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Cappuccino Kid

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  1. Well, that was pretty poor. I like Chris O'Dowd, but I have no idea what he's doing in this film. It's like he's in an episode of Red Dwarf, and the rest of them are in a (rubbish) version of Event Horizon. Its only reason to exist is to explain where the Cloverfield monsters came from, and the answers it gives are both entirely uninteresting, and inconsistent with the world-building of the original film.
  2. Dark Souls Remastered

    To elaborate on this slightly: don't be afraid to use every dirty trick in the book to defeat enemies. Don't worry if everyone else is telling you that you should be running around in your pants, parrying and roll-dodging bosses' attacks. It's perfectly ok to circle around a pillar for 20 minutes, always keeping them on the other side, occasionally stabbing them with a very long spear. Those bastards would do the same to you if they could.
  3. Star Wars: The Last Jedi - December 2017

    That doesn't really solve the inconsistencies between the two films though.
  4. Star Wars: The Last Jedi - December 2017

    I think this is right. The film is so determined not to do what you expect that it just ends up feeling overly pleased with itself. Take Benicio Del Toro's character arc. And despite all that, the character is still entirely throwaway and forgettable.
  5. Star Wars: The Last Jedi - December 2017

    I was disappointed coming out of this last night, and the more I think about it, the more disappointed I get.
  6. I'm confused by both parts of DLC, really. They suggest that Nintendo have somehow misunderstood the main appeal of the game. It's not the combat, or the shrines, it's the sense of discovery, and none of the DLC recaptures that.
  7. Star Wars Battlefront 2

    Yep, on a moment-to-moment basis, the loot boxes aren't even the biggest issue. The single player is buggy and riddled with issues that suggest a lack of playtesting: unclear objectives, weird difficulty spikes and appalling checkpointing being the main ones. And the multiplayer is frequently broken to the point of being unplayable, sometimes literally as it won't even launch from the main menu. I know the first one had its problems, but I had a hell of a lot of fun with it. At the moment, this game is a mess, to an extent I genuinely didn't think happened with AAA releases anymore. Coming into this, off the back of Mario Odyssey... fucking hell. What a contrast.
  8. If that were true, publishers could just put the price up, and the market would live with it. There's a good reason why they won't. They are, compared to any comparable form of media entertainment, priced highly. (To clarify, I agree that console games are, in real terms, cheaper than ever. But I don't think that automatically equates to their not being priced highly).
  9. To my mind, the combination of retail prices which are already so high that the market won't tolerate an increase and ever-increasing development costs are sure signs of an industry which needs a fundamental rethink. While I, in the main, understand why games are priced so highly, I don't think it's a price level that does videogames as a whole much good. In fact, I'd say that price is the biggest reason why videogames are still not part of mainstream culture in the same way as music, books and films. An album, a book or a trip to cinema all cost roughly the same (£10-15), and videogames are just ridiculously out of whack with that. And yes, you may get 100+ hours out of a game, but you could equally get that out of a great book or album. I suspect the long long-term solution might be massively reduced development costs, as a result of development tools becoming standardised and much more efficient (and probably requiring much less specialist expertise). But we're still decades away from that.
  10. Rllmuk Top 100 Games 2017

    I don't rate Dark Souls quite as highly as others (though it did make it into my top 20), but just looking at those screenshots gives me the feels. I think Firelink Shrine may be the greatest location in all of videogames.
  11. Rllmuk Top 100 Games 2017

    Hmm, I’ve done some calculations (well, I say calculations, I mean I scribbled some games down on a scrap of paper) and I think there’s only one spot up for grabs in the top 10 once all the usual suspects are accounted for. And I’ve just realised Arkham City was at a lowly number 84. I think rllmuk must be broken. Edit: Bollocks, I’d forgotten Halo (because that’s all it deserves). That’s that then!
  12. Rllmuk Top 100 Games 2017

    We haven't had Alien:Isolation or a Hitman yet, have we? Surely at least one of those must have made it in...
  13. Star Wars Battlefront 2

    I'm feeling much happier with this now I've put a few more hours in. @Kauwiks is right about the overheating mechanic - unlike in the first one, you can't just stop firing and rely on the auto-cooldown, you actually have to manually cool as frequently as possible. It also requires a little bit more thought and planning than the first one; you need to be constantly focussed on the objectives, rather than running around blasting and occasionally remembering to check in on them. I'm still not entirely sure the classes are balanced correctly, as almost everyone seems to go for the heavy, and the sniper class seems pretty pointless on the smaller map. It definitely needs some prettifying before release, there's some bad pop-in on vanilla PS4. And somehow it doesn't feel quite as Star Wars-y as the first, though maybe that's just the lack of original trilogy maps in the beta. But I'm pretty confident I'll be happy pew-pewing away on this for a good while.
  14. Star Wars Battlefront 2

    I know the first one came in for a lot of flak for being super-shallow, but I really enjoyed it. It stripped out so many of the inaccessible, unexplained extras that burden most online shooters and made it so anybody could dip in and have fun. It's the only online shooter where I could ever regularly finish in the top half, rather than scrapping about at the bottom of the table with the rest of the losers. This feels like a clumsy halfway-house between that and a full-on Battlefield. The characters all move more slowly and heavily, the weapons overheat really quickly then take forever to cool down again, and there's a load of classes that require the sort of teamwork that isn't really possible if you're just dipping in for the odd game every now and again. There's still time to fix some of that, but I'm a bit worried. On top of that, it's nowhere near as pretty as the first one. How did they manage that?!
  15. Star Wars Battlefront 2

    I preordered on Amazon a while ago, and they emailed me my beta code over the weekend, so you should get one.

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