly, as almost everyone seems to go for the heavy, and the sniper class seems pretty pointless on the smaller map. It definitely needs some prettifying before release, there's some bad pop-in on vanilla PS4. And somehow it doesn't feel quite as Star Wars-y as the first, though maybe that's just the lack of original trilogy maps in the beta. But I'm pretty confident I'll be happy pew-pewing away on this for a good while.
  20. Cappuccino Kid

    Star Wars Battlefront 2

    I know the first one came in for a lot of flak for being super-shallow, but I really enjoyed it. It stripped out so many of the inaccessible, unexplained extras that burden most online shooters and made it so anybody could dip in and have fun. It's the only online shooter where I could ever regularly finish in the top half, rather than scrapping about at the bottom of the table with the rest of the losers. This feels like a clumsy halfway-house between that and a full-on Battlefield. The characters all move more slowly and heavily, the weapons overheat really quickly then take forever to cool down again, and there's a load of classes that require the sort of teamwork that isn't really possible if you're just dipping in for the odd game every now and again. There's still time to fix some of that, but I'm a bit worried. On top of that, it's nowhere near as pretty as the first one. How did they manage that?!
  21. Cappuccino Kid

    Star Wars Battlefront 2

    I preordered on Amazon a while ago, and they emailed me my beta code over the weekend, so you should get one.
  22. Cappuccino Kid

    Stephen King's It - 2017

    I saw this last night. As a modern horror film, I thought it was very good. I like most of what they did with Pennywise, and all the kids were really well cast. As an adaptation of the novel, I thought it had a couple of fairly big problems. Firstly, the kids in the Losers' club are meant to be each other's best friends of all time. The key to them beating Pennywise isn't just that they don't go it alone, it's that the power of their friendship is something he doesn't really understand or know how to deal with. The film really failed to convey that - aside from the quarry scene (when they're not even all there), I don't think there was a single scene that showed them just hanging around and having fun, doing things that kids do. The novel has a lot of that; in fact I think it specifically points out that most of their summer was not spent dealing with, or even thinking about, Pennywise, it was just spent doing kid-things. I think Ben, Stan and most of all Mike didn't really seem a part of the group as a result of the film skipping all that. They felt much more like a bunch of kids who were hanging about together through convenience than a gang of incredibly tight friends. The other thing I thought the film missed entirely was the whole theme of the "magic" of childhood - the innocence, the pure belief in the possibilities of life - and the corresponding question of how and where adults lose that, and if it's possible to ever regain it, even if temporarily. For me, that's really what the novel is about, and its structure lets King play with the contrast between childhood and adulthood. Maybe there'll be more of this in the second film when we seem them as adults, but it felt like that theme was just missing from the film entirely, which leaves a big hole in the heart of the story. Despite all that, it was still pretty enjoyable. The switch from the 50s to the 80s worked well, and all the Neibolt Street stuff was great. But I really think it requires a 10-hour-plus tv series to genuinely do the novel justice, and the attempt to squeeze it into two standard-size films was at the expense of the story's emotional core.
  23. Cappuccino Kid

    Amiga Power reunion

    For lovers of the Amiga magazine with attitude, the Guardian have organised a one-off reunion event: https://membership.theguardian.com/event/guardian-live-guardian-gaming-the-amiga-power-reunion-22226993536 Here's hoping for lots of stories of publisher strops and litigation, lots of jokes at the expense of ("Michael Jackson" - Uncle Joe Stalin) and the hideous truth about Stuart N. Hardy.
  24. Cappuccino Kid

    Rllmuk Top 100 games of our times: 2017 - VOTING CLOSED

    1) The Legend of Zelda: Breath of the Wild I came into Breath of the Wild as someone who had played, and enjoyed, a few Zelda games over the years, but would never have rated them as highly as others often do. But this absolutely blew me away on every level. I've put in about 150 hours now, and although I'm only going back now and again, every time I pick it up I fall in love all over again. It fixes so many of the problems with open world games that we'd all just become accustomed to, and it does it without ever patronising the player, and with relentless charm, humour and beauty. Absolutely amazing. 2) The Last of Us If Breath of the Wild takes open world gaming to a new peak, this does the same for story-driven linear gaming. I've never been so attached to a game's characters before, to the extent that I was sorry not to be able to spend more time with them when it was over. Even though Joel is a psychopath. 3) Resident Evil 4 This is the only other game that I'd really put into the same quality bracket as the first two. I play through it again every few years, and every playthrough is just a constant stream of "Oh, I'd forgotten about this bit! This bit is brilliant!", from start to finish. Still masterful. 4) Mass Effect 2 5) Outrun 2 6) Batman: Arkham City 7) The Secret of Monkey Island 2 8) Dark Souls 9) Super Mario World 10) Sensible World of Soccer 11) XCOM 2 Despite the stupid bastard of a last mission. 12) Half Life 2 13) The Witness 14) Grand Theft Auto: San Andreas 15) Alien Isolation 16) Speedball 2 17) The Last Guardian 18) Mario 64 19) Portal 20) Hitman (2016)
  25. Cappuccino Kid

    XCOM 2 - War of the Chosen

    Despite my gripes about the final mission, it is a great game, even in its vanilla form. I've not played any of the DLC to date. It's about £13 on PSN at the moment isn't it? It's definitely worth it at that price. You can't play War of the Chosen without the original game anyway. They have simplified some of the base-building mechanics in XCOM 2, and some of it just works differently. The game as whole is considerably more punishing than the first though.

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